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2e6e5105cf
| Author | SHA1 | Date | |
|---|---|---|---|
| 2e6e5105cf | |||
| 7fc9470f45 | |||
| 3438c711f0 | |||
| 2ee78b3239 | |||
| d8bcc4f4c4 | |||
| 165689bccf | |||
| 1d350ddb68 |
@@ -42,11 +42,23 @@ class Admin extends Backend
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}
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list($where, $alias, $limit, $order) = $this->queryBuilder();
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$res = $this->model
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$query = $this->model
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->withoutField('login_failure,password,salt')
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->withJoin($this->withJoinTable, $this->withJoinType)
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->alias($alias)
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->where($where)
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->where($where);
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// 仅返回“顶级角色组(pid=0)”下的管理员(用于远程下拉等场景)
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$topGroup = $request->get('top_group') ?? $request->post('top_group');
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if ($topGroup === '1' || $topGroup === 1 || $topGroup === true) {
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$query = $query
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->join('admin_group_access aga', $alias['admin'] . '.id = aga.uid')
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->join('admin_group ag', 'aga.group_id = ag.id')
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->where('ag.pid', 0)
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->distinct(true);
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}
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$res = $query
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->order($order)
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->paginate($limit);
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@@ -57,6 +69,76 @@ class Admin extends Backend
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]);
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}
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/**
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* 远程下拉(重写:支持 top_group=1 仅返回顶级组管理员)
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*/
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protected function _select(): Response
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{
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if (empty($this->model)) {
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return $this->success('', [
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'list' => [],
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'total' => 0,
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]);
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}
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$pk = $this->model->getPk();
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$fields = [$pk];
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$quickSearchArr = is_array($this->quickSearchField) ? $this->quickSearchField : explode(',', (string) $this->quickSearchField);
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foreach ($quickSearchArr as $f) {
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$f = trim((string) $f);
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if ($f === '') continue;
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$f = str_contains($f, '.') ? substr($f, strrpos($f, '.') + 1) : $f;
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if ($f !== '' && !in_array($f, $fields, true)) {
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$fields[] = $f;
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}
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}
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list($where, $alias, $limit, $order) = $this->queryBuilder();
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$modelTable = strtolower($this->model->getTable());
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$mainAlias = ($alias[$modelTable] ?? $modelTable) . '.';
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// 联表时避免字段歧义:主表字段统一 select 为 "admin.xxx as xxx"
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$selectFields = [];
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foreach ($fields as $f) {
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$f = trim((string) $f);
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if ($f === '') continue;
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$selectFields[] = $mainAlias . $f . ' as ' . $f;
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}
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// 联表时避免排序字段歧义:无前缀的字段默认加主表前缀
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$qualifiedOrder = [];
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if (is_array($order)) {
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foreach ($order as $k => $v) {
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$k = (string) $k;
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$qualifiedOrder[str_contains($k, '.') ? $k : ($mainAlias . $k)] = $v;
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}
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}
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$query = $this->model
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->field($selectFields)
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->alias($alias)
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->where($where);
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$topGroup = $this->request ? ($this->request->get('top_group') ?? $this->request->post('top_group')) : null;
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if ($topGroup === '1' || $topGroup === 1 || $topGroup === true) {
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$query = $query
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->join('admin_group_access aga', $mainAlias . 'id = aga.uid')
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->join('admin_group ag', 'aga.group_id = ag.id')
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->where('ag.pid', 0)
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->distinct(true);
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}
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$res = $query
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->order($qualifiedOrder ?: $order)
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->paginate($limit);
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return $this->success('', [
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'list' => $res->items(),
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'total' => $res->total(),
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]);
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}
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public function add(Request $request): Response
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{
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$response = $this->initializeBackend($request);
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303
app/admin/controller/game/Channel.php
Normal file
303
app/admin/controller/game/Channel.php
Normal file
@@ -0,0 +1,303 @@
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<?php
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namespace app\admin\controller\game;
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use Throwable;
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use app\common\controller\Backend;
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use support\think\Db;
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use support\Response;
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use Webman\Http\Request as WebmanRequest;
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/**
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* 渠道管理
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*/
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class Channel extends Backend
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{
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/**
