1.优化开奖和推送
2.新增控制连续开奖赔率
This commit is contained in:
@@ -3,6 +3,8 @@
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namespace app\admin\controller\config;
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use app\common\controller\Backend;
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use app\common\library\game\DepositTier;
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use app\common\library\game\StreakWinReward;
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use app\common\library\game\ZiHuaDictionary as ZiHuaDictionaryLib;
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use support\Response;
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use Webman\Http\Request as WebmanRequest;
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@@ -33,7 +35,19 @@ class GameConfig extends Backend
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}
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/**
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* 列表:排除独立表单维护的 36 字花字典
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* @return list<string>
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*/
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protected function excludedConfigKeys(): array
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{
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return [
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ZiHuaDictionaryLib::CONFIG_KEY,
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DepositTier::CONFIG_KEY,
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StreakWinReward::CONFIG_KEY,
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];
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}
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/**
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* 列表:排除独立表单维护的配置键
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*/
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protected function _index(): Response
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{
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@@ -45,7 +59,7 @@ class GameConfig extends Backend
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$table = strtolower($this->model->getTable());
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$mainShort = $alias[$table] ?? '';
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if ($mainShort !== '') {
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$where[] = [$mainShort . '.config_key', '<>', ZiHuaDictionaryLib::CONFIG_KEY];
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$where[] = [$mainShort . '.config_key', 'not in', $this->excludedConfigKeys()];
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}
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$res = $this->model
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@@ -63,4 +77,51 @@ class GameConfig extends Backend
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'remark' => get_route_remark(),
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]);
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}
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/**
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* 远程下拉:排除独立维护的配置键
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*/
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protected function _select(): Response
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{
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if (empty($this->model)) {
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return $this->success('', [
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'list' => [],
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'total' => 0,
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]);
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}
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$pk = $this->model->getPk();
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$fields = [$pk];
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$quickSearchArr = is_array($this->quickSearchField) ? $this->quickSearchField : explode(',', (string) $this->quickSearchField);
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foreach ($quickSearchArr as $f) {
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$f = trim((string) $f);
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if ($f === '') {
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continue;
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}
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$f = str_contains($f, '.') ? substr($f, strrpos($f, '.') + 1) : $f;
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if ($f !== '' && !in_array($f, $fields, true)) {
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$fields[] = $f;
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}
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}
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list($where, $alias, $limit, $order) = $this->queryBuilder();
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$table = strtolower($this->model->getTable());
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$mainShort = $alias[$table] ?? '';
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if ($mainShort !== '') {
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$where[] = [$mainShort . '.config_key', 'not in', $this->excludedConfigKeys()];
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}
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$res = $this->model
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->field($fields)
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->alias($alias)
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->where($where)
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->order($order)
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->paginate($limit);
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return $this->success('', [
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'list' => $res->items(),
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'total' => $res->total(),
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]);
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}
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}
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121
app/admin/controller/config/StreakWinReward.php
Normal file
121
app/admin/controller/config/StreakWinReward.php
Normal file
@@ -0,0 +1,121 @@
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<?php
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declare(strict_types=1);
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namespace app\admin\controller\config;
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use app\common\controller\Backend;
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use app\common\library\game\StreakWinReward as StreakWinRewardLib;
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use support\think\Db;
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use support\Response;
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use Throwable;
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use Webman\Http\Request as WebmanRequest;
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/**
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* 连胜奖励(game_config.streak_win_reward)
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*/
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class StreakWinReward extends Backend
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{
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protected bool $modelValidate = false;
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protected array $noNeedPermission = ['index', 'save'];
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private function hasNodePermission(WebmanRequest $request, string $action): bool
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{
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if (!$this->auth) {
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return false;
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}
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$controllerPath = get_controller_path($request);
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if (!$controllerPath) {
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return false;
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}
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$paths = [];
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$paths[] = $controllerPath . '/' . $action;
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$parts = explode('/', $controllerPath);
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foreach ($parts as &$part) {
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if (str_contains($part, '_')) {
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$part = lcfirst(str_replace(' ', '', ucwords(str_replace('_', ' ', $part))));
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}
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}
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$paths[] = implode('/', $parts) . '/' . $action;
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foreach (array_values(array_unique($paths)) as $path) {
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if ($this->auth->check($path)) {
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return true;
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}
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}
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return false;
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}
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protected function initController(WebmanRequest $request): ?Response
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{
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return null;
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}
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public function index(WebmanRequest $request): Response
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{
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$response = $this->initializeBackend($request);
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if ($response !== null) {
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return $response;
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}
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if (!$this->hasNodePermission($request, 'index')) {
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return $this->error(__('You have no permission'), [], 401);
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}
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if ($request->method() !== 'GET') {
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return $this->error(__('Parameter error'));
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}
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$row = Db::name('game_config')->where('config_key', StreakWinRewardLib::CONFIG_KEY)->find();
