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- Added captcha validation to the player login screen, requiring users to input a captcha code for authentication. - Implemented a new API call to fetch captcha images, improving security during login. - Updated wallet display logic to ensure accurate representation of available and total balances based on player funding modes. - Enhanced documentation in AGENTS.md to clarify changes in credit flow and login requirements.
151 lines
4.8 KiB
TypeScript
151 lines
4.8 KiB
TypeScript
"use client";
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import { useCallback, useEffect, useRef, useState } from "react";
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import { useTranslation } from "react-i18next";
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import { getWalletBalance, getWalletLogs } from "@/api/wallet";
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import { Button } from "@/components/ui/button";
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import { PlayerPanel } from "@/components/layout/player-panel";
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import { WalletLogsBlock } from "@/features/wallet/wallet-logs-block";
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import { dispatchWalletLogsRefresh } from "@/hooks/use-pending-wallet-reconcile";
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import { useActivePlayerCurrency } from "@/hooks/use-active-player-currency";
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import { PLAYER_CURRENCY_CHANGE_EVENT } from "@/lib/player-currency-preference";
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import { isCreditFundingPlayer } from "@/lib/player-funding-mode";
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import { formatWalletClientError } from "@/lib/wallet-api-error";
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import { getWalletLogsLastPage, type WalletLogsData } from "@/types/api/wallet-logs";
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const WALLET_LOGS_PAGE_SIZE = 10;
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export function WalletLogsScreen() {
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const { activeCurrency: currency } = useActivePlayerCurrency();
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const { t } = useTranslation("player");
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const [logs, setLogs] = useState<WalletLogsData | null>(null);
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const [filter, setFilter] = useState("");
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const [loading, setLoading] = useState(true);
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const [logsLoading, setLogsLoading] = useState(false);
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const [loadingMore, setLoadingMore] = useState(false);
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const [error, setError] = useState<string | null>(null);
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const [creditMode, setCreditMode] = useState(false);
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const loadMoreRef = useRef<HTMLDivElement | null>(null);
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const fetchPassRef = useRef(true);
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const load = useCallback(async (targetPage = 1, append = false) => {
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setError(null);
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if (append) {
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setLoadingMore(true);
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} else if (fetchPassRef.current) {
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setLoading(true);
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fetchPassRef.current = false;
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} else {
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setLogsLoading(true);
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}
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try {
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const balance = await getWalletBalance({ currency });
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setCreditMode(isCreditFundingPlayer(balance));
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const nextLogs = await getWalletLogs({
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page: targetPage,
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size: WALLET_LOGS_PAGE_SIZE,
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type: filter || undefined,
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currency,
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});
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setLogs((current) =>
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append && current
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? { ...nextLogs, items: [...current.items, ...nextLogs.items] }
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: nextLogs,
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);
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dispatchWalletLogsRefresh(nextLogs.pending_reconcile ?? []);
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} catch (e) {
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setError(formatWalletClientError(e, t));
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if (!append) {
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setLogs(null);
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}
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} finally {
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setLoading(false);
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setLogsLoading(false);
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setLoadingMore(false);
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}
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}, [currency, filter, t]);
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useEffect(() => {
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queueMicrotask(() => {
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void load(1, false);
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});
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}, [currency, load]);
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useEffect(() => {
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const onCurrencyChange = () => void load(1, false);
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window.addEventListener(PLAYER_CURRENCY_CHANGE_EVENT, onCurrencyChange);
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return () => window.removeEventListener(PLAYER_CURRENCY_CHANGE_EVENT, onCurrencyChange);
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}, [load]);
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const hasMore = logs ? logs.page < getWalletLogsLastPage(logs) : false;
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const loadMore = useCallback(() => {
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if (!logs || !hasMore || loadingMore) return;
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void load(logs.page + 1, true);
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}, [hasMore, load, loadingMore, logs]);
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useEffect(() => {
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const target = loadMoreRef.current;
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if (!target || loading || logsLoading || loadingMore || !hasMore) return;
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const observer = new IntersectionObserver(
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([entry]) => {
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if (entry?.isIntersecting) {
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loadMore();
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}
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},
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{ rootMargin: "160px" },
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);
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observer.observe(target);
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return () => observer.disconnect();
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}, [hasMore, loadMore, loading, loadingMore, logsLoading]);
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return (
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<PlayerPanel
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title={
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creditMode
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? t("wallet.creditLogsTitle", { defaultValue: "信用流水" })
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: t("wallet.logsTitle")
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}
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backHref="/wallet"
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backLabel={
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creditMode
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? t("wallet.creditTitle", { defaultValue: "信用" })
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: t("wallet.title")
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}
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>
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<div className="space-y-3">
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{error ? (
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<div className="rounded-xl border border-red-200 bg-red-50 px-3 py-3 text-sm text-red-700">
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<p>{error}</p>
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<Button
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type="button"
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className="mt-3 bg-[#e5002c] text-white hover:bg-[#d10028]"
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onClick={() => void load()}
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>
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{t("actions.retry")}
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</Button>
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</div>
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) : null}
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<WalletLogsBlock
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logs={logs}
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logsLoading={loading || logsLoading}
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loadingMore={loadingMore}
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hasMore={hasMore}
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onLoadMore={loadMore}
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loadMoreRef={loadMoreRef}
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filter={filter}
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onFilterChange={setFilter}
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currency={currency}
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creditMode={creditMode}
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title={t("wallet.typeFilter")}
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/>
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</div>
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</PlayerPanel>
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);
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}
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