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* GameChannel模型对象
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* @var object|null
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* @phpstan-var \app\common\model\GameChannel|null
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*/
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protected ?object $model = null;
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protected array|string $preExcludeFields = ['id', 'user_count', 'profit_amount', 'create_time', 'update_time'];
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protected array $withJoinTable = ['adminGroup', 'admin'];
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protected string|array $quickSearchField = ['id', 'code', 'name'];
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protected function initController(WebmanRequest $request): ?Response
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{
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$this->model = new \app\common\model\GameChannel();
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return null;
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}
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/**
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* 渠道-管理员树(父级=渠道,子级=管理员,仅可选择子级)
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*/
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public function adminTree(WebmanRequest $request): Response
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{
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$response = $this->initializeBackend($request);
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if ($response !== null) return $response;
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$channels = Db::name('game_channel')
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->field(['id', 'name', 'admin_group_id'])
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->order('id', 'asc')
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->select()
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->toArray();
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$groupChildrenCache = [];
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$getGroupChildren = function ($groupId) use (&$getGroupChildren, &$groupChildrenCache) {
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if ($groupId === null || $groupId === '') return [];
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if (array_key_exists($groupId, $groupChildrenCache)) return $groupChildrenCache[$groupId];
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$children = Db::name('admin_group')
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->where('pid', $groupId)
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->where('status', 1)
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->column('id');
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$all = [];
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foreach ($children as $cid) {
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$all[] = $cid;
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foreach ($getGroupChildren($cid) as $cc) {
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$all[] = $cc;
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}
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}
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$groupChildrenCache[$groupId] = $all;
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return $all;
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};
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$tree = [];
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foreach ($channels as $ch) {
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$groupId = $ch['admin_group_id'] ?? null;
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$groupIds = [];
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if ($groupId !== null && $groupId !== '') {
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$groupIds[] = $groupId;
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foreach ($getGroupChildren($groupId) as $gid) {
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$groupIds[] = $gid;
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}
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}
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$adminIds = [];
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if ($groupIds) {
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$adminIds = Db::name('admin_group_access')
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->where('group_id', 'in', array_unique($groupIds))
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->column('uid');
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}
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$adminIds = array_values(array_unique($adminIds));
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$admins = [];
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if ($adminIds) {
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$admins = Db::name('admin')
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->field(['id', 'username'])
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->where('id', 'in', $adminIds)
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->order('id', 'asc')
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->select()
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->toArray();
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}
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$children = [];
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foreach ($admins as $a) {
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$children[] = [
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'value' => (string) $a['id'],
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'label' => $a['username'],
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'channel_id' => $ch['id'],
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'is_leaf' => true,
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];
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}
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$tree[] = [
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'value' => 'channel_' . $ch['id'],
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'label' => $ch['name'],
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'disabled' => true,
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'children' => $children,
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];
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}
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return $this->success('', [
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'list' => $tree,
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]);
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}
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/**
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* 添加(重写:管理员只选顶级组;admin_group_id 后端自动写入)
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* @throws Throwable
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*/
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protected function _add(): Response
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{
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if ($this->request && $this->request->method() === 'POST') {
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$data = $this->request->post();
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if (!$data) {
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return $this->error(__('Parameter %s can not be empty', ['']));
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}
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$data = $this->applyInputFilter($data);
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$data = $this->excludeFields($data);
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$adminId = $data['admin_id'] ?? null;
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if ($adminId === null || $adminId === '') {
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return $this->error(__('Parameter %s can not be empty', ['admin_id']));
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}
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// 不允许前端填写,统一后端根据管理员所属“顶级角色组(pid=0)”自动回填
