1.优化后台测试推送功能页面

2.优化开奖和实时对局页面
This commit is contained in:
2026-04-18 17:16:13 +08:00
parent 5c07967bf9
commit c184fa8a46
14 changed files with 582 additions and 78 deletions

View File

@@ -19,6 +19,7 @@ final class GameLiveService
private const EVT_PERIOD_TICK = 'period.tick';
private const EVT_PERIOD_LOCKED = 'period.locked';
private const EVT_PERIOD_OPENED = 'period.opened';
private const EVT_PERIOD_PAYOUT = 'period.payout';
private const KEY_PERIOD_SECONDS = 'period_seconds';
private const KEY_BET_SECONDS = 'bet_seconds';
private const KEY_PICK_MAX_NUMBER_COUNT = 'pick_max_number_count';
@@ -26,26 +27,21 @@ final class GameLiveService
/** 开奖结果号码池1 至此上限(与单注可选号码个数配置无关) */
private const DRAW_NUMBER_MAX = 36;
/** 开奖后派彩展示宽限期(秒),之后再创建下一期 */
private const PAYOUT_GRACE_SECONDS = 3;
public static function buildSnapshot(?int $recordId = null): array
{
$record = self::resolveRecord($recordId);
if (!$record) {
return [
'record' => null,
'bets' => [],
'candidate_numbers' => [],
'ai_default_number' => null,
'calc_number' => null,
'period_seconds' => self::getConfigInt(self::KEY_PERIOD_SECONDS, 30),
'bet_seconds' => self::getConfigInt(self::KEY_BET_SECONDS, 20),
'pick_max_number_count' => self::getPickMaxNumberCount(),
'draw_number_max' => self::DRAW_NUMBER_MAX,
'remaining_seconds' => 0,
'bet_remaining_seconds' => 0,
'can_calculate' => false,
'can_draw' => false,
'server_time' => time(),
];
return self::emptySnapshotPayload();
}
$rid = (int) $record['id'];
self::ensureAiLocked($rid);
$record = self::reloadRecord($rid);
if (!$record) {
return self::emptySnapshotPayload();
}
$periodSeconds = self::getConfigInt(self::KEY_PERIOD_SECONDS, 30);
@@ -54,19 +50,22 @@ final class GameLiveService
$elapsed = max(0, time() - (int) $record['period_start_at']);
$remaining = max(0, $periodSeconds - $elapsed);
$betRemaining = max(0, $betSeconds - $elapsed);
$status = (int) $record['status'];
$payoutUntil = isset($record['payout_until']) ? (int) $record['payout_until'] : 0;
$payoutRemaining = 0;
if ($status === 3 && $payoutUntil > 0) {
$payoutRemaining = max(0, $payoutUntil - time());
}
$bets = Db::name('bet_order')
->where('period_id', (int) $record['id'])
->where('period_id', $rid)
->order('id', 'desc')
->limit(200)
->select()
->toArray();
$candidates = [];
$bestNumber = null;
$bestLoss = null;
$bestNumbers = [];
$status = (int) $record['status'];
$canCalculate = $elapsed >= $betSeconds && ($status === 0 || $status === 1);
if ($canCalculate) {
for ($n = 1; $n <= self::DRAW_NUMBER_MAX; $n++) {
@@ -75,18 +74,28 @@ final class GameLiveService
'number' => $n,
'estimated_loss' => $loss,
];
if ($bestLoss === null || bccomp((string) $loss, (string) $bestLoss, 4) < 0) {
$bestLoss = $loss;
$bestNumbers = [$n];
continue;
}
if (bccomp((string) $loss, (string) $bestLoss, 4) === 0) {
$bestNumbers[] = $n;
}
}
$bestNumber = self::pickRandomNumber($bestNumbers);
}
$aiLocked = $record['ai_locked_number'] ?? null;
$aiDisplay = null;
if ($aiLocked !== null && $aiLocked !== '' && is_numeric((string) $aiLocked)) {
$aiDisplay = (int) $aiLocked;
}
