- 在 SyncAdminAuthorizationCommand 中新增对代理线路和结算菜单操作的同步功能,确保缺失的菜单操作行能够被创建。 - 更新多个控制器中的权限检查逻辑,使用 hasPermissionCode 替代原有的权限验证方式,提升权限管理的灵活性。 - 在 AdminPlayerStoreController 中引入对玩家创建能力的验证,确保只有具备相应权限的管理员能够创建玩家。 - 更新请求验证逻辑,新增 credit_limit、rebate_rate 和 extra_rebate_rate 字段,以支持更细粒度的玩家管理。 - 在 AdminUser 和 AgentNode 模型中增强角色与用户的权限管理功能,支持更细粒度的权限控制。
98 lines
2.9 KiB
PHP
98 lines
2.9 KiB
PHP
<?php
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namespace App\Support;
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use App\Models\AdminSite;
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use App\Models\AgentNode;
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use Illuminate\Support\Facades\DB;
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final class AgentNodePresenter
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{
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/**
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* @return array{
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* id: int,
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* admin_site_id: int,
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* parent_id: ?int,
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* path: string,
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* depth: int,
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* code: string,
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* name: string,
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* status: int,
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* is_root: bool,
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* username: ?string,
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* email: ?string
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* }
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*/
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public static function item(AgentNode $node): array
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{
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$account = DB::table('admin_user_agents as aua')
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->join('admin_users as au', 'au.id', '=', 'aua.admin_user_id')
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->where('aua.agent_node_id', $node->id)
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->orderByDesc('aua.is_primary')
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->orderBy('aua.admin_user_id')
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->select('au.username', 'au.email')
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->first();
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$siteCode = AdminSite::query()->where('id', $node->admin_site_id)->value('code');
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return [
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'id' => (int) $node->id,
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'admin_site_id' => (int) $node->admin_site_id,
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'site_code' => $siteCode !== null ? (string) $siteCode : null,
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'parent_id' => $node->parent_id !== null ? (int) $node->parent_id : null,
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'path' => (string) $node->path,
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'depth' => (int) $node->depth,
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'code' => (string) $node->code,
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'name' => (string) $node->name,
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'status' => (int) $node->status,
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'is_root' => $node->isRoot(),
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'is_line_root' => $node->isRoot(),
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'username' => $account?->username !== null ? (string) $account->username : null,
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'email' => $account?->email !== null ? (string) $account->email : null,
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];
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}
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/**
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* @param iterable<AgentNode> $nodes
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* @return list<array<string, mixed>>
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*/
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public static function tree(iterable $nodes): array
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{
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$items = [];
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$byParent = [];
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foreach ($nodes as $node) {
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$row = self::item($node);
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$row['children'] = [];
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$items[(int) $node->id] = $row;
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$parentKey = $node->parent_id !== null ? (int) $node->parent_id : 0;
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$byParent[$parentKey][] = (int) $node->id;
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}
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$attach = static function (int $id) use (&$attach, &$items, $byParent): array {
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$node = $items[$id];
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foreach ($byParent[$id] ?? [] as $childId) {
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$node['children'][] = $attach($childId);
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}
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return $node;
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};
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$ids = array_keys($items);
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$rootIds = [];
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foreach ($items as $id => $row) {
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$parentId = $row['parent_id'];
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if ($parentId === null || ! in_array((int) $parentId, $ids, true)) {
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$rootIds[] = (int) $id;
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}
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}
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$roots = [];
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foreach ($rootIds as $rootId) {
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$roots[] = $attach($rootId);
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}
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return $roots;
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}
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}
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