[游戏管理]游戏实时对局
This commit is contained in:
58
app/admin/controller/game/Live.php
Normal file
58
app/admin/controller/game/Live.php
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@@ -0,0 +1,58 @@
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<?php
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namespace app\admin\controller\game;
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use app\common\controller\Backend;
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use app\common\service\GameLiveService;
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use support\Response;
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use Webman\Http\Request as WebmanRequest;
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/**
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* 游戏实时对局
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*/
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class Live extends Backend
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{
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protected ?object $model = null;
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protected function initController(WebmanRequest $request): ?Response
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{
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return null;
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}
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protected function _index(): Response
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{
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$recordIdRaw = $this->request ? $this->request->get('record_id') : null;
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$recordId = is_numeric((string) $recordIdRaw) ? (int) $recordIdRaw : null;
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return $this->success('', GameLiveService::buildSnapshot($recordId));
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}
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public function snapshot(WebmanRequest $request): Response
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{
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$response = $this->initializeBackend($request);
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if ($response !== null) {
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return $response;
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}
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$recordIdRaw = $request->get('record_id');
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$recordId = is_numeric((string) $recordIdRaw) ? (int) $recordIdRaw : null;
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return $this->success('', GameLiveService::buildSnapshot($recordId));
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}
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public function pushConfig(WebmanRequest $request): Response
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{
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$response = $this->initializeBackend($request);
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if ($response !== null) {
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return $response;
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}
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$ws = (string) config('plugin.webman.push.app.websocket');
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$ws = str_replace('websocket://', 'ws://', $ws);
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$ws = str_replace('0.0.0.0', '127.0.0.1', $ws);
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return $this->success('', [
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'url' => $ws,
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'app_key' => (string) config('plugin.webman.push.app.app_key'),
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'channel' => 'game-live',
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'event' => 'bet-updated',
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]);
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}
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}
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@@ -3,7 +3,7 @@
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namespace app\admin\controller\game;
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use app\common\controller\Backend;
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use app\common\service\GamePeriodService;
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use app\common\service\GameRecordService;
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use support\Response;
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use Throwable;
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use Webman\Http\Request as WebmanRequest;
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@@ -29,7 +29,7 @@ class Period extends Backend
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protected function initController(WebmanRequest $request): ?Response
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{
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$this->model = new \app\common\model\GamePeriod();
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$this->model = new \app\common\model\GameRecord();
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return null;
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}
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@@ -44,7 +44,7 @@ class Period extends Backend
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}
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$method = $request->method();
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if ($method === 'GET') {
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return $this->success('', GamePeriodService::getPeriodSettings());
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return $this->success('', GameRecordService::getRecordSettings());
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}
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if ($method === 'POST') {
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$data = $request->post();
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@@ -52,7 +52,7 @@ class Period extends Backend
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return $this->error(__('Parameter %s can not be empty', ['']));
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}
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try {
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GamePeriodService::savePeriodSettings($data);
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GameRecordService::saveRecordSettings($data);
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} catch (Throwable $e) {
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return $this->error($e->getMessage());
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}
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@@ -73,7 +73,7 @@ class Period extends Backend
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if ($request->method() !== 'POST') {
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return $this->error(__('Parameter error'));
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}
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$result = GamePeriodService::createNextPeriodForManual();
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$result = GameRecordService::createNextRecordForManual();
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if ($result['ok']) {
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return $this->success($result['msg'], ['period_no' => $result['period_no'] ?? '']);
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}
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117
app/admin/controller/game/Record.php
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117
app/admin/controller/game/Record.php
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@@ -0,0 +1,117 @@
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<?php
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namespace app\admin\controller\game;
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use app\common\controller\Backend;
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use app\common\service\GameRecordService;
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use support\Response;
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use Throwable;
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use Webman\Http\Request as WebmanRequest;
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/**
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* 游戏对局记录
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*/
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class Record extends Backend
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{
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protected ?object $model = null;
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protected string|array $preExcludeFields = ['id', 'create_time', 'update_time'];
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protected string|array $quickSearchField = ['id', 'period_no'];
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protected string|array $defaultSortField = ['id' => 'desc'];
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protected string|array $orderGuarantee = ['id' => 'desc'];
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protected bool $modelValidate = true;
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protected bool $modelSceneValidate = true;
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protected function initController(WebmanRequest $request): ?Response
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{
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$this->model = new \app\common\model\GameRecord();
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return null;
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}
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public function recordSettings(WebmanRequest $request): Response
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{
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$response = $this->initializeBackend($request);
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if ($response !== null) {
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return $response;
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}
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if ($request->method() === 'GET') {
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return $this->success('', GameRecordService::getRecordSettings());
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}
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if ($request->method() === 'POST') {
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$data = $request->post();
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if (!is_array($data)) {
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return $this->error(__('Parameter %s can not be empty', ['']));