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if (array_key_exists('admin_group_id', $data)) {
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unset($data['admin_group_id']);
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}
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$topGroupId = Db::name('admin_group_access')
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->alias('aga')
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->join('admin_group ag', 'aga.group_id = ag.id')
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->where('aga.uid', $adminId)
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->where('ag.pid', 0)
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->value('ag.id');
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if ($topGroupId === null || $topGroupId === '') {
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return $this->error(__('Record not found'));
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}
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$data['admin_group_id'] = $topGroupId;
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if ($this->dataLimit && $this->dataLimitFieldAutoFill) {
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$data[$this->dataLimitField] = $this->auth->id;
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}
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$result = false;
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$this->model->startTrans();
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try {
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if ($this->modelValidate) {
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$validate = str_replace("\\model\\", "\\validate\\", get_class($this->model));
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if (class_exists($validate)) {
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$validate = new $validate();
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if ($this->modelSceneValidate) {
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$validate->scene('add');
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}
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$validate->check($data);
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}
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}
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$result = $this->model->save($data);
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$this->model->commit();
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} catch (Throwable $e) {
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$this->model->rollback();
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return $this->error($e->getMessage());
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}
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if ($result !== false) {
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return $this->success(__('Added successfully'));
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||||
}
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return $this->error(__('No rows were added'));
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||||
}
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||||
|
||||
return $this->error(__('Parameter error'));
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||||
}
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/**
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* 编辑(重写:管理员只选顶级组;admin_group_id 后端自动写入)
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||||
* @throws Throwable
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||||
*/
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protected function _edit(): Response
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||||
{
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$pk = $this->model->getPk();
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$id = $this->request ? ($this->request->post($pk) ?? $this->request->get($pk)) : null;
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||||
$row = $this->model->find($id);
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||||
if (!$row) {
|
||||
return $this->error(__('Record not found'));
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||||
}
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||||
|
||||
$dataLimitAdminIds = $this->getDataLimitAdminIds();
|
||||
if ($dataLimitAdminIds && !in_array($row[$this->dataLimitField], $dataLimitAdminIds)) {
|
||||
return $this->error(__('You have no permission'));
|
||||
}
|
||||
|
||||
if ($this->request && $this->request->method() === 'POST') {
|
||||
$data = $this->request->post();
|
||||
if (!$data) {
|
||||
return $this->error(__('Parameter %s can not be empty', ['']));
|
||||
}
|
||||
|
||||
$data = $this->applyInputFilter($data);
|
||||
$data = $this->excludeFields($data);
|
||||
|
||||
// 不允许前端填写,统一后端根据管理员所属“顶级角色组(pid=0)”自动回填
|
||||
if (array_key_exists('admin_group_id', $data)) {
|
||||
unset($data['admin_group_id']);
|
||||
}
|
||||
|
||||
$nextAdminId = array_key_exists('admin_id', $data) ? $data['admin_id'] : ($row['admin_id'] ?? null);
|
||||
if ($nextAdminId !== null && $nextAdminId !== '') {
|
||||
$topGroupId = Db::name('admin_group_access')
|
||||
->alias('aga')
|
||||
->join('admin_group ag', 'aga.group_id = ag.id')
|
||||
->where('aga.uid', $nextAdminId)
|
||||
->where('ag.pid', 0)
|
||||
->value('ag.id');
|
||||
|
||||
if ($topGroupId === null || $topGroupId === '') {
|
||||
return $this->error(__('Record not found'));
|
||||
}
|
||||
$data['admin_group_id'] = $topGroupId;
|
||||
}
|
||||
|
||||
$result = false;
|
||||
$this->model->startTrans();
|
||||
try {
|
||||
if ($this->modelValidate) {
|
||||
$validate = str_replace("\\model\\", "\\validate\\", get_class($this->model));
|
||||
if (class_exists($validate)) {
|
||||
$validate = new $validate();
|
||||
if ($this->modelSceneValidate) {
|
||||
$validate->scene('edit');
|
||||
}
|
||||
$data[$pk] = $row[$pk];
|
||||
$validate->check($data);
|
||||
}
|
||||
}
|
||||
$result = $row->save($data);
|
||||
$this->model->commit();
|
||||
} catch (Throwable $e) {
|
||||
$this->model->rollback();
|
||||
return $this->error($e->getMessage());
|
||||
}
|
||||
if ($result !== false) {
|
||||
return $this->success(__('Update successful'));
|
||||
}
|
||||
return $this->error(__('No rows updated'));
|
||||
}
|
||||
|
||||
return $this->success('', [
|
||||
'row' => $row
|
||||
]);
|
||||
}
|
||||
|
||||
/**
|
||||
* 查看
|
||||
* @throws Throwable
|
||||
*/
|
||||
protected function _index(): Response
|
||||
{
|
||||
// 如果是 select 则转发到 select 方法,若未重写该方法,其实还是继续执行 index
|
||||
if ($this->request && $this->request->get('select')) {
|
||||
return $this->select($this->request);
|
||||
}
|
||||
|
||||
/**
|
||||
* 1. withJoin 不可使用 alias 方法设置表别名,别名将自动使用关联模型名称(小写下划线命名规则)
|
||||
* 2. 以下的别名设置了主表别名,同时便于拼接查询参数等
|
||||
* 3. paginate 数据集可使用链式操作 each(function($item, $key) {}) 遍历处理
|
||||
*/
|
||||
list($where, $alias, $limit, $order) = $this->queryBuilder();
|
||||
$res = $this->model
|
||||
->withJoin($this->withJoinTable, $this->withJoinType)
|
||||
->with($this->withJoinTable)
|
||||
->visible(['adminGroup' => ['name'], 'admin' => ['username']])
|
||||
->alias($alias)
|
||||
->where($where)
|
||||
->order($order)
|
||||
->paginate($limit);
|
||||
|
||||
return $this->success('', [
|
||||
'list' => $res->items(),
|
||||
'total' => $res->total(),
|
||||
'remark' => get_route_remark(),
|
||||
]);
|
||||
}
|
||||
|
||||
/**
|
||||
* 若需重写查看、编辑、删除等方法,请复制 @see \app\admin\library\traits\Backend 中对应的方法至此进行重写
|
||||
*/
|
||||
}
|
||||
213
app/admin/controller/game/User.php
Normal file
213
app/admin/controller/game/User.php
Normal file
@@ -0,0 +1,213 @@
|
||||
<?php
|
||||
|
||||
namespace app\admin\controller\game;
|
||||
|
||||
use Throwable;
|
||||
use app\common\controller\Backend;
|
||||
use support\Response;
|
||||
use Webman\Http\Request as WebmanRequest;
|
||||
|
||||
/**
|
||||
* 用户管理
|
||||
*/
|
||||
class User extends Backend
|
||||
{
|
||||
/**
|
||||
* GameUser模型对象
|
||||
* @var object|null
|
||||
* @phpstan-var \app\common\model\GameUser|null
|
||||
*/
|
||||
protected ?object $model = null;
|
||||
|
||||
protected array|string $preExcludeFields = ['id', 'uuid', 'create_time', 'update_time'];
|
||||
|
||||
protected array $withJoinTable = ['gameChannel', 'admin'];
|
||||
|
||||
protected string|array $quickSearchField = ['id', 'username', 'phone'];
|
||||
|
||||