$pendingRaw = $record['pending_draw_number'] ?? null;
$pendingDraw = null;
if ($pendingRaw !== null && $pendingRaw !== '' && is_numeric((string) $pendingRaw)) {
$pd = (int) $pendingRaw;
if ($pd >= 1 && $pd <= self::DRAW_NUMBER_MAX) {
$pendingDraw = $pd;
}
}
$canScheduleDraw = ($status === 0 || $status === 1)
&& $elapsed >= $betSeconds
&& $elapsed < $periodSeconds;
return [
'record' => $record,
'bets' => array_map(static function (array $row): array {
@@ -101,16 +110,47 @@ final class GameLiveService
];
}, $bets),
'candidate_numbers' => $candidates,
'ai_default_number' => $bestNumber,
'calc_number' => $bestNumber,
'ai_default_number' => $aiDisplay,
'calc_number' => $aiDisplay,
'pending_draw_number' => $pendingDraw,
'period_seconds' => $periodSeconds,
'bet_seconds' => $betSeconds,
'pick_max_number_count' => $pickMax,
'draw_number_max' => self::DRAW_NUMBER_MAX,
'remaining_seconds' => $remaining,
'bet_remaining_seconds' => $betRemaining,
'payout_remaining_seconds' => $payoutRemaining,
'is_payout_phase' => $status === 3,
'can_calculate' => $canCalculate,
'can_draw' => $canCalculate,
'can_draw' => $canScheduleDraw,
'can_schedule_draw' => $canScheduleDraw,
'server_time' => time(),
];
}
/**
* @return array<string, mixed>
*/
private static function emptySnapshotPayload(): array
{
return [
'record' => null,
'bets' => [],
'candidate_numbers' => [],
'ai_default_number' => null,
'calc_number' => null,
'pending_draw_number' => null,
'period_seconds' => self::getConfigInt(self::KEY_PERIOD_SECONDS, 30),
'bet_seconds' => self::getConfigInt(self::KEY_BET_SECONDS, 20),
'pick_max_number_count' => self::getPickMaxNumberCount(),
'draw_number_max' => self::DRAW_NUMBER_MAX,
'remaining_seconds' => 0,
'bet_remaining_seconds' => 0,
'payout_remaining_seconds' => 0,
'is_payout_phase' => false,
'can_calculate' => false,
'can_draw' => false,
'can_schedule_draw' => false,
'server_time' => time(),
];
}
@@ -130,12 +170,11 @@ final class GameLiveService
if ($elapsed < $betSeconds) {
return ['ok' => false, 'msg' => '下注开放时长未结束,暂不可计算'];
}
if ((int) $record['status'] === 0) {
Db::name('game_record')->where('id', (int) $record['id'])->update([
'status' => 1,
'update_time' => time(),
]);
$record['status'] = 1;
self::ensureAiLocked((int) $record['id']);
$record = self::reloadRecord((int) $record['id']);
if (!$record) {
return ['ok' => false, 'msg' => '未找到进行中的对局'];
}
$pickMax = self::getPickMaxNumberCount();
@@ -162,6 +201,12 @@ final class GameLiveService
}
$bestNumber = self::pickRandomNumber($bestNumbers);
$aiLocked = $record['ai_locked_number'] ?? null;
$aiDisplay = null;
if ($aiLocked !== null && $aiLocked !== '' && is_numeric((string) $aiLocked)) {
$aiDisplay = (int) $aiLocked;
}
$finalNumber = $manualNumber ?? $bestNumber;
$finalLoss = '0.0000';
if ($finalNumber !== null) {
@@ -177,31 +222,122 @@ final class GameLiveService
'pick_max_number_count' => $pickMax,
'draw_number_max' => self::DRAW_NUMBER_MAX,
'candidate_numbers' => $candidates,
'ai_default_number' => $bestNumber,
'ai_default_number' => $aiDisplay,
'final_number' => $finalNumber,
'final_estimated_loss' => $finalLoss,
];
}
/**