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}
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try {
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GameRecordService::saveRecordSettings($data);
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} catch (Throwable $e) {
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return $this->error($e->getMessage());
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}
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return $this->success(__('Saved successfully'));
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}
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return $this->error(__('Parameter error'));
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}
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public function createNextManual(WebmanRequest $request): Response
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{
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$response = $this->initializeBackend($request);
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if ($response !== null) {
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return $response;
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}
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if ($request->method() !== 'POST') {
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return $this->error(__('Parameter error'));
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}
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$result = GameRecordService::createNextRecordForManual();
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if ($result['ok']) {
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return $this->success($result['msg'], ['period_no' => $result['period_no'] ?? '']);
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}
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return $this->error($result['msg']);
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}
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protected function _add(): Response
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{
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if ($this->request && $this->request->method() === 'POST') {
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$data = $this->request->post();
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if (!is_array($data)) {
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return $this->error(__('Parameter %s can not be empty', ['']));
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}
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$data = $this->applyInputFilter($data);
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$data = $this->excludeFields($data);
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if (!isset($data['period_start_at']) || $data['period_start_at'] === '' || $data['period_start_at'] === null) {
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$data['period_start_at'] = time();
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}
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if ($this->dataLimit && $this->dataLimitFieldAutoFill) {
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$data[$this->dataLimitField] = $this->auth->id;
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}
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$result = false;
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$this->model->startTrans();
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try {
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if ($this->modelValidate) {
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$validate = str_replace("\\model\\", "\\validate\\", get_class($this->model));
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if (class_exists($validate)) {
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$validate = new $validate();
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if ($this->modelSceneValidate) {
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$validate->scene('add');
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}
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$validate->check($data);
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}
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}
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$result = $this->model->save($data);
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$this->model->commit();
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} catch (Throwable $e) {
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$this->model->rollback();
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return $this->error($e->getMessage());
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}
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if ($result !== false) {
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return $this->success(__('Added successfully'));
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}
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return $this->error(__('No rows were added'));
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}
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return $this->error(__('Parameter error'));
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}
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}
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@@ -22,7 +22,7 @@ class BetOrder extends Backend
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protected string|array $orderGuarantee = ['id' => 'desc'];
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protected array $withJoinTable = ['user', 'channel', 'gamePeriod'];
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protected array $withJoinTable = ['user', 'channel', 'gameRecord'];
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protected function initController(WebmanRequest $request): ?Response
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{
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@@ -89,7 +89,7 @@ class BetOrder extends Backend
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->visible([
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'user' => ['username', 'phone'],
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'channel' => ['name'],
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'gamePeriod' => ['period_no', 'status'],
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'gameRecord' => ['period_no', 'status'],
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])
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->alias($alias)
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->where($where)
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@@ -2,7 +2,9 @@
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namespace app\common\model;
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use app\common\service\GameLiveService;
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use support\think\Model;
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use Throwable;
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class BetOrder extends Model
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{
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@@ -34,9 +36,18 @@ class BetOrder extends Model
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return $this->belongsTo(Channel::class, 'channel_id', 'id');
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}
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public function gamePeriod(): \think\model\relation\BelongsTo
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protected static function onAfterInsert($model): void
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{
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return $this->belongsTo(GamePeriod::class, 'period_id', 'id');
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try {
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$periodId = isset($model['period_id']) ? (int) $model['period_id'] : null;
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GameLiveService::publishSnapshot($periodId);
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} catch (Throwable) {
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}
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}
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public function gameRecord(): \think\model\relation\BelongsTo
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{
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return $this->belongsTo(GameRecord::class, 'period_id', 'id');
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}
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}
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@@ -6,7 +6,7 @@ use support\think\Model;
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class GamePeriod extends Model
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{
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protected $name = 'game_period';
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protected $name = 'game_record';
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protected $autoWriteTimestamp = true;
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39
app/common/model/GameRecord.php
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39
app/common/model/GameRecord.php
Normal file
@@ -0,0 +1,39 @@
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<?php
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namespace app\common\model;
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use support\think\Model;
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class GameRecord extends Model
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{
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protected $name = 'game_record';
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protected $autoWriteTimestamp = true;
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protected $type = [
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'create_time' => 'integer',
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'update_time' => 'integer',
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'period_start_at' => 'integer',
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'status' => 'integer',
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'draw_mode' => 'integer',
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'preset_number' => 'integer',
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'result_number' => 'integer',
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];
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public function setPeriodStartAtAttr($value, $data = [])
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{
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if ($value === null || $value === '') {
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return 0;
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}
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if (is_int($value)) {
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return $value;