protected function initController(WebmanRequest $request): ?Response
|
||||
{
|
||||
$this->model = new \app\common\model\GameUser();
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加(重写:password 使用 Admin 同款加密;uuid 由 username+channel_id 生成)
|
||||
* @throws Throwable
|
||||
*/
|
||||
protected function _add(): Response
|
||||
{
|
||||
if ($this->request && $this->request->method() === 'POST') {
|
||||
$data = $this->request->post();
|
||||
if (!$data) {
|
||||
return $this->error(__('Parameter %s can not be empty', ['']));
|
||||
}
|
||||
|
||||
$data = $this->applyInputFilter($data);
|
||||
$data = $this->excludeFields($data);
|
||||
|
||||
$password = $data['password'] ?? null;
|
||||
if (!is_string($password) || trim($password) === '') {
|
||||
return $this->error(__('Parameter %s can not be empty', ['password']));
|
||||
}
|
||||
$data['password'] = hash_password($password);
|
||||
|
||||
$username = $data['username'] ?? '';
|
||||
$channelId = $data['channel_id'] ?? ($data['game_channel_id'] ?? null);
|
||||
if (!is_string($username) || trim($username) === '' || $channelId === null || $channelId === '') {
|
||||
return $this->error(__('Parameter %s can not be empty', ['username/channel_id']));
|
||||
}
|
||||
$data['uuid'] = md5(trim($username) . '|' . $channelId);
|
||||
|
||||
if ($this->dataLimit && $this->dataLimitFieldAutoFill) {
|
||||
$data[$this->dataLimitField] = $this->auth->id;
|
||||
}
|
||||
|
||||
$result = false;
|
||||
$this->model->startTrans();
|
||||
try {
|
||||
if ($this->modelValidate) {
|
||||
$validate = str_replace("\\model\\", "\\validate\\", get_class($this->model));
|
||||
if (class_exists($validate)) {
|
||||
$validate = new $validate();
|
||||
if ($this->modelSceneValidate) {
|
||||
$validate->scene('add');
|
||||
}
|
||||
$validate->check($data);
|
||||
}
|
||||
}
|
||||
$result = $this->model->save($data);
|
||||
$this->model->commit();
|
||||
} catch (Throwable $e) {
|
||||
$this->model->rollback();
|
||||
return $this->error($e->getMessage());
|
||||
}
|
||||
if ($result !== false) {
|
||||
return $this->success(__('Added successfully'));
|
||||
}
|
||||
return $this->error(__('No rows were added'));
|
||||
}
|
||||
|
||||
return $this->error(__('Parameter error'));
|
||||
}
|
||||
|
||||
/**
|
||||
* 编辑(重写:password 使用 Admin 同款加密;uuid 由 username+channel_id 生成)
|
||||
* @throws Throwable
|
||||
*/
|
||||
protected function _edit(): Response
|
||||
{
|
||||
$pk = $this->model->getPk();
|
||||
$id = $this->request ? ($this->request->post($pk) ?? $this->request->get($pk)) : null;
|
||||
$row = $this->model->find($id);
|
||||
if (!$row) {
|
||||
return $this->error(__('Record not found'));
|
||||
}
|
||||
|
||||
$dataLimitAdminIds = $this->getDataLimitAdminIds();
|
||||
if ($dataLimitAdminIds && !in_array($row[$this->dataLimitField], $dataLimitAdminIds)) {
|
||||
return $this->error(__('You have no permission'));
|
||||
}
|
||||
|
||||
if ($this->request && $this->request->method() === 'POST') {
|
||||
$data = $this->request->post();
|
||||
if (!$data) {
|
||||
return $this->error(__('Parameter %s can not be empty', ['']));
|
||||
}
|
||||
|
||||
$data = $this->applyInputFilter($data);
|
||||
$data = $this->excludeFields($data);
|
||||
|
||||
if (array_key_exists('password', $data)) {
|
||||
$password = $data['password'];
|
||||
if (!is_string($password) || trim($password) === '') {
|
||||
unset($data['password']);
|
||||
} else {
|
||||
$data['password'] = hash_password($password);
|
||||
}
|
||||
}
|
||||
|
||||
$nextUsername = array_key_exists('username', $data) ? $data['username'] : $row['username'];
|
||||
$nextChannelId = null;
|
||||
if (array_key_exists('channel_id', $data)) {
|
||||
$nextChannelId = $data['channel_id'];
|
||||
} elseif (array_key_exists('game_channel_id', $data)) {
|
||||
$nextChannelId = $data['game_channel_id'];
|
||||
} else {
|
||||
$nextChannelId = $row['channel_id'] ?? $row['game_channel_id'] ?? null;
|
||||
}
|
||||
|
||||
if (is_string($nextUsername) && trim($nextUsername) !== '' && $nextChannelId !== null && $nextChannelId !== '') {
|
||||
$data['uuid'] = md5(trim($nextUsername) . '|' . $nextChannelId);
|
||||
}
|
||||
|
||||
$result = false;
|
||||
$this->model->startTrans();
|
||||
try {
|
||||
if ($this->modelValidate) {
|
||||
$validate = str_replace("\\model\\", "\\validate\\", get_class($this->model));
|
||||
if (class_exists($validate)) {
|
||||
$validate = new $validate();
|
||||
if ($this->modelSceneValidate) {
|
||||
$validate->scene('edit');
|
||||
}
|
||||
$data[$pk] = $row[$pk];
|
||||
$validate->check($data);
|
||||
}
|
||||
}
|
||||
$result = $row->save($data);
|
||||
$this->model->commit();
|
||||
} catch (Throwable $e) {
|
||||
$this->model->rollback();
|
||||
return $this->error($e->getMessage());
|
||||
}
|
||||
if ($result !== false) {
|
||||
return $this->success(__('Update successful'));
|
||||
}
|
||||
return $this->error(__('No rows updated'));
|
||||
}
|
||||
|
||||
// GET: 返回编辑数据时,剔除敏感字段
|
||||
unset($row['password'], $row['salt'], $row['token'], $row['refresh_token']);
|
||||
return $this->success('', [
|
||||
'row' => $row
|
||||
]);
|
||||
}
|
||||
|
||||
/**
|
||||
* 查看
|
||||
* @throws Throwable
|
||||
*/
|
||||
protected function _index(): Response
|
||||
{
|
||||
// 如果是 select 则转发到 select 方法,若未重写该方法,其实还是继续执行 index
|
||||
if ($this->request && $this->request->get('select')) {
|
||||
return $this->select($this->request);
|
||||
}
|
||||
|
||||
/**
|
||||
* 1. withJoin 不可使用 alias 方法设置表别名,别名将自动使用关联模型名称(小写下划线命名规则)
|
||||
* 2. 以下的别名设置了主表别名,同时便于拼接查询参数等
|
||||
* 3. paginate 数据集可使用链式操作 each(function($item, $key) {}) 遍历处理
|
||||
*/
|
||||
list($where, $alias, $limit, $order) = $this->queryBuilder();
|
||||
$res = $this->model
|
||||
->withJoin($this->withJoinTable, $this->withJoinType)
|
||||
->with($this->withJoinTable)
|
||||
->visible(['gameChannel' => ['name'], 'admin' => ['username']])
|
||||
->alias($alias)
|
||||
->where($where)
|
||||
->order($order)
|
||||
->paginate($limit);
|
||||
|
||||
return $this->success('', [
|
||||
'list' => $res->items(),
|
||||
'total' => $res->total(),
|
||||
'remark' => get_route_remark(),
|
||||
]);
|
||||
}
|
||||
|
||||
/**
|
||||
* 若需重写查看、编辑、删除等方法,请复制 @see \app\admin\library\traits\Backend 中对应的方法至此进行重写
|
||||
*/
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
<?php
|
||||
|
||||
namespace app\admin\validate\mall;
|
||||
|
||||
use think\Validate;
|
||||
|
||||
class Player extends Validate
|
||||
{
|
||||
protected $failException = true;
|
||||
|
||||
/**
|
||||
* 验证规则
|
||||
*/
|
||||
protected $rule = [
|
||||
];
|
||||
|
||||
/**
|
||||
* 提示消息
|
||||
*/
|
||||
protected $message = [
|
||||
];
|
||||
|
||||
/**
|
||||
* 验证场景
|
||||
*/
|
||||
protected $scene = [
|
||||
'add' => [],
|
||||
'edit' => [],
|
||||
];
|
||||
|
||||
}
|
||||
39
app/common/model/GameChannel.php
Normal file
39
app/common/model/GameChannel.php
Normal file
@@ -0,0 +1,39 @@
|
||||
<?php
|
||||
|
||||
namespace app\common\model;
|
||||
|
||||
use support\think\Model;
|
||||
|
||||
/**
|
||||
* GameChannel
|
||||
*/
|
||||
class GameChannel extends Model
|
||||
{
|
||||
// 表名
|
||||
protected $name = 'game_channel';
|
||||
|
||||
// 自动写入时间戳字段
|
||||
protected $autoWriteTimestamp = true;
|
||||
|
||||
// 字段类型转换
|
||||
protected $type = [
|
||||
'create_time' => 'integer',
|
||||
'update_time' => 'integer',
|
||||
];
|
||||
|
||||
|
||||
public function getprofitAmountAttr($value): ?float
|
||||
{
|
||||
return is_null($value) ? null : (float)$value;
|
||||
}
|
||||
|
||||
public function adminGroup(): \think\model\relation\BelongsTo
|
||||
{
|
||||
return $this->belongsTo(\app\admin\model\AdminGroup::class, 'admin_group_id', 'id');
|
||||
}
|
||||
|
||||
public function admin(): \think\model\relation\BelongsTo
|
||||
{
|
||||
return $this->belongsTo(\app\admin\model\Admin::class, 'admin_id', 'id');
|
||||
}
|
||||
}
|
||||
39
app/common/model/GameUser.php
Normal file
39
app/common/model/GameUser.php
Normal file
@@ -0,0 +1,39 @@
|
||||
<?php
|
||||
|
||||
namespace app\common\model;
|
||||
|
||||
use support\think\Model;
|
||||
|
||||
/**
|
||||
* GameUser
|
||||
*/
|
||||
class GameUser extends Model
|
||||
{
|
||||
// 表名
|
||||
protected $name = 'game_user';
|
||||
|
||||
// 自动写入时间戳字段
|
||||
protected $autoWriteTimestamp = true;
|
||||
|
||||
// 字段类型转换
|
||||
protected $type = [
|
||||
'create_time' => 'integer',
|
||||
'update_time' => 'integer',
|
||||
];
|
||||
|
||||
|
||||
public function getcoinAttr($value): ?float
|
||||
{
|
||||
return is_null($value) ? null : (float)$value;
