- Updated AGENTS.md to clarify agent account restrictions and permissions. - Implemented checks in AgentNodeAdminUserStoreController and AgentNodeRoleStoreController to restrict admin user and role creation to the agent's own node. - Enhanced validation in AdminPlayerStoreController and AdminPlayerUpdateController to enforce credit limit and rebate rate rules based on player funding mode. - Refactored various request classes to utilize shared admin account field rules for consistency. - Improved error handling in services related to credit allocation and rebate limits to ensure proper validation and messaging.
103 lines
3.2 KiB
PHP
103 lines
3.2 KiB
PHP
<?php
|
|
|
|
namespace App\Services\Agent;
|
|
|
|
use App\Models\AgentNode;
|
|
use App\Models\AgentProfile;
|
|
use App\Support\AgentOverdueGuard;
|
|
use Illuminate\Validation\ValidationException;
|
|
|
|
final class CreditAllocationValidator
|
|
{
|
|
public function __construct(
|
|
private readonly AgentCreditAllocatedSyncService $allocatedSync,
|
|
) {}
|
|
|
|
public function assertChildCreditLimitWithinParent(
|
|
AgentNode $parent,
|
|
int $previousChildLimit,
|
|
int $newChildLimit,
|
|
bool $isNewChild,
|
|
): void {
|
|
if ($newChildLimit < 0) {
|
|
throw ValidationException::withMessages([
|
|
'credit_limit' => ['invalid'],
|
|
]);
|
|
}
|
|
|
|
$this->allocatedSync->syncForAgent($parent);
|
|
|
|
$profile = AgentProfile::query()->where('agent_node_id', $parent->id)->first();
|
|
if ($profile === null) {
|
|
throw ValidationException::withMessages([
|
|
'credit_limit' => ['parent_profile_required'],
|
|
]);
|
|
}
|
|
|
|
$available = max(0, (int) $profile->credit_limit - (int) $profile->allocated_credit);
|
|
$floor = $isNewChild ? 0 : max(0, $previousChildLimit);
|
|
$maxAllowed = $floor + $available;
|
|
|
|
if ($newChildLimit > $maxAllowed) {
|
|
throw ValidationException::withMessages([
|
|
'credit_limit' => ['exceeds_available'],
|
|
]);
|
|
}
|
|
}
|
|
|
|
public function assertAllocationWithinParent(AgentNode $parent, int $additionalCredit): void
|
|
{
|
|
$this->allocatedSync->syncForAgent($parent);
|
|
|
|
$profile = AgentProfile::query()->where('agent_node_id', $parent->id)->first();
|
|
if ($profile === null) {
|
|
throw ValidationException::withMessages([
|
|
'credit_limit' => ['parent_profile_required'],
|
|
]);
|
|
}
|
|
|
|
$available = max(0, (int) $profile->credit_limit - (int) $profile->allocated_credit);
|
|
if ($additionalCredit > $available) {
|
|
throw ValidationException::withMessages([
|
|
'credit_limit' => ['exceeds_available'],
|
|
]);
|
|
}
|
|
}
|
|
|
|
public function assertPlayerCreditWithinAgent(AgentNode $agent, int $playerCreditLimit): void
|
|
{
|
|
if ($playerCreditLimit < 0) {
|
|
throw ValidationException::withMessages([
|
|
'credit_limit' => ['invalid'],
|
|
]);
|
|
}
|
|
|
|
$this->assertPlayerCreditDeltaWithinAgent($agent, $playerCreditLimit);
|
|
}
|
|
|
|
public function assertPlayerCreditDeltaWithinAgent(AgentNode $agent, int $additionalCredit): void
|
|
{
|
|
if ($additionalCredit <= 0) {
|
|
return;
|
|
}
|
|
|
|
AgentOverdueGuard::assertAgentMayGrantCredit((int) $agent->id);
|
|
|
|
$this->allocatedSync->syncForAgent($agent);
|
|
|
|
$profile = AgentProfile::query()->where('agent_node_id', $agent->id)->first();
|
|
if ($profile === null) {
|
|
throw ValidationException::withMessages([
|
|
'credit_limit' => ['agent_profile_required'],
|
|
]);
|
|
}
|
|
|
|
$available = max(0, (int) $profile->credit_limit - (int) $profile->allocated_credit);
|
|
if ($additionalCredit > $available) {
|
|
throw ValidationException::withMessages([
|
|
'credit_limit' => ['exceeds_available'],
|
|
]);
|
|
}
|
|
}
|
|
}
|