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}
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if (is_string($value)) {
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$t = strtotime($value);
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if ($t !== false) {
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return $t;
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}
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}
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return 0;
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}
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}
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120
app/common/service/GameLiveService.php
Normal file
120
app/common/service/GameLiveService.php
Normal file
@@ -0,0 +1,120 @@
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<?php
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declare(strict_types=1);
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namespace app\common\service;
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use support\think\Db;
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use Throwable;
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use Webman\Push\Api;
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final class GameLiveService
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{
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private const BASE_ODDS = 33;
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private const CHANNEL = 'game-live';
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private const EVENT = 'bet-updated';
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public static function buildSnapshot(?int $recordId = null): array
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{
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$record = self::resolveRecord($recordId);
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if (!$record) {
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return [
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'record' => null,
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'bets' => [],
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'candidate_numbers' => [],
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'ai_default_number' => null,
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'server_time' => time(),
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];
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}
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$bets = Db::name('bet_order')
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->where('period_id', (int) $record['id'])
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->order('id', 'desc')
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->limit(200)
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->select()
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->toArray();
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$candidates = [];
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$bestNumber = null;
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$bestLoss = null;
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for ($n = 1; $n <= 36; $n++) {
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$loss = self::estimateLossForNumber($bets, $n);
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$candidates[] = [
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'number' => $n,
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'estimated_loss' => $loss,
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];
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if ($bestLoss === null || bccomp((string) $loss, (string) $bestLoss, 4) < 0) {
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$bestLoss = $loss;
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$bestNumber = $n;
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}
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}
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return [
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'record' => $record,
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'bets' => array_map(static function (array $row): array {
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return [
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'id' => (int) $row['id'],
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'user_id' => (int) $row['user_id'],
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'period_no' => (string) $row['period_no'],
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'pick_numbers' => $row['pick_numbers'],
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'unit_amount' => (string) $row['unit_amount'],
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'total_amount' => (string) $row['total_amount'],
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'streak_at_bet' => (int) $row['streak_at_bet'],
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'create_time' => (int) $row['create_time'],
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];
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}, $bets),
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'candidate_numbers' => $candidates,
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'ai_default_number' => $bestNumber,
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'server_time' => time(),
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];
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}
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public static function publishSnapshot(?int $recordId = null): void
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{
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try {
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$payload = self::buildSnapshot($recordId);
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$api = new Api(
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str_replace('0.0.0.0', '127.0.0.1', (string) config('plugin.webman.push.app.api')),
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(string) config('plugin.webman.push.app.app_key'),
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(string) config('plugin.webman.push.app.app_secret')
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);
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$api->trigger(self::CHANNEL, self::EVENT, $payload);
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} catch (Throwable) {
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}
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}
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private static function resolveRecord(?int $recordId): ?array
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{
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if ($recordId !== null && $recordId > 0) {
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$row = Db::name('game_record')->where('id', $recordId)->find();
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if ($row) {
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return $row;
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}
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}
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return Db::name('game_record')->whereIn('status', [0, 1, 2, 3])->order('id', 'desc')->find();
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}
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private static function estimateLossForNumber(array $bets, int $number): string
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{
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$payout = '0.0000';
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foreach ($bets as $bet) {
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$pickNumbers = $bet['pick_numbers'];
|
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if (is_string($pickNumbers)) {
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$decoded = json_decode($pickNumbers, true);
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$pickNumbers = is_array($decoded) ? $decoded : [];
|
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}
|
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if (!is_array($pickNumbers)) {
|
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$pickNumbers = [];
|
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}
|
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if (!in_array($number, array_map('intval', $pickNumbers), true)) {
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continue;
|
||||
}
|
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$unit = (string) ($bet['unit_amount'] ?? '0');
|
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$streak = (int) ($bet['streak_at_bet'] ?? 0);
|
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$odds = (string) (($streak + 1) * self::BASE_ODDS);
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$orderPayout = bcmul($unit, $odds, 4);
|
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$payout = bcadd($payout, $orderPayout, 4);
|
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}
|
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return $payout;
|
||||
}
|
||||
}
|
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@@ -4,145 +4,41 @@ declare(strict_types=1);
|
||||
|
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namespace app\common\service;
|
||||
|
||||
use support\think\Db;
|
||||
use Throwable;
|
||||
|
||||
/**
|
||||
* 全局期号:创建与 game_config 开关(自动新建下一期)
|
||||
* 兼容层:保留旧类名,内部转发到 GameRecordService
|
||||
*/
|
||||
final class GamePeriodService
|
||||
{
|
||||
public const KEY_AUTO_CREATE = 'period_auto_create_enabled';
|
||||
|
||||
public const KEY_MANUAL_CREATE = 'period_manual_create_enabled';
|
||||
|
||||
/** 进行中状态:未结束则不可再开新期 */
|
||||
private const ACTIVE_STATUSES = [0, 1, 2, 3];
|
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public const KEY_AUTO_CREATE = GameRecordService::KEY_AUTO_CREATE;
|
||||
public const KEY_MANUAL_CREATE = GameRecordService::KEY_MANUAL_CREATE;
|
||||
|
||||
public static function getConfigBool(string $key): bool
|
||||
{
|
||||
$row = Db::name('game_config')->where('config_key', $key)->find();
|
||||
if (!$row) {
|
||||
return false;
|
||||
}
|
||||
$v = $row['config_value'] ?? '';
|
||||
return $v === '1' || $v === 1;
|
||||
return GameRecordService::getConfigBool($key);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return array{period_auto_create_enabled: int, period_manual_create_enabled: int}
|
||||
*/
|
||||
public static function getPeriodSettings(): array
|
||||
{
|
||||
return [
|
||||
'period_auto_create_enabled' => self::getConfigBool(self::KEY_AUTO_CREATE) ? 1 : 0,
|
||||
'period_manual_create_enabled' => self::getConfigBool(self::KEY_MANUAL_CREATE) ? 1 : 0,
|
||||
];
|
||||
return GameRecordService::getRecordSettings();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param array{period_auto_create_enabled?: int|string, period_manual_create_enabled?: int|string} $data
|
||||
*/
|
||||
public static function savePeriodSettings(array $data): void
|
||||
{