|
||||
}
|
||||
|
||||
public function gameChannel(): \think\model\relation\BelongsTo
|
||||
{
|
||||
return $this->belongsTo(\app\common\model\GameChannel::class, 'game_channel_id', 'id');
|
||||
}
|
||||
|
||||
public function admin(): \think\model\relation\BelongsTo
|
||||
{
|
||||
return $this->belongsTo(\app\admin\model\Admin::class, 'admin_id', 'id');
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,7 @@ namespace app\common\validate;
|
||||
|
||||
use think\Validate;
|
||||
|
||||
class MallWalletRecord extends Validate
|
||||
class GameChannel extends Validate
|
||||
{
|
||||
protected $failException = true;
|
||||
|
||||
@@ -4,7 +4,7 @@ namespace app\common\validate;
|
||||
|
||||
use think\Validate;
|
||||
|
||||
class MallItem extends Validate
|
||||
class GameUser extends Validate
|
||||
{
|
||||
protected $failException = true;
|
||||
|
||||
18
web/src/lang/backend/en/game/channel.ts
Normal file
18
web/src/lang/backend/en/game/channel.ts
Normal file
@@ -0,0 +1,18 @@
|
||||
export default {
|
||||
id: 'id',
|
||||
code: 'code',
|
||||
name: 'name',
|
||||
user_count: 'user_count',
|
||||
profit_amount: 'profit_amount',
|
||||
status: 'status',
|
||||
'status 0': 'status 0',
|
||||
'status 1': 'status 1',
|
||||
remark: 'remark',
|
||||
admin_group_id: 'admin_group_id',
|
||||
admingroup__name: 'name',
|
||||
admin_id: 'admin_id',
|
||||
admin__username: 'username',
|
||||
create_time: 'create_time',
|
||||
update_time: 'update_time',
|
||||
'quick Search Fields': 'id,code,name',
|
||||
}
|
||||
19
web/src/lang/backend/en/game/user.ts
Normal file
19
web/src/lang/backend/en/game/user.ts
Normal file
@@ -0,0 +1,19 @@
|
||||
export default {
|
||||
id: 'id',
|
||||
username: 'username',
|
||||
password: 'password',
|
||||
uuid: 'uuid',
|
||||
phone: 'phone',
|
||||
remark: 'remark',
|
||||
coin: 'coin',
|
||||
status: 'status',
|
||||
'status 0': 'status 0',
|
||||
'status 1': 'status 1',
|
||||
game_channel_id: 'game_channel_id',
|
||||
gamechannel__name: 'name',
|
||||
admin_id: 'admin_id',
|
||||
admin__username: 'username',
|
||||
create_time: 'create_time',
|
||||
update_time: 'update_time',
|
||||
'quick Search Fields': 'id,username,phone',
|
||||
}
|
||||
18
web/src/lang/backend/zh-cn/game/channel.ts
Normal file
18
web/src/lang/backend/zh-cn/game/channel.ts
Normal file
@@ -0,0 +1,18 @@
|
||||
export default {
|
||||
id: 'ID',
|
||||
code: '渠道标识',
|
||||
name: '渠道名',
|
||||
user_count: '用户数',
|
||||
profit_amount: '利润',
|
||||
status: '状态',
|
||||
'status 0': '禁用',
|
||||
'status 1': '启用',
|
||||
remark: '备注',
|
||||
admin_group_id: '管理角色组',
|
||||
admingroup__name: '组名',
|
||||
admin_id: '管理员',
|
||||
admin__username: '用户名',
|
||||
create_time: '创建时间',
|
||||
update_time: '修改时间',
|
||||
'quick Search Fields': 'ID、渠道标识、渠道名',
|
||||
}
|
||||
19
web/src/lang/backend/zh-cn/game/user.ts
Normal file
19
web/src/lang/backend/zh-cn/game/user.ts
Normal file
@@ -0,0 +1,19 @@
|
||||
export default {
|
||||
id: 'ID',
|
||||
username: '用户名',
|
||||
password: '密码',
|
||||
uuid: '用户唯一标识',
|
||||
phone: '手机号',
|
||||
remark: '备注',
|
||||
coin: '平台币',
|
||||
status: '状态',
|
||||
'status 0': '禁用',
|
||||
'status 1': '启用',
|
||||
game_channel_id: '所属渠道',
|
||||
gamechannel__name: '渠道名',
|
||||
admin_id: '所属管理员',
|
||||
admin__username: '用户名',
|
||||
create_time: '创建时间',
|
||||
update_time: '修改时间',
|
||||
'quick Search Fields': 'ID、用户名、手机号',
|
||||
}
|
||||
140
web/src/views/backend/game/channel/index.vue
Normal file
140
web/src/views/backend/game/channel/index.vue
Normal file
@@ -0,0 +1,140 @@
|
||||
<template>
|
||||
<div class="default-main ba-table-box">
|
||||
<el-alert class="ba-table-alert" v-if="baTable.table.remark" :title="baTable.table.remark" type="info" show-icon />
|
||||
|
||||
<!-- 表格顶部菜单 -->
|
||||
<!-- 自定义按钮请使用插槽,甚至公共搜索也可以使用具名插槽渲染,参见文档 -->
|
||||
<TableHeader
|
||||
:buttons="['refresh', 'add', 'edit', 'delete', 'comSearch', 'quickSearch', 'columnDisplay']"
|
||||
:quick-search-placeholder="t('Quick search placeholder', { fields: t('game.channel.quick Search Fields') })"
|
||||
></TableHeader>
|
||||
|
||||
<!-- 表格 -->
|
||||
<!-- 表格列有多种自定义渲染方式,比如自定义组件、具名插槽等,参见文档 -->
|
||||
<!-- 要使用 el-table 组件原有的属性,直接加在 Table 标签上即可 -->
|
||||
<Table ref="tableRef"></Table>
|
||||
|
||||
<!-- 表单 -->
|
||||
<PopupForm />
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { onMounted, provide, useTemplateRef } from 'vue'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import PopupForm from './popupForm.vue'
|
||||
import { baTableApi } from '/@/api/common'
|
||||
import { defaultOptButtons } from '/@/components/table'
|
||||
import TableHeader from '/@/components/table/header/index.vue'
|
||||
import Table from '/@/components/table/index.vue'
|
||||
import baTableClass from '/@/utils/baTable'
|
||||
|
||||
defineOptions({
|
||||
name: 'game/channel',
|
||||
})
|
||||
|
||||
const { t } = useI18n()
|
||||
const tableRef = useTemplateRef('tableRef')
|
||||
const optButtons: OptButton[] = defaultOptButtons(['edit', 'delete'])
|
||||
|
||||
/**
|
||||
* baTable 内包含了表格的所有数据且数据具备响应性,然后通过 provide 注入给了后代组件
|
||||
*/
|
||||
const baTable = new baTableClass(
|
||||
new baTableApi('/admin/game.Channel/'),
|
||||
{
|
||||
pk: 'id',
|
||||
column: [
|
||||
{ type: 'selection', align: 'center', operator: false },
|
||||
{ label: t('game.channel.id'), prop: 'id', align: 'center', width: 70, operator: 'RANGE', sortable: 'custom' },
|
||||
{
|
||||
label: t('game.channel.code'),
|
||||
prop: 'code',
|
||||
align: 'center',
|
||||
operatorPlaceholder: t('Fuzzy query'),
|
||||
sortable: false,
|
||||
operator: 'LIKE',
|
||||
},
|
||||
{
|
||||
label: t('game.channel.name'),
|
||||
prop: 'name',
|
||||
align: 'center',
|
||||
operatorPlaceholder: t('Fuzzy query'),
|
||||
sortable: false,
|
||||
operator: 'LIKE',
|
||||
},
|
||||
{ label: t('game.channel.user_count'), prop: 'user_count', align: 'center', sortable: false, operator: 'RANGE' },
|
||||
{ label: t('game.channel.profit_amount'), prop: 'profit_amount', align: 'center', sortable: false, operator: 'RANGE' },
|
||||
{
|
||||
label: t('game.channel.status'),
|
||||
prop: 'status',
|
||||
align: 'center',
|
||||
operator: 'eq',
|
||||
sortable: false,
|
||||
render: 'switch',
|
||||
replaceValue: { '0': t('game.channel.status 0'), '1': t('game.channel.status 1') },
|
||||
},
|
||||
{
|
||||
label: t('game.channel.admingroup__name'),
|
||||
prop: 'adminGroup.name',
|
||||
align: 'center',
|
||||
minWidth: 110,
|
||||
operatorPlaceholder: t('Fuzzy query'),
|
||||
render: 'tags',
|
||||
operator: 'LIKE',
|
||||
comSearchRender: 'string',
|
||||
},
|
||||
{
|
||||
label: t('game.channel.admin__username'),
|
||||
prop: 'admin.username',
|
||||
align: 'center',
|
||||
minWidth: 90,
|
||||
operatorPlaceholder: t('Fuzzy query'),
|
||||
render: 'tags',
|
||||
operator: 'LIKE',
|
||||
comSearchRender: 'string',
|
||||
},
|
||||
{
|
||||
label: t('game.channel.create_time'),
|
||||
prop: 'create_time',
|
||||
align: 'center',
|
||||
render: 'datetime',
|
||||
operator: 'RANGE',
|
||||
comSearchRender: 'datetime',
|
||||
sortable: 'custom',
|
||||
width: 160,
|
||||
timeFormat: 'yyyy-mm-dd hh:MM:ss',
|
||||
},
|
||||
{
|
||||
label: t('game.channel.update_time'),
|
||||
prop: 'update_time',
|
||||
align: 'center',
|
||||
render: 'datetime',
|
||||
operator: 'RANGE',
|
||||
comSearchRender: 'datetime',
|
||||
sortable: 'custom',
|
||||
width: 160,
|
||||
timeFormat: 'yyyy-mm-dd hh:MM:ss',
|
||||
},
|
||||
{ label: t('Operate'), align: 'center', width: 80, render: 'buttons', buttons: optButtons, operator: false, fixed: 'right' },
|
||||
],
|
||||
dblClickNotEditColumn: [undefined, 'status'],
|
||||
},
|
||||
{
|
||||
defaultItems: { status: '1' },
|
||||
}
|
||||
)
|
||||
|
||||
provide('baTable', baTable)
|
||||
|
||||
onMounted(() => {
|
||||
baTable.table.ref = tableRef.value
|
||||
baTable.mount()
|
||||
baTable.getData()?.then(() => {
|
||||
baTable.initSort()
|
||||
baTable.dragSort()
|
||||
})
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss"></style>
|
||||
111
web/src/views/backend/game/channel/popupForm.vue
Normal file
111
web/src/views/backend/game/channel/popupForm.vue
Normal file
@@ -0,0 +1,111 @@
|
||||
<template>
|
||||
<!-- 对话框表单 -->
|
||||
<!-- 建议使用 Prettier 格式化代码 -->
|
||||
<!-- el-form 内可以混用 el-form-item、FormItem、ba-input 等输入组件 -->
|
||||
<el-dialog
|
||||
class="ba-operate-dialog"
|
||||
:close-on-click-modal="false"
|
||||
:model-value="['Add', 'Edit'].includes(baTable.form.operate!)"
