[游戏管理]游戏对局
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290
web/src/views/backend/game/period/index.vue
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290
web/src/views/backend/game/period/index.vue
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<template>
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<div class="default-main ba-table-box">
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<el-alert class="ba-table-alert" v-if="baTable.table.remark" :title="baTable.table.remark" type="info" show-icon />
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<el-card v-if="canSettings" class="period-settings-card" shadow="never">
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<template #header>
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<span>{{ t('game.period.section_auto') }}</span>
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</template>
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<div v-loading="settingsLoading" class="period-settings-body">
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<div class="period-setting-row">
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<span class="period-setting-label">{{ t('game.period.auto_create_label') }}</span>
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<el-switch v-model="autoCreate" :disabled="settingsSaving" @change="onSwitchChange" />
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<span class="period-setting-tip">{{ t('game.period.auto_create_tip') }}</span>
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</div>
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<div class="period-setting-row">
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<span class="period-setting-label">{{ t('game.period.manual_create_label') }}</span>
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<el-switch v-model="manualCreate" :disabled="settingsSaving" @change="onSwitchChange" />
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<span class="period-setting-tip">{{ t('game.period.manual_create_tip') }}</span>
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</div>
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<div v-if="canManual" class="period-setting-actions">
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<el-button type="primary" :loading="createLoading" @click="onCreateNextManual">
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{{ t('game.period.btn_create_next') }}
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</el-button>
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</div>
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</div>
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</el-card>
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<TableHeader
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:buttons="['refresh', 'add', 'edit', 'delete', 'comSearch', 'quickSearch', 'columnDisplay']"
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:quick-search-placeholder="t('Quick search placeholder', { fields: t('game.period.quick Search Fields') })"
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></TableHeader>
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<Table ref="tableRef"></Table>
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<PopupForm />
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</div>
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</template>
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<script setup lang="ts">
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import { computed, onMounted, provide, ref, useTemplateRef } from 'vue'
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import { useI18n } from 'vue-i18n'
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import PopupForm from './popupForm.vue'
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import { baTableApi } from '/@/api/common'
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import { defaultOptButtons } from '/@/components/table'
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import TableHeader from '/@/components/table/header/index.vue'
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import Table from '/@/components/table/index.vue'
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import createAxios from '/@/utils/axios'
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import baTableClass from '/@/utils/baTable'
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import { auth } from '/@/utils/common'
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defineOptions({
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name: 'game/period',
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})
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const { t } = useI18n()
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const tableRef = useTemplateRef('tableRef')
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const optButtons: OptButton[] = defaultOptButtons(['edit', 'delete'])
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const settingsLoading = ref(false)
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const settingsSaving = ref(false)
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const createLoading = ref(false)
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const autoCreate = ref(false)
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const manualCreate = ref(false)
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/** 避免初次拉取开关值时触发保存 */
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const settingsReady = ref(false)
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const canSettings = computed(() => auth('periodSettings'))
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const canManual = computed(() => auth('createNextManual'))
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const baTable = new baTableClass(
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new baTableApi('/admin/game.Period/'),
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{
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pk: 'id',
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column: [
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{ type: 'selection', align: 'center', operator: false },
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{ label: t('game.period.id'), prop: 'id', align: 'center', width: 100, operator: 'RANGE', sortable: 'custom' },
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{
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label: t('game.period.period_no'),
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prop: 'period_no',
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align: 'center',
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minWidth: 180,
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operatorPlaceholder: t('Fuzzy query'),
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operator: 'LIKE',
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},
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{
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label: t('game.period.period_start_at'),
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prop: 'period_start_at',
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align: 'center',
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width: 170,
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render: 'datetime',
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operator: 'RANGE',
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comSearchRender: 'datetime',
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sortable: 'custom',
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timeFormat: 'yyyy-mm-dd hh:MM:ss',
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},
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{
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label: t('game.period.status'),
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prop: 'status',
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align: 'center',
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width: 110,
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operator: 'eq',
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render: 'tag',
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replaceValue: {
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'0': t('game.period.status 0'),
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'1': t('game.period.status 1'),
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'2': t('game.period.status 2'),
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'3': t('game.period.status 3'),
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'4': t('game.period.status 4'),
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'5': t('game.period.status 5'),
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},
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},
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{
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label: t('game.period.draw_mode'),
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prop: 'draw_mode',
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align: 'center',
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width: 110,
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operator: 'eq',
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render: 'tag',
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replaceValue: {
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'0': t('game.period.draw_mode 0'),
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'1': t('game.period.draw_mode 1'),
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},
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},
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{
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label: t('game.period.preset_number'),
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prop: 'preset_number',
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align: 'center',
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width: 100,
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operator: 'RANGE',
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},
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{
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label: t('game.period.result_number'),
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prop: 'result_number',
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align: 'center',
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width: 100,