|
||||
$now = time();
|
||||
$auto = self::truthyConfigInput($data['period_auto_create_enabled'] ?? null) ? '1' : '0';
|
||||
$manual = self::truthyConfigInput($data['period_manual_create_enabled'] ?? null) ? '1' : '0';
|
||||
self::upsertConfig(self::KEY_AUTO_CREATE, $auto, 'int', '是否允许定时任务自动创建下一期(全局仅一局)', $now);
|
||||
self::upsertConfig(self::KEY_MANUAL_CREATE, $manual, 'int', '是否允许后台手动创建下一期', $now);
|
||||
GameRecordService::saveRecordSettings($data);
|
||||
}
|
||||
|
||||
public static function hasActivePeriod(): bool
|
||||
{
|
||||
$count = Db::name('game_period')->whereIn('status', self::ACTIVE_STATUSES)->count();
|
||||
return $count > 0;
|
||||
return GameRecordService::hasActiveRecord();
|
||||
}
|
||||
|
||||
/**
|
||||
* 自动开奖任务调用:开启自动创建且无进行中期号时插入新期
|
||||
*/
|
||||
public static function tickAutoCreate(): void
|
||||
{
|
||||
if (!self::getConfigBool(self::KEY_AUTO_CREATE)) {
|
||||
return;
|
||||
}
|
||||
if (self::hasActivePeriod()) {
|
||||
return;
|
||||
}
|
||||
try {
|
||||
self::createNextPeriodRow();
|
||||
} catch (Throwable) {
|
||||
// 并发下可能重复,忽略
|
||||
}
|
||||
GameRecordService::tickAutoCreate();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return array{ok: bool, msg: string, period_no?: string}
|
||||
*/
|
||||
public static function createNextPeriodForManual(): array
|
||||
{
|
||||
if (!self::getConfigBool(self::KEY_MANUAL_CREATE)) {
|
||||
return ['ok' => false, 'msg' => '未开启「手动创建下一期」开关'];
|
||||
}
|
||||
if (self::hasActivePeriod()) {
|
||||
return ['ok' => false, 'msg' => '存在未结束期号,无法新建'];
|
||||
}
|
||||
try {
|
||||
$periodNo = self::createNextPeriodRow();
|
||||
return ['ok' => true, 'msg' => '已创建新期', 'period_no' => $periodNo];
|
||||
} catch (Throwable $e) {
|
||||
return ['ok' => false, 'msg' => $e->getMessage()];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @throws Throwable
|
||||
*/
|
||||
private static function createNextPeriodRow(): string
|
||||
{
|
||||
$periodNo = self::generatePeriodNo();
|
||||
$now = time();
|
||||
Db::name('game_period')->insert([
|
||||
'period_no' => $periodNo,
|
||||
'period_start_at' => $now,
|
||||
'status' => 0,
|
||||
'draw_mode' => 0,
|
||||
'void_reason' => '',
|
||||
'create_time' => $now,
|
||||
'update_time' => $now,
|
||||
]);
|
||||
return $periodNo;
|
||||
}
|
||||
|
||||
private static function generatePeriodNo(): string
|
||||
{
|
||||
return date('Ymd-His') . '-' . substr(bin2hex(random_bytes(4)), 0, 8);
|
||||
}
|
||||
|
||||
private static function truthyConfigInput(mixed $v): bool
|
||||
{
|
||||
return $v === 1 || $v === '1' || $v === true;
|
||||
}
|
||||
|
||||
private static function upsertConfig(string $key, string $value, string $valueType, string $remark, int $now): void
|
||||
{
|
||||
$exists = Db::name('game_config')->where('config_key', $key)->find();
|
||||
if ($exists) {
|
||||
Db::name('game_config')->where('config_key', $key)->update([
|
||||
'config_value' => $value,
|
||||
'value_type' => $valueType,
|
||||
'remark' => $remark,
|
||||
'update_time' => $now,
|
||||
]);
|
||||
return;
|
||||
}
|
||||
Db::name('game_config')->insert([
|
||||
'config_key' => $key,
|
||||
'config_value' => $value,
|
||||
'value_type' => $valueType,
|
||||
'remark' => $remark,
|
||||
'create_time' => $now,
|
||||
'update_time' => $now,
|
||||
]);
|
||||
return GameRecordService::createNextRecordForManual();
|
||||
}
|
||||
}
|
||||
|
||||
128
app/common/service/GameRecordService.php
Normal file
128
app/common/service/GameRecordService.php
Normal file
@@ -0,0 +1,128 @@
|
||||
<?php
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace app\common\service;
|
||||
|
||||
use support\think\Db;
|
||||
use Throwable;
|
||||
|
||||
final class GameRecordService
|
||||
{
|
||||
public const KEY_AUTO_CREATE = 'period_auto_create_enabled';
|
||||
|
||||
public const KEY_MANUAL_CREATE = 'period_manual_create_enabled';
|
||||
|
||||
private const ACTIVE_STATUSES = [0, 1, 2, 3];
|
||||
|
||||
public static function getConfigBool(string $key): bool
|
||||
{
|
||||
$row = Db::name('game_config')->where('config_key', $key)->find();
|
||||
if (!$row) {
|
||||
return false;
|
||||
}
|
||||
$v = $row['config_value'] ?? '';
|
||||
return $v === '1' || $v === 1;
|
||||
}
|
||||
|
||||
public static function getRecordSettings(): array
|
||||
{
|
||||
return [
|
||||
'period_auto_create_enabled' => self::getConfigBool(self::KEY_AUTO_CREATE) ? 1 : 0,
|
||||
'period_manual_create_enabled' => self::getConfigBool(self::KEY_MANUAL_CREATE) ? 1 : 0,
|
||||
];
|
||||
}
|
||||
|
||||
public static function saveRecordSettings(array $data): void
|
||||
{
|
||||
$now = time();
|
||||
$auto = self::truthyConfigInput($data['period_auto_create_enabled'] ?? null) ? '1' : '0';
|
||||
$manual = self::truthyConfigInput($data['period_manual_create_enabled'] ?? null) ? '1' : '0';
|
||||
self::upsertConfig(self::KEY_AUTO_CREATE, $auto, 'int', '是否允许定时任务自动创建下一局(全局仅一局)', $now);
|
||||
self::upsertConfig(self::KEY_MANUAL_CREATE, $manual, 'int', '是否允许后台手动创建下一局', $now);
|
||||
}
|
||||
|
||||
public static function hasActiveRecord(): bool
|
||||
{
|
||||
$count = Db::name('game_record')->whereIn('status', self::ACTIVE_STATUSES)->count();
|
||||
return $count > 0;
|
||||
}
|
||||
|
||||
public static function tickAutoCreate(): void
|
||||
{
|
||||
if (!self::getConfigBool(self::KEY_AUTO_CREATE)) {
|
||||
return;
|
||||
}
|
||||
if (self::hasActiveRecord()) {
|
||||
return;
|
||||
}
|
||||
try {
|
||||
self::createNextRecordRow();
|
||||
} catch (Throwable) {
|
||||
}
|
||||
}
|
||||
|
||||
public static function createNextRecordForManual(): array
|
||||
{
|
||||
if (!self::getConfigBool(self::KEY_MANUAL_CREATE)) {
|
||||
return ['ok' => false, 'msg' => '未开启「手动创建下一局」开关'];
|
||||
}
|
||||
if (self::hasActiveRecord()) {
|
||||
return ['ok' => false, 'msg' => '存在未结束对局,无法新建'];
|
||||
}
|
||||
try {
|
||||
$periodNo = self::createNextRecordRow();
|
||||
return ['ok' => true, 'msg' => '已创建新对局', 'period_no' => $periodNo];
|
||||
} catch (Throwable $e) {
|
||||
return ['ok' => false, 'msg' => $e->getMessage()];
|
||||
}
|
||||
}
|
||||
|
||||
private static function createNextRecordRow(): string
|
||||
{
|
||||
$periodNo = self::generatePeriodNo();
|
||||
$now = time();
|
||||
Db::name('game_record')->insert([
|
||||
'period_no' => $periodNo,
|
||||
'period_start_at' => $now,
|
||||
'status' => 0,
|
||||
'draw_mode' => 0,
|
||||
'void_reason' => '',
|
||||
'create_time' => $now,
|
||||
'update_time' => $now,
|
||||
]);
|
||||
return $periodNo;
|
||||
}
|
||||
|
||||
private static function generatePeriodNo(): string
|
||||
{
|
||||
return date('Ymd-His') . '-' . substr(bin2hex(random_bytes(4)), 0, 8);
|
||||
}
|
||||
|
||||
private static function truthyConfigInput(mixed $v): bool
|
||||
{
|
||||
return $v === 1 || $v === '1' || $v === true;
|
||||
}
|
||||
|
||||
private static function upsertConfig(string $key, string $value, string $valueType, string $remark, int $now): void
|
||||
{
|
||||
$exists = Db::name('game_config')->where('config_key', $key)->find();
|
||||
if ($exists) {
|
||||
Db::name('game_config')->where('config_key', $key)->update([
|
||||
'config_value' => $value,
|
||||
'value_type' => $valueType,
|
||||
'remark' => $remark,
|
||||
'update_time' => $now,
|
||||
]);
|
||||
return;
|
||||
}
|
||||
Db::name('game_config')->insert([
|
||||
'config_key' => $key,
|
||||
'config_value' => $value,
|
||||
'value_type' => $valueType,
|
||||
'remark' => $remark,
|
||||
'create_time' => $now,
|
||||
'update_time' => $now,
|
||||
]);
|
||||
}
|
||||
}
|
||||
@@ -11,7 +11,7 @@ class GamePeriod extends Validate
|
||||
protected $failException = true;
|
||||
|
||||
protected $rule = [
|
||||
'period_no' => 'require|max:64|unique:game_period',
|
||||
'period_no' => 'require|max:64|unique:game_record',
|
||||
'period_start_at' => 'integer',
|
||||
'status' => 'require|in:0,1,2,3,4,5',
|
||||
'draw_mode' => 'in:0,1',
|
||||
|
||||
26
app/common/validate/GameRecord.php
Normal file
26
app/common/validate/GameRecord.php
Normal file
@@ -0,0 +1,26 @@
|
||||
<?php
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace app\common\validate;
|
||||
|
||||
use think\Validate;
|
||||
|
||||
class GameRecord extends Validate
|
||||
{
|
||||
protected $failException = true;
|
||||
|
||||
protected $rule = [
|
||||
'period_no' => 'require|max:64|unique:game_record',
|
||||
'period_start_at' => 'integer',
|
||||
'status' => 'require|in:0,1,2,3,4,5',
|
||||
'draw_mode' => 'in:0,1',
|
||||
'preset_number' => 'between:1,36',
|
||||
'result_number' => 'between:1,36',
|
||||
];
|
||||
|
||||
protected $scene = [
|
||||
'add' => ['period_no', 'period_start_at', 'status', 'draw_mode', 'preset_number', 'result_number'],
|
||||
'edit' => ['period_start_at', 'status', 'draw_mode', 'preset_number', 'result_number'],
|
||||
];
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace app\process;
|
||||
|
||||
use app\common\service\GamePeriodService;
|
||||
use app\common\service\GameRecordService;
|
||||
use Workerman\Timer;
|
||||
|
||||
/**
|
||||
@@ -13,7 +13,7 @@ class GamePeriodAutoTicker
|
||||
public function onWorkerStart(): void
|
||||
{
|
||||
Timer::add(15, static function (): void {
|
||||
GamePeriodService::tickAutoCreate();
|
||||
GameRecordService::tickAutoCreate();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,7 +40,8 @@
|
||||
"nelexa/zip": "^4.0.0",
|
||||
"voku/anti-xss": "^4.1",
|
||||
"topthink/think-validate": "^3.0",
|
||||
"ext-bcmath": "*"
|
||||
"ext-bcmath": "*",
|
||||
"webman/push": "^1.1"
|
||||
},
|
||||
"suggest": {
|
||||
"ext-event": "For better performance. "
|
||||
|
||||
10
config/plugin/webman/push/app.php
Normal file
10
config/plugin/webman/push/app.php
Normal file
@@ -0,0 +1,10 @@
|
||||
<?php
|
||||
return [
|
||||
'enable' => true,
|
||||
'websocket' => 'websocket://0.0.0.0:3131',
|
||||
'api' => 'http://0.0.0.0:3232',
|
||||
'app_key' => '6d0af5971ad191f2dc8a500885cb79c7',
|
||||
'app_secret' => 'c457f0be89cd48d481b37f16c0a97f5f',
|
||||
'channel_hook' => 'http://127.0.0.1:8787/plugin/webman/push/hook',
|
||||
'auth' => '/plugin/webman/push/auth'
|
||||
];
|
||||
21
config/plugin/webman/push/process.php
Normal file
21
config/plugin/webman/push/process.php
Normal file
@@ -0,0 +1,21 @@
|
||||
<?php
|
||||
|
||||
use Webman\Push\Server;
|
||||
|
||||
return [
|
||||
'server' => [
|
||||
'handler' => Server::class,
|
||||
'listen' => config('plugin.webman.push.app.websocket'),
|
||||
'count' => 1, // 必须是1
|
||||
'reloadable' => false, // 执行reload不重启
|
||||
'constructor' => [
|
||||
'api_listen' => config('plugin.webman.push.app.api'),
|
||||
'app_info' => [
|
||||
config('plugin.webman.push.app.app_key') => [
|
||||
'channel_hook' => config('plugin.webman.push.app.channel_hook'),
|
||||
'app_secret' => config('plugin.webman.push.app.app_secret'),
|
||||
],
|
||||
]
|
||||
]
|
||||
]
|
||||
];
|
||||
87
config/plugin/webman/push/route.php
Normal file
87
config/plugin/webman/push/route.php
Normal file
@@ -0,0 +1,87 @@
|
||||
<?php
|
||||
/**
|
||||
* This file is part of webman.
|
||||
*
|
||||
* Licensed under The MIT License
|
||||
* For full copyright and license information, please see the MIT-LICENSE.txt
|
||||
* Redistributions of files must retain the above copyright notice.
