Files
lotteryFront/src/features/wallet/wallet-screen.tsx
kang 10bee1b857 refactor: update environment configuration and enhance notification handling
- Refactored ecosystem configuration to utilize .env for sensitive variables, improving security and flexibility.
- Replaced direct notification button implementation with a dedicated PlayerNotificationBell component for better code organization.
- Updated various screens to integrate the new notification component and adjusted prefetch settings for links to optimize performance.
- Added new translations for notifications and wallet logs to enhance user experience across multiple languages.
2026-06-01 09:29:02 +08:00

233 lines
7.7 KiB
TypeScript

"use client";
import { Wallet } from "lucide-react";
import Image from "next/image";
import { useCallback, useEffect, useRef, useState } from "react";
import { useTranslation } from "react-i18next";
import { getWalletBalance, getWalletLogs } from "@/api/wallet";
import { Button } from "@/components/ui/button";
import { Skeleton } from "@/components/ui/skeleton";
import { PlayerPanel } from "@/components/layout/player-panel";
import {
TransferInDialog,
TransferOutDialog,
} from "@/features/wallet/wallet-transfer-dialogs";
import { WalletLogsBlock } from "@/features/wallet/wallet-logs-block";
import { dispatchWalletLogsRefresh } from "@/hooks/use-pending-wallet-reconcile";
import { useActivePlayerCurrency } from "@/hooks/use-active-player-currency";
import { formatMinorAsCurrency } from "@/lib/money";
import { PLAYER_CURRENCY_CHANGE_EVENT } from "@/lib/player-currency-preference";
import { formatWalletClientError } from "@/lib/wallet-api-error";
import type { WalletBalanceData } from "@/types/api/wallet-balance";
import { getWalletLogsLastPage, type WalletLogsData } from "@/types/api/wallet-logs";
const WALLET_LOGS_PAGE_SIZE = 10;
export function WalletScreen() {
const { activeCurrency: currency } = useActivePlayerCurrency();
const { t } = useTranslation("player");
const [balance, setBalance] = useState<WalletBalanceData | null>(null);
const [logs, setLogs] = useState<WalletLogsData | null>(null);
const [filter, setFilter] = useState("");
const [loading, setLoading] = useState(true);
const [logsLoading, setLogsLoading] = useState(false);
const [loadingMore, setLoadingMore] = useState(false);
const [error, setError] = useState<string | null>(null);
const loadMoreRef = useRef<HTMLDivElement | null>(null);
const fetchPassRef = useRef(true);
const loadLogs = useCallback(async (targetPage = 1, append = false) => {
const nextLogs = await getWalletLogs({
page: targetPage,
size: WALLET_LOGS_PAGE_SIZE,
type: filter || undefined,
currency,
});
setLogs((current) =>
append && current
? { ...nextLogs, items: [...current.items, ...nextLogs.items] }
: nextLogs,
);
dispatchWalletLogsRefresh(nextLogs.pending_reconcile ?? []);
return nextLogs;
}, [currency, filter]);
useEffect(() => {
let cancelled = false;
void (async () => {
setError(null);
if (fetchPassRef.current) {
setLoading(true);
fetchPassRef.current = false;
} else {
setLogsLoading(true);
}
try {
const b = await getWalletBalance({ currency });
if (cancelled) return;
setBalance(b);
const nextLogs = await loadLogs(1, false);
if (cancelled) return;
setLogs(nextLogs);
} catch (e) {
if (!cancelled) {
setError(formatWalletClientError(e, t));
}
} finally {
if (!cancelled) {
setLoading(false);
setLogsLoading(false);
}
}
})();
return () => {
cancelled = true;
};
}, [currency, loadLogs, t]);
const refreshAll = useCallback(async () => {
setError(null);
setLogsLoading(true);
try {