|
||||
@close="baTable.toggleForm"
|
||||
>
|
||||
<template #header>
|
||||
<div class="title" v-drag="['.ba-operate-dialog', '.el-dialog__header']" v-zoom="'.ba-operate-dialog'">
|
||||
{{ baTable.form.operate ? t(baTable.form.operate) : '' }}
|
||||
</div>
|
||||
</template>
|
||||
<el-scrollbar v-loading="baTable.form.loading" class="ba-table-form-scrollbar">
|
||||
<div
|
||||
class="ba-operate-form"
|
||||
:class="'ba-' + baTable.form.operate + '-form'"
|
||||
:style="config.layout.shrink ? '' : 'width: calc(100% - ' + baTable.form.labelWidth! / 2 + 'px)'"
|
||||
>
|
||||
<el-form
|
||||
v-if="!baTable.form.loading"
|
||||
ref="formRef"
|
||||
@submit.prevent=""
|
||||
@keyup.enter="baTable.onSubmit(formRef)"
|
||||
:model="baTable.form.items"
|
||||
:label-position="config.layout.shrink ? 'top' : 'right'"
|
||||
:label-width="baTable.form.labelWidth + 'px'"
|
||||
:rules="rules"
|
||||
>
|
||||
<FormItem
|
||||
:label="t('game.channel.code')"
|
||||
type="string"
|
||||
v-model="baTable.form.items!.code"
|
||||
prop="code"
|
||||
:placeholder="t('Please input field', { field: t('game.channel.code') })"
|
||||
/>
|
||||
<FormItem
|
||||
:label="t('game.channel.name')"
|
||||
type="string"
|
||||
v-model="baTable.form.items!.name"
|
||||
prop="name"
|
||||
:placeholder="t('Please input field', { field: t('game.channel.name') })"
|
||||
/>
|
||||
<FormItem
|
||||
:label="t('game.channel.status')"
|
||||
type="switch"
|
||||
v-model="baTable.form.items!.status"
|
||||
prop="status"
|
||||
:input-attr="{ content: { '0': t('game.channel.status 0'), '1': t('game.channel.status 1') } }"
|
||||
/>
|
||||
<FormItem
|
||||
:label="t('game.channel.remark')"
|
||||
type="textarea"
|
||||
v-model="baTable.form.items!.remark"
|
||||
prop="remark"
|
||||
:input-attr="{ rows: 3 }"
|
||||
@keyup.enter.stop=""
|
||||
@keyup.ctrl.enter="baTable.onSubmit(formRef)"
|
||||
:placeholder="t('Please input field', { field: t('game.channel.remark') })"
|
||||
/>
|
||||
<FormItem
|
||||
:label="t('game.channel.admin_id')"
|
||||
type="remoteSelect"
|
||||
v-model="baTable.form.items!.admin_id"
|
||||
prop="admin_id"
|
||||
:input-attr="{ pk: 'admin.id', field: 'username', remoteUrl: '/admin/auth.Admin/index', params: { top_group: '1' } }"
|
||||
:placeholder="t('Please select field', { field: t('game.channel.admin_id') })"
|
||||
/>
|
||||
</el-form>
|
||||
</div>
|
||||
</el-scrollbar>
|
||||
<template #footer>
|
||||
<div :style="'width: calc(100% - ' + baTable.form.labelWidth! / 1.8 + 'px)'">
|
||||
<el-button @click="baTable.toggleForm()">{{ t('Cancel') }}</el-button>
|
||||
<el-button v-blur :loading="baTable.form.submitLoading" @click="baTable.onSubmit(formRef)" type="primary">
|
||||
{{ baTable.form.operateIds && baTable.form.operateIds.length > 1 ? t('Save and edit next item') : t('Save') }}
|
||||
</el-button>
|
||||
</div>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import type { FormItemRule } from 'element-plus'
|
||||
import { inject, reactive, useTemplateRef } from 'vue'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import FormItem from '/@/components/formItem/index.vue'
|
||||
import { useConfig } from '/@/stores/config'
|
||||
import type baTableClass from '/@/utils/baTable'
|
||||
import { buildValidatorData } from '/@/utils/validate'
|
||||
|
||||
const config = useConfig()
|
||||
const formRef = useTemplateRef('formRef')
|
||||
const baTable = inject('baTable') as baTableClass
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
const rules: Partial<Record<string, FormItemRule[]>> = reactive({
|
||||
code: [buildValidatorData({ name: 'required', title: t('game.channel.code') })],
|
||||
name: [buildValidatorData({ name: 'required', title: t('game.channel.name') })],
|
||||
user_count: [buildValidatorData({ name: 'integer', title: t('game.channel.user_count') })],
|
||||
profit_amount: [buildValidatorData({ name: 'float', title: t('game.channel.profit_amount') })],
|
||||
admin_id: [buildValidatorData({ name: 'required', title: t('game.channel.admin_id') })],
|
||||
create_time: [buildValidatorData({ name: 'date', title: t('game.channel.create_time') })],
|
||||
update_time: [buildValidatorData({ name: 'date', title: t('game.channel.update_time') })],
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss"></style>
|
||||
157
web/src/views/backend/game/user/index.vue
Normal file
157
web/src/views/backend/game/user/index.vue
Normal file
@@ -0,0 +1,157 @@
|
||||
<template>
|
||||
<div class="default-main ba-table-box">
|
||||
<el-alert class="ba-table-alert" v-if="baTable.table.remark" :title="baTable.table.remark" type="info" show-icon />
|
||||
|
||||
<!-- 表格顶部菜单 -->
|
||||
<!-- 自定义按钮请使用插槽,甚至公共搜索也可以使用具名插槽渲染,参见文档 -->
|
||||
<TableHeader
|
||||
:buttons="['refresh', 'add', 'edit', 'delete', 'comSearch', 'quickSearch', 'columnDisplay']"
|
||||