|
||||
*
|
||||
* @author walkor<walkor@workerman.net>
|
||||
* @copyright walkor<walkor@workerman.net>
|
||||
* @link http://www.workerman.net/
|
||||
* @license http://www.opensource.org/licenses/mit-license.php MIT License
|
||||
*/
|
||||
|
||||
use support\Request;
|
||||
use Webman\Route;
|
||||
use Webman\Push\Api;
|
||||
|
||||
/**
|
||||
* 推送js客户端文件
|
||||
*/
|
||||
Route::get('/plugin/webman/push/push.js', function (Request $request) {
|
||||
return response()->file(base_path().'/vendor/webman/push/src/push.js');
|
||||
});
|
||||
|
||||
/**
|
||||
* 私有频道鉴权,这里应该使用session辨别当前用户身份,然后确定该用户是否有权限监听channel_name
|
||||
*/
|
||||
Route::post(config('plugin.webman.push.app.auth'), function (Request $request) {
|
||||
$pusher = new Api(str_replace('0.0.0.0', '127.0.0.1', config('plugin.webman.push.app.api')), config('plugin.webman.push.app.app_key'), config('plugin.webman.push.app.app_secret'));
|
||||
$channel_name = $request->post('channel_name');
|
||||
$session = $request->session();
|
||||
// 这里应该通过session和channel_name判断当前用户是否有权限监听channel_name
|
||||
$has_authority = true;
|
||||
if ($has_authority) {
|
||||
return response($pusher->socketAuth($channel_name, $request->post('socket_id')));
|
||||
} else {
|
||||
return response('Forbidden', 403);
|
||||
}
|
||||
});
|
||||
|
||||
/**
|
||||
* 当频道上线以及下线时触发的回调
|
||||
* 频道上线:是指某个频道从没有连接在线到有连接在线的事件
|
||||
* 频道下线:是指某个频道的所有连接都断开触发的事件
|
||||
*/
|
||||
Route::post(parse_url(config('plugin.webman.push.app.channel_hook'), PHP_URL_PATH), function (Request $request) {
|
||||
|
||||
// 没有x-pusher-signature头视为伪造请求
|
||||
if (!$webhook_signature = $request->header('x-pusher-signature')) {
|
||||
return response('401 Not authenticated', 401);
|
||||
}
|
||||
|
||||
$body = $request->rawBody();
|
||||
|
||||
// 计算签名,$app_secret 是双方使用的密钥,是保密的,外部无从得知
|
||||
$expected_signature = hash_hmac('sha256', $body, config('plugin.webman.push.app.app_secret'), false);
|
||||
|
||||
// 安全校验,如果签名不一致可能是伪造的请求,返回401状态码
|
||||
if ($webhook_signature !== $expected_signature) {
|
||||
return response('401 Not authenticated', 401);
|
||||
}
|
||||
|
||||
// 这里存储这上线 下线的channel数据
|
||||
$payload = json_decode($body, true);
|
||||
|
||||
$channels_online = $channels_offline = [];
|
||||
|
||||
foreach ($payload['events'] as $event) {
|
||||
if ($event['name'] === 'channel_added') {
|
||||
$channels_online[] = $event['channel'];
|
||||
} else if ($event['name'] === 'channel_removed') {
|
||||
$channels_offline[] = $event['channel'];
|
||||
}
|
||||
}
|
||||
|
||||
// 业务根据需要处理上下线的channel,例如将在线状态写入数据库,通知其它channel等
|
||||
// 上线的所有channel
|
||||
echo 'online channels: ' . implode(',', $channels_online) . "\n";
|
||||
// 下线的所有channel
|
||||
echo 'offline channels: ' . implode(',', $channels_offline) . "\n";
|
||||
|
||||
return 'OK';
|
||||
});
|
||||
|
||||
|
||||
|
||||
@@ -22,8 +22,8 @@ export default {
|
||||
idempotency_key: 'Idempotency key',
|
||||
create_time: 'Created',
|
||||
update_time: 'Updated',
|
||||
gamePeriod_period_no: 'Period (relation)',
|
||||
gamePeriod_status: 'Period status',
|
||||
gameRecord_period_no: 'Round (relation)',
|
||||
gameRecord_status: 'Round status',
|
||||
user_username: 'Username',
|
||||
channel_name: 'Channel',
|
||||
}
|
||||
|
||||
14
web/src/lang/backend/en/game/live.ts
Normal file
14
web/src/lang/backend/en/game/live.ts
Normal file
@@ -0,0 +1,14 @@
|
||||
export default {
|
||||
tip: 'Listen to pushed bet stream in real time and show the AI default number (minimum estimated platform loss).',
|
||||
current_record: 'Current round',
|
||||
ai_default_number: 'AI default number',
|
||||
candidate_title: 'Candidate payout estimates',
|
||||
number: 'Number',
|
||||
estimated_loss: 'Estimated payout',
|
||||
bet_stream_title: 'Realtime bet stream',
|
||||
bet_id: 'Bet ID',
|
||||
user_id: 'Player ID',
|
||||
pick_numbers: 'Pick numbers',
|
||||
unit_amount: 'Unit amount',
|
||||
streak_at_bet: 'Streak at bet',
|
||||
}
|
||||
27
web/src/lang/backend/en/game/record.ts
Normal file
27
web/src/lang/backend/en/game/record.ts
Normal file
@@ -0,0 +1,27 @@
|
||||
export default {
|
||||
'quick Search Fields': 'Round No. / ID',
|
||||
id: 'ID',
|
||||
period_no: 'Round No.',
|
||||
period_start_at: 'Start time',
|
||||
status: 'Status',
|
||||
'status 0': 'Betting open',
|
||||
'status 1': 'Closed',
|
||||
'status 2': 'Settling',
|
||||
'status 3': 'Paying',
|
||||
'status 4': 'Ended',
|
||||
'status 5': 'Void',
|
||||
draw_mode: 'Draw mode',
|
||||
'draw_mode 0': 'Auto AI',
|
||||
'draw_mode 1': 'Manual preset',
|
||||
preset_number: 'Preset number',
|
||||
result_number: 'Result number',
|
||||
void_reason: 'Void reason',
|
||||
create_time: 'Created',
|
||||
update_time: 'Updated',
|
||||
section_auto: 'Auto draw & new round',
|
||||
auto_create_label: 'Allow auto-create next round',
|
||||
auto_create_tip: 'When enabled, ticker inserts next round if no active one exists',
|
||||
manual_create_label: 'Allow manual create next round',
|
||||
manual_create_tip: 'When enabled, button below can create next round manually',
|
||||
btn_create_next: 'Create next round (manual)',
|
||||
}
|
||||
@@ -22,14 +22,14 @@
|
||||
idempotency_key: 'Idempotency key',
|
||||
create_time: 'Created',
|
||||
update_time: 'Updated',
|
||||
gamePeriod_period_no: 'Period (relation)',
|
||||
gamePeriod_status: 'Period status',
|
||||
'gamePeriod_status 0': 'Open for betting',
|
||||
'gamePeriod_status 1': 'Closed',
|
||||
'gamePeriod_status 2': 'Settling tickets',
|
||||
'gamePeriod_status 3': 'Paying out',
|
||||
'gamePeriod_status 4': 'Finished',
|
||||
'gamePeriod_status 5': 'Voided',
|
||||
gameRecord_period_no: 'Round (relation)',
|
||||
gameRecord_status: 'Round status',
|
||||
'gameRecord_status 0': 'Open for betting',
|
||||
'gameRecord_status 1': 'Closed',
|
||||
'gameRecord_status 2': 'Settling tickets',
|
||||
'gameRecord_status 3': 'Paying out',
|
||||
'gameRecord_status 4': 'Finished',
|
||||
'gameRecord_status 5': 'Voided',
|
||||
user_username: 'Username',
|
||||
channel_name: 'Channel',
|
||||
}
|
||||
|
||||
@@ -22,8 +22,8 @@ export default {
|
||||
idempotency_key: '幂等键',
|
||||
create_time: '创建时间',
|
||||
update_time: '更新时间',
|
||||
gamePeriod_period_no: '对局期号',
|
||||
gamePeriod_status: '期状态',
|
||||
gameRecord_period_no: '对局期号',
|
||||
gameRecord_status: '期状态',
|
||||
user_username: '用户名',
|
||||
channel_name: '渠道',
|
||||
}
|
||||
|
||||
14
web/src/lang/backend/zh-cn/game/live.ts
Normal file
14
web/src/lang/backend/zh-cn/game/live.ts
Normal file
@@ -0,0 +1,14 @@
|
||||
export default {
|
||||
tip: '实时监听页面推送的压注记录,并展示AI默认最优开奖号码(平台预估亏损最少)',
|
||||
current_record: '当前对局',
|
||||
ai_default_number: 'AI默认开奖号码',
|
||||
candidate_title: '候选号码赔付预估',
|
||||
number: '号码',
|
||||
estimated_loss: '预估赔付',
|
||||
bet_stream_title: '实时压注记录',
|
||||
