游戏-游戏配置-优化样式,增强验证
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@@ -9,12 +9,24 @@ export default {
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'weight key': 'Key',
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'weight value': 'Value',
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'weight sum must 100': 'The sum of weights for default_tier_weight / default_kill_score_weight must equal 100',
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'weight sum max 100': 'The sum of weights for default_tier_weight / default_kill_score_weight must not exceed 100',
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'weight each max 100': 'Each weight value must not exceed 100',
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'weight each max 10000': 'Weight must not exceed 10000',
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'bigwin weight must integer': 'Each big win weight must be an integer',
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'name opt game_rule': 'game_rule',
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'name opt game_rule_en': 'game_rule_en',
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'name opt default_tier_weight': 'default_tier_weight',
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'name opt default_kill_score_weight': 'default_kill_score_weight',
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'name opt default_bigwin_weight': 'default_bigwin_weight',
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default_bigwin_weight_help:
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'Big win weight range is 0–10000: 0 means never, 10000 means 100%. Totals 5 and 30 are guaranteed leopard (豹子); fixed at 10000 and cannot be changed.',
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'bigwin weight each 0 10000': 'Each weight (except fixed keys) must be between 0 and 10000',
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'bigwin weight locked 5 30': 'Weights for totals 5 and 30 are fixed at 10000',
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'weight value numeric': 'Weight values must be valid numbers',
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sort: 'sort',
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instantiation: 'instantiation',
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'instantiation 0': 'instantiation 0',
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'instantiation 1': 'instantiation 1',
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'instantiation 0': '---',
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'instantiation 1': 'YES',
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create_time: 'create_time',
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update_time: 'update_time',
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'quick Search Fields': 'ID',
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