const b = await getWalletBalance({ currency });
setBalance(b);
await loadLogs(1, false);
} catch (e) {
setError(formatWalletClientError(e, t));
} finally {
setLogsLoading(false);
setLoading(false);
}
}, [currency, loadLogs, t]);
useEffect(() => {
const onCurrencyChange = () => void refreshAll();
window.addEventListener(PLAYER_CURRENCY_CHANGE_EVENT, onCurrencyChange);
return () => window.removeEventListener(PLAYER_CURRENCY_CHANGE_EVENT, onCurrencyChange);
}, [refreshAll]);
const hasMore = logs ? logs.page < getWalletLogsLastPage(logs) : false;
const loadMore = useCallback(() => {
if (!logs || !hasMore || loadingMore) return;
setError(null);
setLoadingMore(true);
void loadLogs(logs.page + 1, true)
.catch((e) => {
setError(formatWalletClientError(e, t));
})
.finally(() => {
setLoadingMore(false);
});
}, [hasMore, loadLogs, loadingMore, logs, t]);
useEffect(() => {
const target = loadMoreRef.current;
if (!target || loading || logsLoading || loadingMore || !hasMore) return;
const observer = new IntersectionObserver(
([entry]) => {
if (entry?.isIntersecting) {
loadMore();
}
},
{ rootMargin: "160px" },
);
observer.observe(target);
return () => observer.disconnect();
}, [hasMore, loadMore, loading, loadingMore, logsLoading]);
return (
<PlayerPanel title={t("wallet.title")}>
<div className="space-y-3">
{error ? (
<div className="rounded-xl border border-red-200 bg-red-50 px-3 py-3 text-sm text-red-700">
<p>{error}</p>
<Button
type="button"
className="mt-3 bg-[#e5002c] text-white hover:bg-[#d10028]"
onClick={() => void refreshAll()}
>
{t("actions.retry")}
</Button>
</div>
) : null}
<section className="relative overflow-hidden rounded-xl bg-[#e5002c] px-3 py-4 text-white shadow-[0_10px_28px_rgba(229,0,44,0.25)]">
<Image
src="/entry/image5.png"
alt=""
fill
className="pointer-events-none object-cover object-center"
aria-hidden
/>
<div className="relative flex items-center gap-3">
<div className="flex size-13 shrink-0 items-center justify-center rounded-full bg-white text-[#d81435] shadow-sm">
<Wallet className="size-7" aria-hidden />
</div>
<div className="min-w-0 flex-1">
<p className="text-sm font-semibold text-white/90">{t("wallet.balance")}</p>
{loading ? (
<Skeleton className="mt-2 h-8 w-44 rounded-md bg-white/25" />
) : (
<p className="mt-1 text-2xl font-black leading-none tabular-nums tracking-normal">
{formatMinorAsCurrency(balance?.balance ?? 0, currency)}
</p>
)}
<p className="mt-2 text-xs text-white/75">
{t("wallet.available", {
amount: formatMinorAsCurrency(balance?.available_balance ?? 0, currency),
})}
</p>
</div>
</div>
</section>
<div className="grid grid-cols-2 gap-3">
<TransferInDialog
idPrefix="wallet-"
currency={currency}
lotteryMinor={Number(balance?.balance ?? 0)}
mainMinor={
balance?.main_balance === null || balance?.main_balance === undefined
? null
: Number(balance.main_balance)
}
onSuccess={refreshAll}
triggerVariant="hall"
triggerLabel={t("wallet.transferIn", { defaultValue: "Transfer In" })}
triggerClassName="h-14 rounded-2xl text-base font-black"
/>
<TransferOutDialog
idPrefix="wallet-"
currency={currency}
availableMinor={Number(balance?.available_balance ?? 0)}
onSuccess={refreshAll}
triggerVariant="hall"
triggerLabel={t("wallet.transferOut", { defaultValue: "Transfer Out" })}
triggerClassName="h-14 rounded-2xl text-base font-black"
/>
</div>
<WalletLogsBlock
logs={logs}
logsLoading={loading || logsLoading}
loadingMore={loadingMore}
hasMore={hasMore}
onLoadMore={loadMore}
loadMoreRef={loadMoreRef}
filter={filter}
onFilterChange={setFilter}
currency={currency}
/>
</div>
</PlayerPanel>
);
}