- 在多个控制器中引入 agent_node_id,以支持基于代理节点的权限和数据过滤。 - 更新 AdminRole 和 AdminUser 模型,新增角色范围和代理节点相关功能,提升角色管理的灵活性。 - 在请求验证中添加 agent_node_id 字段,确保 API 接口支持代理节点的相关操作。 - 优化 LotterySettings 服务,支持批量写入设置,提升配置管理的效率。 - 更新仪表板和报告服务,增强数据统计功能,确保管理员能够获取更全面的统计信息。
83 lines
2.4 KiB
PHP
83 lines
2.4 KiB
PHP
<?php
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namespace App\Services\Agent;
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use App\Models\AdminUser;
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use App\Models\AgentNode;
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use Illuminate\Support\Facades\DB;
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use Illuminate\Validation\ValidationException;
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final class AgentNodeService
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{
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/**
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* @param array{parent_id: int, code: string, name: string, status?: int} $payload
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*/
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public function createChild(AdminUser $actor, array $payload): AgentNode
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{
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$parent = AgentNode::query()->findOrFail((int) $payload['parent_id']);
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$code = trim((string) $payload['code']);
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$name = trim((string) $payload['name']);
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$status = (int) ($payload['status'] ?? 1);
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if ($code === '' || $name === '') {
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throw ValidationException::withMessages([
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'code' => ['required'],
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'name' => ['required'],
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]);
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}
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if (AgentNode::query()->where('admin_site_id', $parent->admin_site_id)->where('code', $code)->exists()) {
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throw ValidationException::withMessages([
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'code' => ['unique'],
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]);
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}
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return DB::transaction(function () use ($actor, $parent, $code, $name, $status): AgentNode {
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$node = AgentNode::query()->create([
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'admin_site_id' => $parent->admin_site_id,
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'parent_id' => $parent->id,
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'path' => '/',
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'depth' => (int) $parent->depth + 1,
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'code' => $code,
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'name' => $name,
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'status' => $status === 0 ? 0 : 1,
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'created_by' => $actor->id,
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'extra_json' => null,
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]);
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$node->path = (string) $parent->path.$node->id.'/';
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$node->save();
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return $node->fresh(['adminSite']);
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});
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}
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/**
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* @param array{name?: string, status?: int} $payload
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*/
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public function update(AgentNode $node, array $payload): AgentNode
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{
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if (array_key_exists('name', $payload)) {
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$name = trim((string) $payload['name']);
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if ($name !== '') {
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$node->name = $name;
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}
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}
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if (array_key_exists('status', $payload)) {
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$node->status = (int) $payload['status'] === 0 ? 0 : 1;
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}
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$node->save();
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return $node->fresh(['adminSite']);
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}
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public function destroy(AgentNode $node): void
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{
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DB::transaction(static function () use ($node): void {
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$node->delete();
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});
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}
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}
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