- Added mobile-specific styles to the HallWalletStrip component for better usability on smaller screens.
- Adjusted padding, font sizes, and spacing based on device type.
- Introduced a new hook `useIsMobile` to determine the device type.
feat: sort ticket items by provider code
- Updated the sorting logic in `sortTicketGroupItems` to include provider code for better organization of ticket items.
feat: display provider information in ticket order details
- Added a `providerLabel` function to format provider information.
- Updated `TicketOrderDetailScreen` and `TicketOrdersListScreen` to display provider name and code.
feat: enhance ticket item types with provider information
- Extended `TicketItemListRow` and `TicketItemDetailPayload` types to include optional provider code and name.
feat: add API for fetching bet providers
- Created a new API endpoint to retrieve bet providers.
- Defined types for bet provider data in `bet-provider.ts`.
chore: update player spacing constants
- Adjusted padding values in `player-spacing.ts` for improved layout consistency.
- Added custom deviceSizes configuration in next.config.ts to support common mobile and desktop breakpoints
- Added responsive sizes attribute to hall wallet strip background image for proper srcset generation
- Updated wallet screens to check both balance and profile for credit funding mode, ensuring consistent credit player detection
- Removed currency switcher from hall header and schedule timezone display from draw panel for cleaner UI
- Simplified ticket orders status filter to single-select mode with improved visual hierarchy
- Added sizes="100vw" attribute to entry and login background images for proper
- Introduced D4 play groups (big/small, position, combo, roll/straight, head/tail/odd/even, digit big/small) with tab-based filtering to improve betting grid usability
- Updated PlayerPanel header grid layout from percentage-based to auto/1fr/auto columns with increased gap for better responsiveness
- Removed "placed" status from ticket orders list filter options
- Added D4 group translations in English, Nepali, and Chinese
- Refactored play columns
- Updated HallDrawPanel to use responsive grid layout, switching from 3-column to single-column on mobile with appropriate dividers
- Refactored EntryGate to use useMemo for gateReady state instead of useLayoutEffect, improving initialization logic
- Reduced minimum height of hero sections from 320px to 200px on mobile (sm:320px) in login and entry screens
- Enhanced WinningResultDialog layout with flexbox structure and
- Updated the TicketOrderDetailScreen to utilize localized labels for timeline events, improving user experience across different languages.
- Added new timeline event translations in English, Nepali, and Chinese to support the updated display logic.
- Updated `getPublicCurrencies` and `getPlayerAuthCaptcha` functions to include `skipGlobalServerError` option, improving error handling for API requests.
- Refactored the NotFoundPage component to enhance mobile responsiveness and UI consistency, integrating `PlayerMobileViewport`.
- Improved the NetworkStatusBanner and OfflineBanner components by adding player banner height reference for better layout management.
- Updated Wallet components to utilize `PlayerMoneyDisplay` for consistent currency representation and added credit mode handling in various screens.
- Enhanced the WalletScreen and Transfer screens with loading panels and credit guard logic for better user experience during wallet operations.
- Added captcha validation to the player login screen, requiring users to input a captcha code for authentication.
- Implemented a new API call to fetch captcha images, improving security during login.
- Updated wallet display logic to ensure accurate representation of available and total balances based on player funding modes.
- Enhanced documentation in AGENTS.md to clarify changes in credit flow and login requirements.
- Improved the entry lifecycle management to prevent duplicate token requests and ensure smooth transitions.
- Updated the `resolvePostMessageTargetOrigin` function to return null when no allowed origins are present, enhancing security.
- Cached runtime origins to optimize performance and reduce unnecessary API calls.
- Added a new error message for frozen lottery wallets in the player notifications.
- Introduced a ref to manage entry lifecycle states, preventing duplicate entry attempts during loading and error handling.
- Updated entry handling to ensure proper state transitions and avoid flickering on success or failure pages.
- Enhanced token validation logic to streamline the entry process and improve user experience.
- Added username and password validation to the player login screen, improving user feedback for input errors.
- Updated the betting preview dialog to conditionally display rebate information based on the applied instant rebate status.
- Enhanced documentation in AGENTS.md to clarify credit flow and settlement processes.
- Modified .env.example to provide clearer instructions for multi-site deployment configurations.
- Updated .env.example to include optional player site code configuration.
- Modified error messages in hall-bet-errors for better clarity.
- Improved the betting grid logic to handle invalid draw IDs and reload draws when necessary.
- Adjusted wallet components to differentiate between credit and main wallet balances, including new translations for credit-related terms.
- Enhanced wallet logs to support credit activity tracking and improved UI for displaying credit information.
- Adjusted the draw results list to skip the first item in the display.
- Updated translations for "manually_processed" in English, Nepali, and Chinese to "Case closed" and its equivalents.
- Added `dompurify` for improved HTML sanitization in the play rules.
- Updated `PlayerNotificationBell` component to handle unread notifications and improve user interaction.
- Enhanced `usePendingWalletReconcile` hook to manage unread notifications and mark them as read.
- Added new translations for notification-related texts in English, Nepali, and Chinese to support multilingual users.
- Refactored ecosystem configuration to utilize .env for sensitive variables, improving security and flexibility.
- Replaced direct notification button implementation with a dedicated PlayerNotificationBell component for better code organization.
- Updated various screens to integrate the new notification component and adjusted prefetch settings for links to optimize performance.
- Added new translations for notifications and wallet logs to enhance user experience across multiple languages.