- Refactored ecosystem configuration to utilize .env for sensitive variables, improving security and flexibility. - Replaced direct notification button implementation with a dedicated PlayerNotificationBell component for better code organization. - Updated various screens to integrate the new notification component and adjusted prefetch settings for links to optimize performance. - Added new translations for notifications and wallet logs to enhance user experience across multiple languages.
233 lines
7.7 KiB
TypeScript
233 lines
7.7 KiB
TypeScript
"use client";
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import { Wallet } from "lucide-react";
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import Image from "next/image";
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import { useCallback, useEffect, useRef, useState } from "react";
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import { useTranslation } from "react-i18next";
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import { getWalletBalance, getWalletLogs } from "@/api/wallet";
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import { Button } from "@/components/ui/button";
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import { Skeleton } from "@/components/ui/skeleton";
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import { PlayerPanel } from "@/components/layout/player-panel";
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import {
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TransferInDialog,
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TransferOutDialog,
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} from "@/features/wallet/wallet-transfer-dialogs";
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import { WalletLogsBlock } from "@/features/wallet/wallet-logs-block";
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import { dispatchWalletLogsRefresh } from "@/hooks/use-pending-wallet-reconcile";
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import { useActivePlayerCurrency } from "@/hooks/use-active-player-currency";
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import { formatMinorAsCurrency } from "@/lib/money";
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import { PLAYER_CURRENCY_CHANGE_EVENT } from "@/lib/player-currency-preference";
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import { formatWalletClientError } from "@/lib/wallet-api-error";
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import type { WalletBalanceData } from "@/types/api/wallet-balance";
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import { getWalletLogsLastPage, type WalletLogsData } from "@/types/api/wallet-logs";
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const WALLET_LOGS_PAGE_SIZE = 10;
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export function WalletScreen() {
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const { activeCurrency: currency } = useActivePlayerCurrency();
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const { t } = useTranslation("player");
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const [balance, setBalance] = useState<WalletBalanceData | null>(null);
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const [logs, setLogs] = useState<WalletLogsData | null>(null);
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const [filter, setFilter] = useState("");
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const [loading, setLoading] = useState(true);
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const [logsLoading, setLogsLoading] = useState(false);
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const [loadingMore, setLoadingMore] = useState(false);
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const [error, setError] = useState<string | null>(null);
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const loadMoreRef = useRef<HTMLDivElement | null>(null);
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const fetchPassRef = useRef(true);
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const loadLogs = useCallback(async (targetPage = 1, append = false) => {
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const nextLogs = await getWalletLogs({
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page: targetPage,
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size: WALLET_LOGS_PAGE_SIZE,
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type: filter || undefined,
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currency,
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});
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setLogs((current) =>
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append && current
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? { ...nextLogs, items: [...current.items, ...nextLogs.items] }
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: nextLogs,
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);
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dispatchWalletLogsRefresh(nextLogs.pending_reconcile ?? []);
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return nextLogs;
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}, [currency, filter]);
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useEffect(() => {
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let cancelled = false;
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void (async () => {
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setError(null);
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if (fetchPassRef.current) {
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setLoading(true);
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fetchPassRef.current = false;
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} else {
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setLogsLoading(true);
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}
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try {
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const b = await getWalletBalance({ currency });
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if (cancelled) return;
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setBalance(b);
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const nextLogs = await loadLogs(1, false);
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if (cancelled) return;
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setLogs(nextLogs);
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} catch (e) {
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if (!cancelled) {
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setError(formatWalletClientError(e, t));
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}
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} finally {
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if (!cancelled) {
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setLoading(false);
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setLogsLoading(false);
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}
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}
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})();
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return () => {
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cancelled = true;
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};
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}, [currency, loadLogs, t]);
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const refreshAll = useCallback(async () => {
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setError(null);
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setLogsLoading(true);
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try {
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const b = await getWalletBalance({ currency });
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setBalance(b);
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await loadLogs(1, false);
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} catch (e) {
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setError(formatWalletClientError(e, t));
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} finally {
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setLogsLoading(false);
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setLoading(false);
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}
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}, [currency, loadLogs, t]);
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useEffect(() => {
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const onCurrencyChange = () => void refreshAll();
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window.addEventListener(PLAYER_CURRENCY_CHANGE_EVENT, onCurrencyChange);
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return () => window.removeEventListener(PLAYER_CURRENCY_CHANGE_EVENT, onCurrencyChange);
