引入 CurrencyResolver,用于在 DrawCurrentController、DrawResultShowController 与 DrawResultsIndexController 中统一处理币种代码解析。 更新 DrawHallSnapshotBuilder 与 DrawResultViewService 的构建方法,新增币种代码参数支持,确保开奖相关功能中的币种处理一致性。 增强 SettingIndexController:新增允许访问的 KV 配置分组校验。 在 OddsStreamService、PlayConfigStreamService 与 RiskCapStreamService 中新增广播功能,用于在玩法目录变更时推送更新通知。 新增测试用例,验证风险限额发布的广播行为。
201 lines
5.9 KiB
PHP
201 lines
5.9 KiB
PHP
<?php
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namespace App\Services\Draw;
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use App\Events\OddsUpdateBroadcast;
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use App\Events\PlayCatalogUpdatedBroadcast;
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use App\Events\PlayToggleBroadcast;
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use App\Events\RiskSoldOutBroadcast;
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use App\Events\RiskWarningBroadcast;
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use App\Events\JackpotBurstBroadcast;
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use App\Events\DrawCountdownBroadcast;
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use App\Events\DrawStatusChangeBroadcast;
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use App\Events\DrawResultPublishedBroadcast;
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/**
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* 对齐界面文档 §2.1:大厅公共频道广播(`lottery-hall`)。
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* 包含:draw.countdown、draw.status_change、result.published、
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* risk.sold_out、risk.warning、play.toggle、odds.update、jackpot.burst
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*/
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final class LotteryHallRealtimeBroadcaster
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{
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public function __construct(
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private readonly DrawHallSnapshotBuilder $snapshot,
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) {}
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/** 每秒调度:`draw.countdown` 推送大厅快照(与 GET draw/current 一致),避免仅本地倒计时无法切期。 */
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public function countdownPulse(): void
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{
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if (! $this->driverSupportsRealtime()) {
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return;
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}
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$ms = (int) floor(microtime(true) * 1000);
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broadcast(new DrawCountdownBroadcast($this->snapshot->build(), $ms));
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}
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/**
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* Tick 首尾对比:**数据库**当期指纹({@see DrawHallSnapshotBuilder::hallTargetFingerprint})变了再发,
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* 载荷仍为 {@see DrawHallSnapshotBuilder::build()}(含未到 tick 时对 `open` 的展示规范化)。
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*/
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public function notifyStatusChangeIfHallDbChanged(?array $fpBefore, ?array $fpAfter, ?array $snapshotPayload): void
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{
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if (! $this->driverSupportsRealtime()) {
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return;
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}
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if (($fpBefore['draw_no'] ?? null) === ($fpAfter['draw_no'] ?? null)
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&& ($fpBefore['status'] ?? null) === ($fpAfter['status'] ?? null)) {
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return;
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}
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$this->notifyStatusChange($snapshotPayload);
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}
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/** `draw.status_change`(管理端发布后等不与 tick 同路径时使用)。 */
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public function notifyStatusChange(?array $data): void
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{
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if (! $this->driverSupportsRealtime()) {
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return;
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}
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broadcast(new DrawStatusChangeBroadcast($data, (int) floor(microtime(true) * 1000)));
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}
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/** `result.published` */
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public function notifyResultPublished(?array $data): void
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{
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if (! $this->driverSupportsRealtime()) {
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return;
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}
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broadcast(new DrawResultPublishedBroadcast($data, (int) floor(microtime(true) * 1000)));
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}
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/** `risk.sold_out` —— 号码赔付池耗尽 */
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public function notifyRiskSoldOut(int $drawId, string $drawNo, string $normalizedNumber): void
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{
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if (! $this->driverSupportsRealtime()) {
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return;
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}
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broadcast(new RiskSoldOutBroadcast(
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$drawId,
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$drawNo,
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$normalizedNumber,
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(int) floor(microtime(true) * 1000),
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));
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}
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/** `risk.warning` —— 号码赔付池占用超 80% 预警 */
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public function notifyRiskWarning(int $drawId, string $drawNo, string $normalizedNumber, float $usageRatio): void
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{
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if (! $this->driverSupportsRealtime()) {
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return;
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}
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broadcast(new RiskWarningBroadcast(
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$drawId,
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$drawNo,
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$normalizedNumber,
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$usageRatio,
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(int) floor(microtime(true) * 1000),
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));
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}
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/** `play.toggle` —— 玩法开关变更 */
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public function notifyPlayToggle(string $playCode, bool $enabled, ?string $reason = null): void
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{
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if (! $this->driverSupportsRealtime()) {
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return;
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}
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broadcast(new PlayToggleBroadcast(
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$playCode,
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$enabled,
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$reason,
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(int) floor(microtime(true) * 1000),
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));
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}
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/**
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* `play.catalog_updated` —— 玩法/赔率/封顶版本发布(全量目录变更)。
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*
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* @param string $module play_config|odds|risk_cap
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*/
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public function notifyPlayCatalogUpdated(
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string $module,
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int $versionId,
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string $versionLabel,
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?array $meta = null,
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): void {
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if (! $this->driverSupportsRealtime()) {
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return;
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}
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broadcast(new PlayCatalogUpdatedBroadcast(
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$module,
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$versionId,
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$versionLabel,
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$meta,
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(int) floor(microtime(true) * 1000),
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));
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}
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/** `odds.update` —— 赔率变更 */
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public function notifyOddsUpdate(int $versionId, string $versionName, ?array $diff = null): void
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{
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if (! $this->driverSupportsRealtime()) {
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return;
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}
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broadcast(new OddsUpdateBroadcast(
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$versionId,
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$versionName,
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$diff,
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(int) floor(microtime(true) * 1000),
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));
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}
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/** `jackpot.burst` —— Jackpot 爆池动画与浏览器通知 */
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public function notifyJackpotBurst(
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int $drawId,
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string $drawNo,
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string $firstPrizeNumber,
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string $currencyCode,
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int $totalPayoutAmount,
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int $winnerCount,
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string $triggerType,
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int $poolAmountAfter,
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): void {
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if (! $this->driverSupportsRealtime()) {
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return;
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}
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broadcast(new JackpotBurstBroadcast(
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$drawId,
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$drawNo,
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$firstPrizeNumber,
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strtoupper($currencyCode),
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$totalPayoutAmount,
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$winnerCount,
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$triggerType,
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$poolAmountAfter,
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(int) floor(microtime(true) * 1000),
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));
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}
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private function driverSupportsRealtime(): bool
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{
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$default = config('broadcasting.default');
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if ($default === null || $default === 'null') {
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return false;
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}
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$driver = config("broadcasting.connections.{$default}.driver") ?? $default;
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return ! in_array($driver, ['null', 'log'], true);
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}
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}
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