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$rows = StreakWinRewardLib::parseFromConfigValue($row['config_value'] ?? null);
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return $this->success('', [
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'rows' => $rows,
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]);
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}
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public function save(WebmanRequest $request): Response
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{
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$response = $this->initializeBackend($request);
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if ($response !== null) {
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return $response;
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}
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if (!$this->hasNodePermission($request, 'save')) {
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return $this->error(__('You have no permission'), [], 401);
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}
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if ($request->method() !== 'POST') {
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return $this->error(__('Parameter error'));
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}
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$payload = $request->post('rows');
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if (!is_array($payload)) {
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return $this->error('参数错误');
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}
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$encoded = StreakWinRewardLib::encodeForDb($payload);
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$now = time();
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Db::startTrans();
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try {
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$exists = Db::name('game_config')->where('config_key', StreakWinRewardLib::CONFIG_KEY)->find();
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if ($exists) {
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Db::name('game_config')->where('config_key', StreakWinRewardLib::CONFIG_KEY)->update([
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'config_value' => $encoded,
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'update_time' => $now,
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]);
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} else {
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Db::name('game_config')->insert([
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'config_key' => StreakWinRewardLib::CONFIG_KEY,
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'config_value' => $encoded,
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'value_type' => 'json',
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'remark' => '连胜奖励',
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'create_time' => $now,
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'update_time' => $now,
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]);
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}
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Db::commit();
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} catch (Throwable $e) {
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Db::rollback();
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return $this->error($e->getMessage());
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}
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StreakWinRewardLib::clearCache();
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return $this->success('保存成功');
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}
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}
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@@ -138,7 +138,7 @@ class Game extends MobileBase
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* 提交下注:入参极简——period_no + numbers + bet_amount(整笔总金额) + idempotency_key。
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*
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* 下注判定:开奖号码 ∈ pick_numbers 即算中奖,赔付按整笔 total_amount × odds 计算
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* (odds 定义见 GameBetSettleService::BASE_ODDS 与 streak_at_bet)。
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* (派彩 = 压注总额 × 连胜奖励表 odds_factor;streak_at_bet 为下注时快照)。
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*/
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public function betPlace(Request $request): Response
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{
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205
app/common/library/game/StreakWinReward.php
Normal file
205
app/common/library/game/StreakWinReward.php
Normal file
@@ -0,0 +1,205 @@
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<?php
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declare(strict_types=1);
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namespace app\common\library\game;
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use support\think\Db;
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/**
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* 连胜奖励(game_config.streak_win_reward):按「连胜档位」1~10 配置赔率系数与是否大奖。
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*
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* 派彩:total_amount × odds_factor(与后台「连胜奖励」表一致,不再额外 ×33)。
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*/
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final class StreakWinReward
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{
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public const CONFIG_KEY = 'streak_win_reward';
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/** @var list<array{streak: int, odds_factor: int, is_jackpot: bool}>|null */
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private static ?array $cache = null;
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public static function clearCache(): void
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{
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self::$cache = null;
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}
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/**
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* @return list<array{streak: int, odds_factor: int, is_jackpot: bool}>
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*/
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public static function defaultRows(): array
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{
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$out = [];
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for ($s = 1; $s <= 10; $s++) {
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$out[] = [
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'streak' => $s,
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'odds_factor' => $s,
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'is_jackpot' => $s === 10,
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];
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}
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return $out;
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}
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/**
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* @param mixed $raw
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*
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* @return list<array{streak: int, odds_factor: int, is_jackpot: bool}>
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*/
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public static function parseFromConfigValue($raw): array
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{
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if (!is_string($raw) || trim($raw) === '') {
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return self::defaultRows();
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}
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$decoded = json_decode($raw, true);
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if (!is_array($decoded)) {
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return self::defaultRows();
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}
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$list = $decoded['rows'] ?? $decoded;
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if (!is_array($list)) {
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return self::defaultRows();
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}
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$byStreak = [];
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foreach ($list as $row) {
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if (!is_array($row)) {
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continue;
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}
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$streak = isset($row['streak']) && is_numeric($row['streak']) ? (int) $row['streak'] : 0;
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if ($streak < 1 || $streak > 10) {
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continue;
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}
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$factor = isset($row['odds_factor']) && is_numeric($row['odds_factor']) ? (int) $row['odds_factor'] : $streak;
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if ($factor < 1) {
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$factor = 1;
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}
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$jack = !empty($row['is_jackpot']);
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$byStreak[$streak] = [
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'streak' => $streak,
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'odds_factor' => $factor,
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'is_jackpot' => $jack,
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];
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}
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$out = [];
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for ($s = 1; $s <= 10; $s++) {
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$out[] = $byStreak[$s] ?? [
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'streak' => $s,
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'odds_factor' => $s,
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'is_jackpot' => $s === 10,
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];
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}
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return $out;
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}
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/**
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* 从库加载并缓存