:quick-search-placeholder="t('Quick search placeholder', { fields: t('game.user.quick Search Fields') })"
|
||||
></TableHeader>
|
||||
|
||||
<!-- 表格 -->
|
||||
<!-- 表格列有多种自定义渲染方式,比如自定义组件、具名插槽等,参见文档 -->
|
||||
<!-- 要使用 el-table 组件原有的属性,直接加在 Table 标签上即可 -->
|
||||
<Table ref="tableRef"></Table>
|
||||
|
||||
<!-- 表单 -->
|
||||
<PopupForm />
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { onMounted, provide, useTemplateRef } from 'vue'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import PopupForm from './popupForm.vue'
|
||||
import { baTableApi } from '/@/api/common'
|
||||
import { defaultOptButtons } from '/@/components/table'
|
||||
import TableHeader from '/@/components/table/header/index.vue'
|
||||
import Table from '/@/components/table/index.vue'
|
||||
import baTableClass from '/@/utils/baTable'
|
||||
|
||||
defineOptions({
|
||||
name: 'game/user',
|
||||
})
|
||||
|
||||
const { t } = useI18n()
|
||||
const tableRef = useTemplateRef('tableRef')
|
||||
const optButtons: OptButton[] = defaultOptButtons(['edit', 'delete'])
|
||||
|
||||
/**
|
||||
* baTable 内包含了表格的所有数据且数据具备响应性,然后通过 provide 注入给了后代组件
|
||||
*/
|
||||
const baTable = new baTableClass(
|
||||
new baTableApi('/admin/game.User/'),
|
||||
{
|
||||
pk: 'id',
|
||||
column: [
|
||||
{ type: 'selection', align: 'center', operator: false },
|
||||
{ label: t('game.user.id'), prop: 'id', align: 'center', width: 70, operator: 'RANGE', sortable: 'custom' },
|
||||
{
|
||||
label: t('game.user.username'),
|
||||
prop: 'username',
|
||||
align: 'center',
|
||||
operatorPlaceholder: t('Fuzzy query'),
|
||||
sortable: false,
|
||||
operator: 'LIKE',
|
||||
},
|
||||
{
|
||||
label: t('game.user.uuid'),
|
||||
prop: 'uuid',
|
||||
align: 'center',
|
||||
showOverflowTooltip: true,
|
||||
operatorPlaceholder: t('Fuzzy query'),
|
||||
sortable: false,
|
||||
operator: 'LIKE',
|
||||
},
|
||||
{ label: t('game.user.phone'), prop: 'phone', align: 'center', operatorPlaceholder: t('Fuzzy query'), sortable: false, operator: 'LIKE' },
|
||||
{ label: t('game.user.coin'), prop: 'coin', align: 'center', sortable: false, operator: 'RANGE' },
|
||||
{
|
||||
label: t('game.user.status'),
|
||||
prop: 'status',
|
||||
align: 'center',
|
||||
operator: 'eq',
|
||||
sortable: false,
|
||||
render: 'switch',
|
||||
replaceValue: { '0': t('game.user.status 0'), '1': t('game.user.status 1') },
|
||||
},
|
||||
{
|
||||
label: t('game.user.gamechannel__name'),
|
||||
prop: 'gameChannel.name',
|
||||
align: 'center',
|
||||
minWidth: 100,
|
||||
operatorPlaceholder: t('Fuzzy query'),
|
||||
render: 'tags',
|
||||
operator: 'LIKE',
|
||||
comSearchRender: 'string',
|
||||
},
|
||||
{
|
||||
label: t('game.user.admin__username'),
|
||||
prop: 'admin.username',
|
||||
align: 'center',
|
||||
minWidth: 90,
|
||||
effect: 'plain',
|
||||
operatorPlaceholder: t('Fuzzy query'),
|
||||
render: 'tags',
|
||||
operator: 'LIKE',
|
||||
comSearchRender: 'string',
|
||||
//修改tag颜色
|
||||
customRenderAttr: {
|
||||
tag: () => ({
|
||||
color: '#e8f3ff',
|
||||
style: { color: '#1677ff', borderColor: '#91caff' },
|
||||
}),
|
||||
},
|
||||
},
|
||||
{
|
||||
label: t('game.user.remark'),
|
||||
prop: 'remark',
|
||||
align: 'center',
|
||||
minWidth: 100,
|
||||
showOverflowTooltip: true,
|
||||
operatorPlaceholder: t('Fuzzy query'),
|
||||
},
|
||||
{
|
||||
label: t('game.user.create_time'),
|
||||
prop: 'create_time',
|
||||
align: 'center',
|
||||
render: 'datetime',
|
||||
operator: 'RANGE',
|
||||
comSearchRender: 'datetime',
|
||||
sortable: 'custom',
|
||||
width: 160,
|
||||
timeFormat: 'yyyy-mm-dd hh:MM:ss',
|
||||
},
|
||||
{
|
||||
label: t('game.user.update_time'),
|
||||
prop: 'update_time',
|
||||
align: 'center',
|
||||
render: 'datetime',
|
||||
operator: 'RANGE',
|
||||
comSearchRender: 'datetime',
|
||||
sortable: 'custom',
|
||||
width: 160,
|
||||
timeFormat: 'yyyy-mm-dd hh:MM:ss',
|
||||
},
|
||||
{ label: t('Operate'), align: 'center', width: 80, render: 'buttons', buttons: optButtons, operator: false, fixed: 'right' },
|
||||
],
|
||||
dblClickNotEditColumn: [undefined, 'status'],
|
||||
},
|
||||
{
|
||||
defaultItems: { status: '1' },
|
||||
}
|
||||
)
|
||||
|
||||
provide('baTable', baTable)
|
||||
|
||||
onMounted(() => {
|
||||
baTable.table.ref = tableRef.value
|
||||
baTable.mount()
|
||||
baTable.getData()?.then(() => {
|
||||
baTable.initSort()
|
||||
baTable.dragSort()
|
||||
})
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss"></style>
|
||||
213
web/src/views/backend/game/user/popupForm.vue
Normal file
213
web/src/views/backend/game/user/popupForm.vue
Normal file
@@ -0,0 +1,213 @@
|
||||
<template>
|
||||
<!-- 对话框表单 -->
|
||||
<!-- 建议使用 Prettier 格式化代码 -->
|
||||
<!-- el-form 内可以混用 el-form-item、FormItem、ba-input 等输入组件 -->
|
||||
<el-dialog
|
||||
class="ba-operate-dialog"
|
||||
:close-on-click-modal="false"
|
||||
:model-value="['Add', 'Edit'].includes(baTable.form.operate!)"