* 管理员预约本期开奖号码(倒计时结束后由 tick 自动开奖,不立即开奖)。
*/
public static function scheduleDraw(?int $recordId, int $manualNumber): array
{
if ($manualNumber < 1 || $manualNumber > self::DRAW_NUMBER_MAX) {
return ['ok' => false, 'msg' => '开奖号码超出允许范围'];
}
$record = self::resolveRecord($recordId);
if (!$record) {
return ['ok' => false, 'msg' => '未找到进行中的对局'];
}
if (!in_array((int) $record['status'], [0, 1], true)) {
return ['ok' => false, 'msg' => '当前对局状态不可预约开奖'];
}
$periodSeconds = self::getConfigInt(self::KEY_PERIOD_SECONDS, 30);
$betSeconds = self::getConfigInt(self::KEY_BET_SECONDS, 20);
$elapsed = max(0, time() - (int) $record['period_start_at']);
if ($elapsed < $betSeconds) {
return ['ok' => false, 'msg' => '下注尚未结束,无法预约开奖'];
}
if ($elapsed >= $periodSeconds) {
return ['ok' => false, 'msg' => '本期倒计时已结束,请刷新页面'];
}
self::ensureAiLocked((int) $record['id']);
Db::name('game_record')->where('id', (int) $record['id'])->update([
'pending_draw_number' => $manualNumber,
'update_time' => time(),
]);
self::publishSnapshot(null);
return [
'ok' => true,
'msg' => '已预约本期开奖号码,倒计时结束后将使用该号码开奖',
];
}
/**
* 倒计时结束自动开奖AI 或预约号码);派彩宽限期后由 finalizePayoutGrace 结单并开下一期。
*/
public static function drawResult(?int $recordId, ?int $manualNumber = null): array
{
$calc = self::calculateResult($recordId, $manualNumber);
if (!($calc['ok'] ?? false)) {
return $calc;
$record = self::resolveRecord($recordId);
if (!$record) {
return ['ok' => false, 'msg' => '未找到进行中的对局'];
}
$record = $calc['record'];
$finalNumber = (int) $calc['final_number'];
if (!in_array((int) $record['status'], [0, 1], true)) {
return ['ok' => false, 'msg' => '当前对局状态不可开奖'];
}
$periodSeconds = self::getConfigInt(self::KEY_PERIOD_SECONDS, 30);
$betSeconds = self::getConfigInt(self::KEY_BET_SECONDS, 20);
$elapsed = max(0, time() - (int) $record['period_start_at']);
if ($elapsed < $betSeconds) {
return ['ok' => false, 'msg' => '下注开放时长未结束,不可开奖'];
}
if ($elapsed < $periodSeconds) {
return ['ok' => false, 'msg' => '本期倒计时未结束,无法开奖'];
}
self::ensureAiLocked((int) $record['id']);
$record = self::reloadRecord((int) $record['id']);
if (!$record) {
return ['ok' => false, 'msg' => '未找到进行中的对局'];
}
$useManual = $manualNumber;
if ($useManual === null) {
$p = $record['pending_draw_number'] ?? null;
if ($p !== null && $p !== '' && is_numeric((string) $p)) {
$pn = (int) $p;
if ($pn >= 1 && $pn <= self::DRAW_NUMBER_MAX) {
$useManual = $pn;
}
}
}
$finalNumber = null;
$drawMode = 0;
if ($useManual !== null && $useManual >= 1 && $useManual <= self::DRAW_NUMBER_MAX) {
$finalNumber = $useManual;
$drawMode = 1;
} else {
$al = $record['ai_locked_number'] ?? null;
if ($al !== null && $al !== '' && is_numeric((string) $al)) {
$finalNumber = (int) $al;
}
}
if ($finalNumber === null || $finalNumber < 1) {
$bets = Db::name('bet_order')->where('period_id', (int) $record['id'])->select()->toArray();
$finalNumber = self::computeBestNumberFromBets($bets) ?? 1;
$drawMode = 0;
}
$bets = Db::name('bet_order')->where('period_id', (int) $record['id'])->select()->toArray();
$finalLoss = self::estimateLossForNumber($bets, $finalNumber);
$now = time();
