1.优化websocket连接

2.修复游戏实施对局显示错误
This commit is contained in:
2026-04-24 16:53:00 +08:00
parent 203e478b65
commit d9b574676b
11 changed files with 67 additions and 145 deletions

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@@ -40,9 +40,10 @@ GAME_HOT_CACHE_QUEUE_CONSUMER_BATCH = 80
# 移动端接口鉴权(/api/v1/authToken
AUTH_TOKEN_SECRET = 564d14asdasd113e46542asd6das1a2a
# Webman Push浏览器实际连接的 WS 基址(不含 /app/。HTTPS 后台须用 wss://,与 Nginx 反代 3131 一致
# 示例PUSH_WEBSOCKET_CLIENT_URL = wss://zihua-api.yuliao666.top
PUSH_WEBSOCKET_CLIENT_URL =
# H5/后台联调共用WebSocket 连接地址(建议带 /ws/ 路径)
# HTTPS 域名请使用 wss://
# 示例H5_WEBSOCKET_URL = wss://zihua-api.yuliao666.top/ws/
H5_WEBSOCKET_URL = wss://zihua-api.yuliao666.top/ws/
# 充值支付渠道在代码注册表之外追加渠道JSON 数组,每项含 code / name / name_en / sort
# 示例DEPOSIT_CHANNELS_REGISTRY_JSON = [{"code":"bank_a","name":"银行转账A","name_en":"Bank A","sort":20}]