bet_id: '注单ID',
|
||||
user_id: '玩家ID',
|
||||
pick_numbers: '压注号码',
|
||||
unit_amount: '单号金额',
|
||||
streak_at_bet: '下注时连胜',
|
||||
}
|
||||
27
web/src/lang/backend/zh-cn/game/record.ts
Normal file
27
web/src/lang/backend/zh-cn/game/record.ts
Normal file
@@ -0,0 +1,27 @@
|
||||
export default {
|
||||
'quick Search Fields': '局号/ID',
|
||||
id: 'ID',
|
||||
period_no: '局号',
|
||||
period_start_at: '开始时间',
|
||||
status: '状态',
|
||||
'status 0': '下注开放',
|
||||
'status 1': '已封盘',
|
||||
'status 2': '算票中',
|
||||
'status 3': '派彩中',
|
||||
'status 4': '已结束',
|
||||
'status 5': '已作废',
|
||||
draw_mode: '开奖方式',
|
||||
'draw_mode 0': '自动AI',
|
||||
'draw_mode 1': '手动预设',
|
||||
preset_number: '预设号码',
|
||||
result_number: '开奖号码',
|
||||
void_reason: '作废原因',
|
||||
create_time: '创建时间',
|
||||
update_time: '更新时间',
|
||||
section_auto: '自动开奖与新建对局',
|
||||
auto_create_label: '允许自动创建下一局',
|
||||
auto_create_tip: '开启后由后台定时任务在无进行中对局时自动插入新局',
|
||||
manual_create_label: '允许手动创建下一局',
|
||||
manual_create_tip: '开启后可在本页使用「手动创建下一局」按钮',
|
||||
btn_create_next: '手动创建下一局',
|
||||
}
|
||||
@@ -22,14 +22,14 @@
|
||||
idempotency_key: '幂等键',
|
||||
create_time: '创建时间',
|
||||
update_time: '更新时间',
|
||||
gamePeriod_period_no: '对局期号',
|
||||
gamePeriod_status: '期状态',
|
||||
'gamePeriod_status 0': '下注开放',
|
||||
'gamePeriod_status 1': '已封盘',
|
||||
'gamePeriod_status 2': '算票中',
|
||||
'gamePeriod_status 3': '派彩中',
|
||||
'gamePeriod_status 4': '已结束',
|
||||
'gamePeriod_status 5': '已作废',
|
||||
gameRecord_period_no: '对局期号',
|
||||
gameRecord_status: '期状态',
|
||||
'gameRecord_status 0': '下注开放',
|
||||
'gameRecord_status 1': '已封盘',
|
||||
'gameRecord_status 2': '算票中',
|
||||
'gameRecord_status 3': '派彩中',
|
||||
'gameRecord_status 4': '已结束',
|
||||
'gameRecord_status 5': '已作废',
|
||||
user_username: '用户名',
|
||||
channel_name: '渠道',
|
||||
}
|
||||
|
||||
140
web/src/views/backend/game/live/index.vue
Normal file
140
web/src/views/backend/game/live/index.vue
Normal file
@@ -0,0 +1,140 @@
|
||||
<template>
|
||||
<div class="default-main">
|
||||
<el-alert type="info" :title="t('game.live.tip')" show-icon class="mb-12" />
|
||||
|
||||
<el-card shadow="never" class="mb-12">
|
||||
<div class="header-row">
|
||||
<div>
|
||||
<div>{{ t('game.live.current_record') }}: {{ snapshot.record?.period_no || '-' }}</div>
|
||||
<div>{{ t('game.live.ai_default_number') }}: {{ snapshot.ai_default_number ?? '-' }}</div>
|
||||
</div>
|
||||
<el-button type="primary" :loading="loading" @click="loadSnapshot">{{ t('Refresh') }}</el-button>
|
||||
</div>
|
||||
</el-card>
|
||||
|
||||
<el-row :gutter="12">
|
||||
<el-col :span="12">
|
||||
<el-card shadow="never">
|
||||
<template #header>{{ t('game.live.candidate_title') }}</template>
|
||||
<el-table :data="snapshot.candidate_numbers" height="420">
|
||||
<el-table-column prop="number" :label="t('game.live.number')" width="100" />
|
||||
<el-table-column prop="estimated_loss" :label="t('game.live.estimated_loss')" />
|
||||
</el-table>
|
||||
</el-card>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-card shadow="never">
|
||||
<template #header>{{ t('game.live.bet_stream_title') }}</template>
|
||||
<el-table :data="snapshot.bets" height="420">
|
||||
<el-table-column prop="id" :label="t('game.live.bet_id')" width="90" />
|
||||
<el-table-column prop="user_id" :label="t('game.live.user_id')" width="90" />
|
||||
<el-table-column prop="pick_numbers" :label="t('game.live.pick_numbers')">
|
||||
<template #default="scope">
|
||||
{{ formatPicks(scope.row.pick_numbers) }}
|
||||
</template>
|
||||
</el-table-column>
|
||||
<el-table-column prop="unit_amount" :label="t('game.live.unit_amount')" width="120" />
|
||||
<el-table-column prop="streak_at_bet" :label="t('game.live.streak_at_bet')" width="90" />
|
||||
</el-table>
|
||||
</el-card>
|
||||
</el-col>
|
||||
</el-row>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { onMounted, reactive, ref } from 'vue'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import createAxios from '/@/utils/axios'
|
||||
|
||||
interface Snapshot {
|
||||
record: anyObj | null
|
||||
bets: anyObj[]
|
||||
candidate_numbers: anyObj[]
|
||||
ai_default_number: number | null
|
||||
}
|
||||
|
||||
const { t } = useI18n()
|
||||
const loading = ref(false)
|
||||
const snapshot = reactive<Snapshot>({
|
||||
record: null,
|
||||
bets: [],
|
||||
candidate_numbers: [],
|
||||
ai_default_number: null,
|
||||
})
|
||||
|
||||
let pushClient: any = null
|
||||
let pushChannel: any = null
|
||||
|
||||
function formatPicks(v: unknown): string {
|
||||
if (Array.isArray(v)) return JSON.stringify(v)
|
||||
if (typeof v === 'string') return v
|
||||
return '-'
|
||||
}
|
||||
|
||||
async function loadSnapshot() {
|
||||
loading.value = true
|
||||
try {
|
||||
const res = await createAxios({ url: '/admin/game.Live/snapshot', method: 'get', showCodeMessage: false })
|
||||
if (res.code === 1 && res.data) {
|
||||
snapshot.record = res.data.record
|
||||
snapshot.bets = res.data.bets || []
|
||||
snapshot.candidate_numbers = res.data.candidate_numbers || []
|
||||
snapshot.ai_default_number = res.data.ai_default_number
|
||||
}
|
||||
} finally {
|
||||
loading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
async function initPush() {
|
||||
const cfgRes = await createAxios({ url: '/admin/game.Live/pushConfig', method: 'get', showCodeMessage: false })
|
||||
if (cfgRes.code !== 1 || !cfgRes.data) {
|
||||
return
|
||||
}
|
||||
const { url, app_key, channel, event } = cfgRes.data
|
||||
|
||||
await loadPushJs()
|
||||
const PushCtor = (window as any).Push
|
||||
if (!PushCtor) {
|
||||
return
|
||||
}
|
||||
pushClient = new PushCtor({ url, app_key })
|
||||
pushChannel = pushClient.subscribe(channel)
|
||||
pushChannel.on(event, (payload: anyObj) => {
|
||||
snapshot.record = payload.record || null
|
||||
snapshot.bets = payload.bets || []
|
||||
snapshot.candidate_numbers = payload.candidate_numbers || []
|
||||
snapshot.ai_default_number = payload.ai_default_number ?? null
|
||||
})
|
||||
}
|
||||
|
||||
async function loadPushJs() {
|
||||
if ((window as any).Push) {
|
||||
return
|
||||
}
|
||||
await new Promise<void>((resolve, reject) => {
|
||||
const script = document.createElement('script')
|
||||
script.src = '/plugin/webman/push/push.js'
|
||||
script.onload = () => resolve()
|
||||
script.onerror = () => reject(new Error('load push.js failed'))
|
||||
document.head.appendChild(script)
|
||||
})
|
||||
}
|
||||
|
||||
onMounted(async () => {
|
||||
await loadSnapshot()
|
||||
await initPush()
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.mb-12 {
|
||||
margin-bottom: 12px;
|
||||
}
|
||||
.header-row {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
}
|
||||
</style>
|
||||
203
web/src/views/backend/game/record/index.vue