$payoutUntil = $now + self::PAYOUT_GRACE_SECONDS;
Db::startTrans();
try {
Db::name('game_record')->where('id', (int) $record['id'])->update([
'status' => 4,
'status' => 3,
'result_number' => $finalNumber,
'draw_mode' => $manualNumber === null ? 0 : 1,
'draw_mode' => $drawMode,
'pending_draw_number' => null,
'payout_until' => $payoutUntil,
'update_time' => $now,
]);
GameBetSettleService::settleBetsForDraw((int) $record['id'], $finalNumber);
GameRecordService::createNextRecordAfterDraw();
Db::commit();
GameRecordStatService::refreshForRecordId((int) $record['id']);
} catch (Throwable $e) {
@@ -210,16 +346,50 @@ final class GameLiveService
}
self::publishPublicPeriodOpened((string) $record['period_no'], $finalNumber, $now);
self::publishPublicPeriodPayout((string) $record['period_no'], $finalNumber, $payoutUntil);
self::publishSnapshot(null);
return [
'ok' => true,
'msg' => '开奖完成',
'msg' => '开奖完成,派彩中',
'result_number' => $finalNumber,
'estimated_loss' => $calc['final_estimated_loss'],
'estimated_loss' => $finalLoss,
'payout_until' => $payoutUntil,
];
}
/**
* 派彩宽限期结束:将本期置为已结束并创建下一期。
*/
public static function finalizePayoutGrace(): void
{
$row = Db::name('game_record')
->where('status', 3)
->where('payout_until', '>', 0)
->where('payout_until', '<=', time())
->order('id', 'desc')
->find();
if (!$row) {
return;
}
$id = (int) $row['id'];
Db::startTrans();
try {
Db::name('game_record')->where('id', $id)->update([
'status' => 4,
'payout_until' => null,
'update_time' => time(),
]);
GameRecordService::createNextRecordAfterDraw();
Db::commit();
} catch (Throwable) {
Db::rollback();
return;
}
GameRecordStatService::refreshForRecordId($id);
self::publishSnapshot(null);
}
public static function tickAutoDraw(): void
{
$record = self::resolveRecord(null);
@@ -229,14 +399,12 @@ final class GameLiveService
$betSeconds = self::getConfigInt(self::KEY_BET_SECONDS, 20);
$periodSeconds = self::getConfigInt(self::KEY_PERIOD_SECONDS, 30);
$elapsed = max(0, time() - (int) $record['period_start_at']);
if ($elapsed >= $betSeconds && (int) $record['status'] === 0) {
Db::name('game_record')->where('id', (int) $record['id'])->update([
'status' => 1,
'update_time' => time(),
]);
$record['status'] = 1;
self::publishPublicPeriodLocked($record);
self::ensureAiLocked((int) $record['id']);
$record = self::reloadRecord((int) $record['id']);
if (!$record) {
return;
}
$elapsed = max(0, time() - (int) $record['period_start_at']);
if ($elapsed < $periodSeconds) {
return;
}
@@ -272,6 +440,8 @@ final class GameLiveService
$serverTime = (int) ($snapshot['server_time'] ?? time());
$remaining = (int) ($snapshot['remaining_seconds'] ?? 0);
$betCloseIn = (int) ($snapshot['bet_remaining_seconds'] ?? 0);
$payoutRem = (int) ($snapshot['payout_remaining_seconds'] ?? 0);
$isPayout = !empty($snapshot['is_payout_phase']);
$periodNo = '';
$dbStatus = 0;
$resultNumber = null;
@@ -292,6 +462,9 @@ final class GameLiveService
'status' => $status,
'countdown' => $remaining,
'bet_close_in'=> $betCloseIn,
'payout_remaining_seconds' => $payoutRem,
'is_payout_phase' => $isPayout,