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}, [refreshAll]);
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const hasMore = logs ? logs.page < getWalletLogsLastPage(logs) : false;
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const loadMore = useCallback(() => {
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if (!logs || !hasMore || loadingMore) return;
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setError(null);
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setLoadingMore(true);
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void loadLogs(logs.page + 1, true)
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.catch((e) => {
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setError(formatWalletClientError(e, t));
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})
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.finally(() => {
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setLoadingMore(false);
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});
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}, [hasMore, loadLogs, loadingMore, logs, t]);
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useEffect(() => {
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const target = loadMoreRef.current;
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if (!target || loading || logsLoading || loadingMore || !hasMore) return;
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const observer = new IntersectionObserver(
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([entry]) => {
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if (entry?.isIntersecting) {
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loadMore();
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}
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},
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{ rootMargin: "160px" },
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);
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observer.observe(target);
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return () => observer.disconnect();
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}, [hasMore, loadMore, loading, loadingMore, logsLoading]);
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return (
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<PlayerPanel title={t("wallet.title")}>
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<div className="space-y-3">
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{error ? (
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<div className="rounded-xl border border-red-200 bg-red-50 px-3 py-3 text-sm text-red-700">
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<p>{error}</p>
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<Button
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type="button"
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className="mt-3 bg-[#e5002c] text-white hover:bg-[#d10028]"
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onClick={() => void refreshAll()}
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>
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{t("actions.retry")}
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</Button>
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</div>
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) : null}
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<section className="relative overflow-hidden rounded-xl bg-[#e5002c] px-3 py-4 text-white shadow-[0_10px_28px_rgba(229,0,44,0.25)]">
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<Image
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src="/entry/image5.png"
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alt=""
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fill
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className="pointer-events-none object-cover object-center"
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aria-hidden
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/>
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<div className="relative flex items-center gap-3">
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<div className="flex size-13 shrink-0 items-center justify-center rounded-full bg-white text-[#d81435] shadow-sm">
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<Wallet className="size-7" aria-hidden />
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</div>
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<div className="min-w-0 flex-1">
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<p className="text-sm font-semibold text-white/90">{t("wallet.balance")}</p>
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{loading ? (
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<Skeleton className="mt-2 h-8 w-44 rounded-md bg-white/25" />
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) : (
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<p className="mt-1 text-2xl font-black leading-none tabular-nums tracking-normal">
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{formatMinorAsCurrency(balance?.balance ?? 0, currency)}
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</p>
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)}
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<p className="mt-2 text-xs text-white/75">
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{t("wallet.available", {
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amount: formatMinorAsCurrency(balance?.available_balance ?? 0, currency),
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})}
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</p>
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</div>
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</div>
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</section>
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<div className="grid grid-cols-2 gap-3">
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<TransferInDialog
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idPrefix="wallet-"
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currency={currency}
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lotteryMinor={Number(balance?.balance ?? 0)}
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mainMinor={
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balance?.main_balance === null || balance?.main_balance === undefined
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? null
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: Number(balance.main_balance)
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}
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onSuccess={refreshAll}
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triggerVariant="hall"
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triggerLabel={t("wallet.transferIn", { defaultValue: "Transfer In" })}
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triggerClassName="h-14 rounded-2xl text-base font-black"
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/>
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<TransferOutDialog
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idPrefix="wallet-"
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currency={currency}
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availableMinor={Number(balance?.available_balance ?? 0)}
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onSuccess={refreshAll}
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triggerVariant="hall"
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triggerLabel={t("wallet.transferOut", { defaultValue: "Transfer Out" })}
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triggerClassName="h-14 rounded-2xl text-base font-black"
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/>
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</div>
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<WalletLogsBlock
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logs={logs}
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logsLoading={loading || logsLoading}
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loadingMore={loadingMore}
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hasMore={hasMore}
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onLoadMore={loadMore}
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loadMoreRef={loadMoreRef}
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filter={filter}
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onFilterChange={setFilter}
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currency={currency}
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/>
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</div>
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</PlayerPanel>
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);
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}
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