Normal file
203
web/src/views/backend/game/record/index.vue
Normal file
@@ -0,0 +1,203 @@
|
||||
<template>
|
||||
<div class="default-main ba-table-box">
|
||||
<el-alert class="ba-table-alert" v-if="baTable.table.remark" :title="baTable.table.remark" type="info" show-icon />
|
||||
|
||||
<el-card v-if="canSettings" class="record-settings-card" shadow="never">
|
||||
<template #header>
|
||||
<span>{{ t('game.record.section_auto') }}</span>
|
||||
</template>
|
||||
<div v-loading="settingsLoading" class="record-settings-body">
|
||||
<div class="record-setting-row">
|
||||
<span class="record-setting-label">{{ t('game.record.auto_create_label') }}</span>
|
||||
<el-switch v-model="autoCreate" :disabled="settingsSaving" @change="onSwitchChange" />
|
||||
<span class="record-setting-tip">{{ t('game.record.auto_create_tip') }}</span>
|
||||
</div>
|
||||
<div class="record-setting-row">
|
||||
<span class="record-setting-label">{{ t('game.record.manual_create_label') }}</span>
|
||||
<el-switch v-model="manualCreate" :disabled="settingsSaving" @change="onSwitchChange" />
|
||||
<span class="record-setting-tip">{{ t('game.record.manual_create_tip') }}</span>
|
||||
</div>
|
||||
<div v-if="canManual" class="record-setting-actions">
|
||||
<el-button type="primary" :loading="createLoading" @click="onCreateNextManual">
|
||||
{{ t('game.record.btn_create_next') }}
|
||||
</el-button>
|
||||
</div>
|
||||
</div>
|
||||
</el-card>
|
||||
|
||||
<TableHeader
|
||||
:buttons="['refresh', 'add', 'edit', 'delete', 'comSearch', 'quickSearch', 'columnDisplay']"
|
||||
:quick-search-placeholder="t('Quick search placeholder', { fields: t('game.record.quick Search Fields') })"
|
||||
></TableHeader>
|
||||
|
||||
<Table ref="tableRef"></Table>
|
||||
|
||||
<PopupForm />
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { computed, onMounted, provide, ref, useTemplateRef } from 'vue'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import PopupForm from './popupForm.vue'
|
||||
import { baTableApi } from '/@/api/common'
|
||||
import { defaultOptButtons } from '/@/components/table'
|
||||
import TableHeader from '/@/components/table/header/index.vue'
|
||||
import Table from '/@/components/table/index.vue'
|
||||
import createAxios from '/@/utils/axios'
|
||||
import baTableClass from '/@/utils/baTable'
|
||||
import { auth } from '/@/utils/common'
|
||||
|
||||
defineOptions({
|
||||
name: 'game/record',
|
||||
})
|
||||
|
||||
const { t } = useI18n()
|
||||
const tableRef = useTemplateRef('tableRef')
|
||||
const optButtons: OptButton[] = defaultOptButtons(['edit', 'delete'])
|
||||
|
||||
const settingsLoading = ref(false)
|
||||
const settingsSaving = ref(false)
|
||||
const createLoading = ref(false)
|
||||
const autoCreate = ref(false)
|
||||
const manualCreate = ref(false)
|
||||
const settingsReady = ref(false)
|
||||
|
||||
const canSettings = computed(() => auth('recordSettings'))
|
||||
const canManual = computed(() => auth('createNextManual'))
|
||||
|
||||
const baTable = new baTableClass(
|
||||
new baTableApi('/admin/game.Record/'),
|
||||
{
|
||||
pk: 'id',
|
||||
column: [
|
||||
{ type: 'selection', align: 'center', operator: false },
|
||||
{ label: t('game.record.id'), prop: 'id', align: 'center', width: 100, operator: 'RANGE', sortable: 'custom' },
|
||||
{ label: t('game.record.period_no'), prop: 'period_no', align: 'center', minWidth: 180, operatorPlaceholder: t('Fuzzy query'), operator: 'LIKE' },
|
||||
{ label: t('game.record.period_start_at'), prop: 'period_start_at', align: 'center', width: 170, render: 'datetime', operator: 'RANGE', comSearchRender: 'datetime', sortable: 'custom', timeFormat: 'yyyy-mm-dd hh:MM:ss' },
|
||||
{
|
||||
label: t('game.record.status'),
|
||||
prop: 'status',
|
||||
align: 'center',
|
||||
width: 110,
|
||||
operator: 'eq',
|
||||
render: 'tag',
|
||||
effect: 'dark',
|
||||
custom: { '0': 'success', '1': 'warning', '2': 'info', '3': 'primary', '4': 'warning', '5': 'danger' },
|
||||
replaceValue: { '0': t('game.record.status 0'), '1': t('game.record.status 1'), '2': t('game.record.status 2'), '3': t('game.record.status 3'), '4': t('game.record.status 4'), '5': t('game.record.status 5') },
|
||||
},
|
||||
{
|
||||
label: t('game.record.draw_mode'),
|
||||
prop: 'draw_mode',
|
||||
align: 'center',
|
||||
width: 110,
|
||||
operator: 'eq',
|
||||
render: 'tag',
|
||||
custom: { '0': 'info', '1': 'warning' },
|
||||
replaceValue: { '0': t('game.record.draw_mode 0'), '1': t('game.record.draw_mode 1') },
|
||||
},
|
||||
{ label: t('game.record.preset_number'), prop: 'preset_number', align: 'center', width: 100, operator: 'RANGE' },
|
||||
{ label: t('game.record.result_number'), prop: 'result_number', align: 'center', width: 100, operator: 'RANGE' },
|
||||
{ label: t('game.record.void_reason'), prop: 'void_reason', align: 'center', minWidth: 140, operatorPlaceholder: t('Fuzzy query'), operator: 'LIKE', showOverflowTooltip: true },
|
||||
{ label: t('game.record.create_time'), prop: 'create_time', align: 'center', render: 'datetime', operator: 'RANGE', comSearchRender: 'datetime', sortable: 'custom', width: 170, timeFormat: 'yyyy-mm-dd hh:MM:ss' },
|
||||
{ label: t('game.record.update_time'), prop: 'update_time', align: 'center', render: 'datetime', operator: 'RANGE', comSearchRender: 'datetime', sortable: 'custom', width: 170, timeFormat: 'yyyy-mm-dd hh:MM:ss' },
|
||||
{ label: t('Operate'), align: 'center', width: 100, render: 'buttons', buttons: optButtons, operator: false, fixed: 'right' },
|
||||
],
|
||||
dblClickNotEditColumn: [undefined],
|
||||
},
|
||||
{
|
||||
defaultItems: { status: 0, draw_mode: 0, void_reason: '' },
|
||||
}
|
||||
)
|
||||
|
||||
provide('baTable', baTable)
|
||||
|
||||
async function loadRecordSettings() {
|
||||
if (!canSettings.value) return
|
||||
settingsLoading.value = true
|
||||
try {
|
||||
const res = await createAxios({ url: '/admin/game.Record/recordSettings', method: 'get', showCodeMessage: false })
|
||||
if (res.code === 1 && res.data) {
|
||||
autoCreate.value = res.data.period_auto_create_enabled === 1
|
||||
manualCreate.value = res.data.period_manual_create_enabled === 1
|
||||
settingsReady.value = true
|
||||
}
|
||||
} finally {
|
||||
settingsLoading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
async function onSaveSettings() {
|
||||
if (!canSettings.value) return
|
||||
settingsSaving.value = true
|
||||
try {
|
||||
await createAxios({
|
||||
url: '/admin/game.Record/recordSettings',
|
||||
method: 'post',
|
||||
data: {
|
||||
period_auto_create_enabled: autoCreate.value ? 1 : 0,
|
||||
period_manual_create_enabled: manualCreate.value ? 1 : 0,
|
||||
},
|
||||
showSuccessMessage: true,
|
||||
})
|
||||
} finally {
|
||||
settingsSaving.value = false