'payout_message' => $isPayout ? '派彩中,请稍候' : '',
];
if ($periodNo !== '' && $record !== null) {
$start = (int) ($record['period_start_at'] ?? 0);
@@ -341,6 +514,24 @@ final class GameLiveService
}
}
/**
* 派彩阶段开始(开奖后宽限期内推送)
*/
private static function publishPublicPeriodPayout(string $periodNo, int $resultNumber, int $payoutUntil): void
{
try {
$payload = [
'period_no' => $periodNo,
'result_number' => $resultNumber,
'payout_until' => $payoutUntil,
'message' => '派彩中,请稍候',
];
$api = self::createPushApi();
$api->trigger(self::CHANNEL_PUBLIC_GAME_PERIOD, self::EVT_PERIOD_PAYOUT, $payload);
} catch (Throwable) {
}
}
/**
* 与文档 3.1/4.1 中 status 字符串对齐betting / locked / settling / finished
*/
@@ -355,7 +546,10 @@ final class GameLiveService
if ($dbStatus === 4) {
return 'finished';
}
if ($dbStatus === 2 || $dbStatus === 3) {
if ($dbStatus === 3) {
return 'payouting';
}
if ($dbStatus === 2) {
return 'settling';
}
@@ -373,6 +567,84 @@ final class GameLiveService
return Db::name('game_record')->whereIn('status', [0, 1, 2, 3])->order('id', 'desc')->find();
}
private static function reloadRecord(int $id): ?array
{
$row = Db::name('game_record')->where('id', $id)->find();
return $row ?: null;
}
/**
* 封盘后计算并锁定 AI 号码本期不变并封盘status 0→1
*/
private static function ensureAiLocked(int $recordId): void
{
$record = Db::name('game_record')->where('id', $recordId)->find();
if (!$record) {
return;
}
$betSeconds = self::getConfigInt(self::KEY_BET_SECONDS, 20);
$elapsed = max(0, time() - (int) $record['period_start_at']);
if ($elapsed < $betSeconds) {
return;
}
$st = (int) $record['status'];
if ($st !== 0 && $st !== 1) {
return;
}
$existing = $record['ai_locked_number'] ?? null;
if ($existing !== null && $existing !== '' && is_numeric((string) $existing) && (int) $existing > 0) {
if ($st === 0) {
Db::name('game_record')->where('id', $recordId)->update([
'status' => 1,
'update_time' => time(),
]);
$record['status'] = 1;
self::publishPublicPeriodLocked($record);
}
return;
}
$bets = Db::name('bet_order')->where('period_id', $recordId)->select()->toArray();
$best = self::computeBestNumberFromBets($bets);
if ($best === null || $best < 1) {
$best = 1;
}
$update = [
'ai_locked_number' => $best,
'update_time' => time(),
];
if ($st === 0) {
$update['status'] = 1;
}
Db::name('game_record')->where('id', $recordId)->update($update);
$record = array_merge($record, $update);
if ($st === 0) {
self::publishPublicPeriodLocked($record);
}
}
/**
* @param array<int, array<string, mixed>> $bets
*/
private static function computeBestNumberFromBets(array $bets): ?int
{
$bestLoss = null;
$bestNumbers = [];
for ($n = 1; $n <= self::DRAW_NUMBER_MAX; $n++) {
$loss = self::estimateLossForNumber($bets, $n);
if ($bestLoss === null || bccomp((string) $loss, (string) $bestLoss, 4) < 0) {
$bestLoss = $loss;
$bestNumbers = [$n];
continue;
}
if (bccomp((string) $loss, (string) $bestLoss, 4) === 0) {
$bestNumbers[] = $n;
}
}
return self::pickRandomNumber($bestNumbers);
}
private static function getConfigInt(string $key, int $default): int
{
$row = Db::name('game_config')->where('config_key', $key)->find();