|
||||
@close="baTable.toggleForm"
|
||||
>
|
||||
<template #header>
|
||||
<div class="title" v-drag="['.ba-operate-dialog', '.el-dialog__header']" v-zoom="'.ba-operate-dialog'">
|
||||
{{ baTable.form.operate ? t(baTable.form.operate) : '' }}
|
||||
</div>
|
||||
</template>
|
||||
<el-scrollbar v-loading="baTable.form.loading" class="ba-table-form-scrollbar">
|
||||
<div
|
||||
class="ba-operate-form"
|
||||
:class="'ba-' + baTable.form.operate + '-form'"
|
||||
:style="config.layout.shrink ? '' : 'width: calc(100% - ' + baTable.form.labelWidth! / 2 + 'px)'"
|
||||
>
|
||||
<el-form
|
||||
v-if="!baTable.form.loading"
|
||||
ref="formRef"
|
||||
@submit.prevent=""
|
||||
@keyup.enter="baTable.onSubmit(formRef)"
|
||||
:model="baTable.form.items"
|
||||
:label-position="config.layout.shrink ? 'top' : 'right'"
|
||||
:label-width="baTable.form.labelWidth + 'px'"
|
||||
:rules="rules"
|
||||
>
|
||||
<FormItem
|
||||
:label="t('game.user.username')"
|
||||
type="string"
|
||||
v-model="baTable.form.items!.username"
|
||||
prop="username"
|
||||
:placeholder="t('Please input field', { field: t('game.user.username') })"
|
||||
/>
|
||||
<FormItem
|
||||
:label="t('game.user.password')"
|
||||
type="password"
|
||||
v-model="baTable.form.items!.password"
|
||||
prop="password"
|
||||
:placeholder="t('Please input field', { field: t('game.user.password') })"
|
||||
/>
|
||||
<FormItem
|
||||
:label="t('game.user.phone')"
|
||||
type="string"
|
||||
v-model="baTable.form.items!.phone"
|
||||
prop="phone"
|
||||
:placeholder="t('Please input field', { field: t('game.user.phone') })"
|
||||
/>
|
||||
<FormItem
|
||||
:label="t('game.user.remark')"
|
||||
type="textarea"
|
||||
v-model="baTable.form.items!.remark"
|
||||
prop="remark"
|
||||
:input-attr="{ rows: 3 }"
|
||||
@keyup.enter.stop=""
|
||||
@keyup.ctrl.enter="baTable.onSubmit(formRef)"
|
||||
:placeholder="t('Please input field', { field: t('game.user.remark') })"
|
||||
/>
|
||||
<FormItem
|
||||
:label="t('game.user.coin')"
|
||||
type="number"
|
||||
v-model="baTable.form.items!.coin"
|
||||
prop="coin"
|
||||
:input-attr="{ step: 1 }"
|
||||
:placeholder="t('Please input field', { field: t('game.user.coin') })"
|
||||
/>
|
||||
<FormItem
|
||||
:label="t('game.user.status')"
|
||||
type="switch"
|
||||
v-model="baTable.form.items!.status"
|
||||
prop="status"
|
||||
:input-attr="{ content: { '0': t('game.user.status 0'), '1': t('game.user.status 1') } }"
|
||||
/>
|
||||
<el-form-item :label="t('game.user.game_channel_id')" prop="admin_id">
|
||||
<el-tree-select
|
||||
v-model="baTable.form.items!.admin_id"
|
||||
class="w100"
|
||||
clearable
|
||||
filterable
|
||||
:data="channelAdminTree"
|
||||
:props="treeProps"
|
||||
:render-after-expand="false"
|
||||
:placeholder="t('Please select field', { field: t('game.user.admin_id') })"
|
||||
@change="onAdminTreeChange"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
</div>
|
||||
</el-scrollbar>
|
||||
<template #footer>
|
||||
<div :style="'width: calc(100% - ' + baTable.form.labelWidth! / 1.8 + 'px)'">
|
||||
<el-button @click="baTable.toggleForm()">{{ t('Cancel') }}</el-button>
|
||||
<el-button v-blur :loading="baTable.form.submitLoading" @click="baTable.onSubmit(formRef)" type="primary">
|
||||
{{ baTable.form.operateIds && baTable.form.operateIds.length > 1 ? t('Save and edit next item') : t('Save') }}
|
||||
</el-button>
|
||||
</div>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import type { FormItemRule } from 'element-plus'
|
||||
import { inject, onMounted, reactive, ref, useTemplateRef, watch } from 'vue'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import FormItem from '/@/components/formItem/index.vue'
|
||||
import { useConfig } from '/@/stores/config'
|
||||
import type baTableClass from '/@/utils/baTable'
|
||||
import { buildValidatorData, regularPassword } from '/@/utils/validate'
|
||||
import createAxios from '/@/utils/axios'
|
||||
|
||||
const config = useConfig()
|
||||
const formRef = useTemplateRef('formRef')
|
||||
const baTable = inject('baTable') as baTableClass
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
type TreeNode = {
|
||||
value: string
|
||||
label: string
|
||||
disabled?: boolean
|
||||
children?: TreeNode[]
|
||||
channel_id?: number
|
||||
is_leaf?: boolean
|
||||
}
|
||||
|
||||
const channelAdminTree = ref<TreeNode[]>([])
|
||||
const adminIdToChannelId = ref<Record<string, number>>({})
|
||||
|
||||
const treeProps = {
|
||||
value: 'value',
|
||||
label: 'label',
|
||||
children: 'children',
|
||||
disabled: 'disabled',
|
||||
}
|
||||
|
||||
const loadChannelAdminTree = async () => {
|
||||
const res = await createAxios({
|
||||
url: '/admin/game.Channel/adminTree',
|
||||
method: 'get',
|
||||
})
|
||||
const list = (res.data?.list ?? []) as TreeNode[]
|
||||
channelAdminTree.value = list
|
||||
|
||||
const map: Record<string, number> = {}
|
||||
const walk = (nodes: TreeNode[]) => {
|
||||
for (const n of nodes) {
|
||||
if (n.children && n.children.length) {
|
||||
walk(n.children)
|
||||
} else if (n.is_leaf && n.channel_id !== undefined) {
|
||||
map[n.value] = n.channel_id
|
||||
}
|
||||
}
|
||||
}
|
||||
walk(list)
|
||||
adminIdToChannelId.value = map
|
||||
}
|
||||
|
||||
const onAdminTreeChange = (val: string | number | null) => {
|
||||
if (val === null || val === undefined || val === '') {
|
||||
return
|
||||
}
|
||||
const key = typeof val === 'number' ? String(val) : val
|
||||
const channelId = adminIdToChannelId.value[key]
|
||||
if (channelId !== undefined) {
|
||||
baTable.form.items!.game_channel_id = channelId
|
||||
}
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
loadChannelAdminTree()
|
||||
})
|
||||
|
||||
watch(
|
||||
() => baTable.form.items?.admin_id,
|
||||
(val) => {
|
||||
if (val === undefined || val === null || val === '') return
|
||||
onAdminTreeChange(val as any)
|
||||
}
|
||||
)
|
||||
|
||||
const validatorGameUserPassword = (rule: any, val: string, callback: (error?: Error) => void) => {
|
||||
const operate = baTable.form.operate
|
||||
const v = typeof val === 'string' ? val.trim() : ''
|
||||
|
||||
// 新增:必填
|
||||
if (operate === 'Add') {
|
||||
if (!v) return callback(new Error(t('Please input field', { field: t('game.user.password') })))
|
||||
if (!regularPassword(v)) return callback(new Error(t('validate.Please enter the correct password')))
|
||||
return callback()
|
||||
}
|
||||
|
||||
// 编辑:可空;非空则校验格式
|
||||
if (!v) return callback()
|
||||
if (!regularPassword(v)) return callback(new Error(t('validate.Please enter the correct password')))
|
||||
return callback()
|
||||
}
|
||||
|
||||
const rules: Partial<Record<string, FormItemRule[]>> = reactive({
|
||||
username: [buildValidatorData({ name: 'required', title: t('game.user.username') })],
|
||||
password: [{ validator: validatorGameUserPassword, trigger: 'blur' }],
|
||||
phone: [buildValidatorData({ name: 'required', title: t('game.user.phone') })],
|
||||
coin: [buildValidatorData({ name: 'number', title: t('game.user.coin') })],
|
||||
admin_id: [buildValidatorData({ name: 'required', title: t('game.user.admin_id') })],
|
||||
create_time: [buildValidatorData({ name: 'date', title: t('game.user.create_time') })],
|
||||
update_time: [buildValidatorData({ name: 'date', title: t('game.user.update_time') })],
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss"></style>
|
||||
Reference in New Issue
Block a user