- 在多个控制器中引入 agent_node_id,以支持基于代理节点的权限和数据过滤。 - 更新 AdminRole 和 AdminUser 模型,新增角色范围和代理节点相关功能,提升角色管理的灵活性。 - 在请求验证中添加 agent_node_id 字段,确保 API 接口支持代理节点的相关操作。 - 优化 LotterySettings 服务,支持批量写入设置,提升配置管理的效率。 - 更新仪表板和报告服务,增强数据统计功能,确保管理员能够获取更全面的统计信息。
103 lines
3.2 KiB
PHP
103 lines
3.2 KiB
PHP
<?php
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namespace App\Services\Agent;
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use App\Models\AdminRole;
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use App\Models\AdminUser;
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use App\Models\AgentNode;
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use App\Support\AgentRoleAuthorization;
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use Illuminate\Support\Facades\DB;
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use Illuminate\Validation\ValidationException;
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final class AgentRoleService
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{
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/**
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* @param array{slug: string, name: string, description?: ?string, status?: int, permission_slugs?: list<string>} $payload
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*/
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public function createForAgent(AdminUser $actor, AgentNode $owner, array $payload): AdminRole
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{
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AgentRoleAuthorization::assertSlugsForAgentRole(
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$actor,
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$owner,
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array_values(array_unique($payload['permission_slugs'] ?? [])),
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);
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$slug = trim((string) $payload['slug']);
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if (AdminRole::query()
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->where('owner_agent_id', $owner->id)
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->where('slug', $slug)
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->exists()) {
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throw ValidationException::withMessages(['slug' => ['unique']]);
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}
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return DB::transaction(function () use ($payload, $owner, $slug): AdminRole {
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$role = AdminRole::query()->create([
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'slug' => $slug,
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'code' => $slug,
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'name' => trim((string) $payload['name']),
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'description' => $payload['description'] ?? null,
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'status' => (int) ($payload['status'] ?? 1) === 0 ? 0 : 1,
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'is_system' => false,
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'sort_order' => 0,
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'scope_type' => AdminRole::SCOPE_AGENT,
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'owner_agent_id' => $owner->id,
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'delegated_from_role_id' => null,
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]);
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$role->syncLegacyPermissionSlugs($payload['permission_slugs'] ?? []);
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return $role->fresh();
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});
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}
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/**
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* @param array{name?: string, description?: ?string, status?: int} $payload
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*/
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public function update(AdminRole $role, array $payload): AdminRole
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{
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if (array_key_exists('name', $payload)) {
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$name = trim((string) $payload['name']);
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if ($name !== '') {
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$role->name = $name;
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}
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}
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if (array_key_exists('description', $payload)) {
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$role->description = $payload['description'];
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}
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if (array_key_exists('status', $payload)) {
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$role->status = (int) $payload['status'] === 0 ? 0 : 1;
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}
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$role->save();
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return $role->fresh();
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}
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/**
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* @param list<string> $permissionSlugs
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*/
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public function syncPermissions(AdminUser $actor, AdminRole $role, array $permissionSlugs): AdminRole
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{
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$owner = AgentNode::query()->findOrFail((int) $role->owner_agent_id);
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AgentRoleAuthorization::assertSlugsForAgentRole($actor, $owner, $permissionSlugs);
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$role->syncLegacyPermissionSlugs($permissionSlugs);
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return $role->fresh();
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}
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public function destroy(AdminRole $role): void
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{
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if ($role->is_system) {
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throw ValidationException::withMessages(['role' => ['system_role']]);
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}
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if ($role->assignedUserCount() > 0) {
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throw ValidationException::withMessages(['role' => ['in_use']]);
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}
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$role->delete();
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}
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}
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