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operator: 'RANGE',
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},
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{
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label: t('game.period.void_reason'),
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prop: 'void_reason',
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align: 'center',
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minWidth: 140,
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operatorPlaceholder: t('Fuzzy query'),
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operator: 'LIKE',
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showOverflowTooltip: true,
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},
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{
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label: t('game.period.create_time'),
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prop: 'create_time',
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align: 'center',
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render: 'datetime',
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operator: 'RANGE',
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comSearchRender: 'datetime',
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sortable: 'custom',
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width: 170,
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timeFormat: 'yyyy-mm-dd hh:MM:ss',
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},
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{
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label: t('game.period.update_time'),
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prop: 'update_time',
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align: 'center',
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render: 'datetime',
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operator: 'RANGE',
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comSearchRender: 'datetime',
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sortable: 'custom',
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width: 170,
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timeFormat: 'yyyy-mm-dd hh:MM:ss',
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},
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{ label: t('Operate'), align: 'center', width: 100, render: 'buttons', buttons: optButtons, operator: false, fixed: 'right' },
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],
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dblClickNotEditColumn: [undefined],
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},
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{
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defaultItems: {
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status: 0,
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draw_mode: 0,
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void_reason: '',
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},
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}
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)
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provide('baTable', baTable)
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async function loadPeriodSettings() {
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if (!canSettings.value) {
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return
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}
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settingsLoading.value = true
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try {
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const res = await createAxios({
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url: '/admin/game.Period/periodSettings',
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method: 'get',
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showCodeMessage: false,
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})
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if (res.code === 1 && res.data) {
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autoCreate.value = res.data.period_auto_create_enabled === 1
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manualCreate.value = res.data.period_manual_create_enabled === 1
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settingsReady.value = true
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}
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} catch {
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// 无权限或接口异常时不打断列表
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} finally {
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settingsLoading.value = false
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}
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}
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async function onSaveSettings() {
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if (!canSettings.value) {
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return
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}
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settingsSaving.value = true
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try {
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await createAxios({
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url: '/admin/game.Period/periodSettings',
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method: 'post',
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data: {
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period_auto_create_enabled: autoCreate.value ? 1 : 0,
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period_manual_create_enabled: manualCreate.value ? 1 : 0,
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},
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showSuccessMessage: true,
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})
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} finally {
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settingsSaving.value = false
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}
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}
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function onSwitchChange() {
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if (!settingsReady.value) {
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return
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}
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void onSaveSettings()
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}
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async function onCreateNextManual() {
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if (!canManual.value) {
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return
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}
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createLoading.value = true
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try {
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await createAxios({
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url: '/admin/game.Period/createNextManual',
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method: 'post',
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showSuccessMessage: true,
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})
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await baTable.getData()
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} finally {
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createLoading.value = false
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}
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}
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onMounted(() => {
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baTable.table.ref = tableRef.value
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baTable.mount()
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void loadPeriodSettings()
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baTable.getData()?.then(() => {
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baTable.initSort()
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baTable.dragSort()
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})
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})
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</script>
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<style scoped lang="scss">
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.period-settings-card {
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margin-bottom: 12px;
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}
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.period-settings-body {
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display: flex;
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flex-direction: column;
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gap: 12px;
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}
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.period-setting-row {
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display: flex;
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flex-wrap: wrap;
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align-items: center;
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gap: 12px;
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}
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.period-setting-label {
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min-width: 160px;
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font-weight: 500;
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}
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.period-setting-tip {
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color: var(--el-text-color-secondary);
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font-size: 13px;
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flex: 1;
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min-width: 200px;
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}
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.period-setting-actions {
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margin-top: 4px;
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}
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</style>
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