|
||||
}
|
||||
}
|
||||
|
||||
function onSwitchChange() {
|
||||
if (!settingsReady.value) return
|
||||
void onSaveSettings()
|
||||
}
|
||||
|
||||
async function onCreateNextManual() {
|
||||
if (!canManual.value) return
|
||||
createLoading.value = true
|
||||
try {
|
||||
await createAxios({ url: '/admin/game.Record/createNextManual', method: 'post', showSuccessMessage: true })
|
||||
await baTable.getData()
|
||||
} finally {
|
||||
createLoading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
baTable.table.ref = tableRef.value
|
||||
baTable.mount()
|
||||
void loadRecordSettings()
|
||||
baTable.getData()?.then(() => {
|
||||
baTable.initSort()
|
||||
baTable.dragSort()
|
||||
})
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.record-settings-card {
|
||||
margin-bottom: 12px;
|
||||
}
|
||||
.record-settings-body {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12px;
|
||||
}
|
||||
.record-setting-row {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
align-items: center;
|
||||
gap: 12px;
|
||||
}
|
||||
.record-setting-label {
|
||||
min-width: 160px;
|
||||
font-weight: 500;
|
||||
}
|
||||
.record-setting-tip {
|
||||
color: var(--el-text-color-secondary);
|
||||
font-size: 13px;
|
||||
flex: 1;
|
||||
min-width: 200px;
|
||||
}
|
||||
.record-setting-actions {
|
||||
margin-top: 4px;
|
||||
}
|
||||
</style>
|
||||
62
web/src/views/backend/game/record/popupForm.vue
Normal file
62
web/src/views/backend/game/record/popupForm.vue
Normal file
@@ -0,0 +1,62 @@
|
||||
<template>
|
||||
<el-dialog class="ba-operate-dialog" :close-on-click-modal="false" :model-value="['Add', 'Edit'].includes(baTable.form.operate!)" @close="baTable.toggleForm">
|
||||
<template #header>
|
||||
<div class="title" v-drag="['.ba-operate-dialog', '.el-dialog__header']" v-zoom="'.ba-operate-dialog'">
|
||||
{{ baTable.form.operate ? t(baTable.form.operate) : '' }}
|
||||
</div>
|
||||
</template>
|
||||
<el-scrollbar v-loading="baTable.form.loading" class="ba-table-form-scrollbar">
|
||||
<div class="ba-operate-form" :class="'ba-' + baTable.form.operate + '-form'" :style="config.layout.shrink ? '' : 'width: calc(100% - ' + baTable.form.labelWidth! / 2 + 'px)'">
|
||||
<el-form v-if="!baTable.form.loading" ref="formRef" @submit.prevent="" @keyup.enter="baTable.onSubmit(formRef)" :model="baTable.form.items" :label-position="config.layout.shrink ? 'top' : 'right'" :label-width="baTable.form.labelWidth + 'px'" :rules="rules">
|
||||
<FormItem :label="t('game.record.period_no')" type="string" v-model="baTable.form.items!.period_no" prop="period_no" />
|
||||
<FormItem :label="t('game.record.period_start_at')" type="datetime" v-model="baTable.form.items!.period_start_at" prop="period_start_at" />
|
||||
<FormItem
|
||||
:label="t('game.record.status')"
|
||||
type="radio"
|
||||
v-model="baTable.form.items!.status"
|
||||
prop="status"
|
||||
:input-attr="{ content: { '0': t('game.record.status 0'), '1': t('game.record.status 1'), '2': t('game.record.status 2'), '3': t('game.record.status 3'), '4': t('game.record.status 4'), '5': t('game.record.status 5') } }"
|
||||
/>
|
||||
<FormItem
|
||||
:label="t('game.record.draw_mode')"
|
||||
type="radio"
|
||||
v-model="baTable.form.items!.draw_mode"
|
||||
prop="draw_mode"
|
||||
:input-attr="{ content: { '0': t('game.record.draw_mode 0'), '1': t('game.record.draw_mode 1') } }"
|
||||
/>
|
||||
<FormItem :label="t('game.record.preset_number')" type="number" v-model="baTable.form.items!.preset_number" prop="preset_number" :input-attr="{ step: 1, min: 1, max: 36 }" />
|
||||
<FormItem :label="t('game.record.result_number')" type="number" v-model="baTable.form.items!.result_number" prop="result_number" :input-attr="{ step: 1, min: 1, max: 36 }" />
|
||||
<FormItem :label="t('game.record.void_reason')" type="textarea" v-model="baTable.form.items!.void_reason" prop="void_reason" :input-attr="{ rows: 3 }" />
|
||||
</el-form>
|
||||
</div>
|
||||
</el-scrollbar>
|
||||
<template #footer>
|
||||
<div :style="'width: calc(100% - ' + baTable.form.labelWidth! / 1.8 + 'px)'">
|
||||
<el-button @click="baTable.toggleForm()">{{ t('Cancel') }}</el-button>
|
||||
<el-button v-blur :loading="baTable.form.submitLoading" @click="baTable.onSubmit(formRef)" type="primary">
|
||||
{{ baTable.form.operateIds && baTable.form.operateIds.length > 1 ? t('Save and edit next item') : t('Save') }}
|
||||
</el-button>
|
||||
</div>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import type { FormItemRule } from 'element-plus'
|
||||
import { inject, reactive, useTemplateRef } from 'vue'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import FormItem from '/@/components/formItem/index.vue'
|
||||
import { useConfig } from '/@/stores/config'
|
||||
import type baTableClass from '/@/utils/baTable'
|
||||
|
||||
const config = useConfig()
|
||||
const formRef = useTemplateRef('formRef')
|
||||
const baTable = inject('baTable') as baTableClass
|
||||
const { t } = useI18n()
|
||||
|
||||
const rules: Partial<Record<string, FormItemRule[]>> = reactive({
|
||||
period_no: [{ required: true, message: t('Please input field', { field: t('game.record.period_no') }) }],
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss"></style>
|
||||
@@ -68,8 +68,8 @@ const baTable = new baTableClass(
|
||||
operator: 'LIKE',
|
||||
},
|
||||
{
|
||||
label: t('order.betOrder.gamePeriod_period_no'),
|
||||
prop: 'gamePeriod.period_no',
|
||||
label: t('order.betOrder.gameRecord_period_no'),
|
||||
prop: 'gameRecord.period_no',
|
||||
align: 'center',
|
||||
minWidth: 160,
|
||||
operatorPlaceholder: t('Fuzzy query'),
|
||||
@@ -77,8 +77,8 @@ const baTable = new baTableClass(
|
||||
render: 'tags',
|
||||
},
|
||||
{
|
||||
label: t('order.betOrder.gamePeriod_status'),
|
||||
prop: 'gamePeriod.status',
|
||||
label: t('order.betOrder.gameRecord_status'),
|
||||
prop: 'gameRecord.status',
|
||||
align: 'center',
|
||||
width: 100,
|
||||
operator: 'eq',
|
||||
@@ -93,12 +93,12 @@ const baTable = new baTableClass(
|
||||
'5': 'danger',
|
||||
},
|
||||
replaceValue: {
|
||||
'0': t('order.betOrder.gamePeriod_status 0'),
|
||||
'1': t('order.betOrder.gamePeriod_status 1'),
|
||||
'2': t('order.betOrder.gamePeriod_status 2'),
|
||||
'3': t('order.betOrder.gamePeriod_status 3'),
|
||||
'4': t('order.betOrder.gamePeriod_status 4'),
|
||||
'5': t('order.betOrder.gamePeriod_status 5'),
|
||||
'0': t('order.betOrder.gameRecord_status 0'),
|
||||
'1': t('order.betOrder.gameRecord_status 1'),
|
||||
'2': t('order.betOrder.gameRecord_status 2'),
|
||||
'3': t('order.betOrder.gameRecord_status 3'),
|
||||
'4': t('order.betOrder.gameRecord_status 4'),
|
||||
'5': t('order.betOrder.gameRecord_status 5'),
|
||||
},
|
||||
},
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user