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*
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* @return list<array{streak: int, odds_factor: int, is_jackpot: bool}>
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*/
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public static function loadRows(): array
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{
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if (self::$cache !== null) {
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return self::$cache;
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}
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$row = Db::name('game_config')->where('config_key', self::CONFIG_KEY)->find();
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self::$cache = self::parseFromConfigValue($row['config_value'] ?? null);
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return self::$cache;
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}
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/**
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* streak_at_bet 为下注时快照(0 表示尚未连胜);档位取 min(streak_at_bet+1, 10)。
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*/
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public static function levelFromStreakAtBet(int $streakAtBet): int
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{
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$level = $streakAtBet + 1;
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if ($level < 1) {
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$level = 1;
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}
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if ($level > 10) {
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$level = 10;
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}
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return $level;
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}
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/**
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* @return array{streak: int, odds_factor: int, is_jackpot: bool}
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*/
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public static function rowForStreakAtBet(int $streakAtBet): array
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{
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$level = self::levelFromStreakAtBet($streakAtBet);
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foreach (self::loadRows() as $row) {
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if ((int) ($row['streak'] ?? 0) === $level) {
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return $row;
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}
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}
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return [
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'streak' => $level,
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'odds_factor' => $level,
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'is_jackpot' => $level === 10,
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];
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}
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public static function isJackpotForStreakAtBet(int $streakAtBet): bool
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{
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return self::rowForStreakAtBet($streakAtBet)['is_jackpot'] === true;
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}
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/**
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* 返回该注单适用的「赔率乘数」字符串(= 配置档位的 odds_factor),供 bcmul(total_amount, ..., 4)。
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*/
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public static function totalOddsMultiplierForStreakAtBet(int $streakAtBet): string
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{
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$factor = (int) self::rowForStreakAtBet($streakAtBet)['odds_factor'];
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if ($factor < 1) {
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$factor = 1;
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}
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return bcadd((string) $factor, '0', 4);
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}
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/**
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* @param list<array{streak: int, odds_factor: int, is_jackpot: bool}> $rows
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*/
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public static function encodeForDb(array $rows): string
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{
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$normalized = [];
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for ($s = 1; $s <= 10; $s++) {
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$found = null;
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foreach ($rows as $r) {
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if (!is_array($r)) {
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continue;
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}
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$st = isset($r['streak']) && is_numeric($r['streak']) ? (int) $r['streak'] : 0;
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if ($st === $s) {
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$found = $r;
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break;
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}
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}
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if ($found === null) {
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$normalized[] = [
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'streak' => $s,
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'odds_factor' => $s,
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'is_jackpot' => $s === 10,
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];
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} else {
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$f = isset($found['odds_factor']) && is_numeric($found['odds_factor']) ? (int) $found['odds_factor'] : $s;
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if ($f < 1) {
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$f = 1;
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}
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$normalized[] = [
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'streak' => $s,
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'odds_factor' => $f,
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'is_jackpot' => !empty($found['is_jackpot']),
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];
|
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}
|
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}
|
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$json = json_encode(['rows' => $normalized], JSON_UNESCAPED_UNICODE | JSON_UNESCAPED_SLASHES);
|
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if ($json === false) {
|
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return '{"rows":[]}';
|
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}
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|
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return $json;
|
||||
}
|
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}
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@@ -4,25 +4,27 @@ declare(strict_types=1);
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|
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namespace app\common\service;
|
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|
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use app\common\library\game\StreakWinReward;
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use support\think\Db;
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use Throwable;
|
||||
|
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/**
|
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* 开奖后结算注单:写入 win_amount、status=已结算;中奖时入账并记 user_wallet_record(biz_type=payout)。
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* 连胜赔率来自 game_config.streak_win_reward;结算后更新 user.current_streak(未中奖则连胜归 0)。
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*/
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final class GameBetSettleService
|
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{
|
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private const BASE_ODDS = 33;
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|
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/**
|
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* 对指定期次按开奖号码结算所有「待开奖」注单;同一注单幂等(仅 status=1 会更新)。
|
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*
|
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* @return array{jackpot_hits: list<array{user_id: int, period_no: string, total_win: string, result_number: int}>}
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*
|
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* @throws Throwable
|
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*/
|
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public static function settleBetsForDraw(int $recordId, int $resultNumber): void
|
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public static function settleBetsForDraw(int $recordId, int $resultNumber): array
|
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{
|
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if ($recordId <= 0 || $resultNumber < 1) {
|
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return;
|
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return ['jackpot_hits' => []];
|
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}
|
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|
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$now = time();
|
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@@ -36,12 +38,26 @@ final class GameBetSettleService
|
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/** @var array<int, array{period_no: string, total_win: string, balance_after: string, orders: list<array{order_no: string, win_amount: string, hit: bool}>}> */
|
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$aggregateByUser = [];
|
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|
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/** @var array<int, array{streak_at: int, had_win: bool}> */
|
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$userOutcome = [];
|
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|
||||
/** @var array<int, true> */
|
||||
$jackpotNotify = [];
|
||||
|
||||
foreach ($bets as $bet) {
|
||||
$betId = (int) ($bet['id'] ?? 0);
|
||||
if ($betId <= 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
$userId = (int) ($bet['user_id'] ?? 0);
|
||||
if ($userId > 0 && !isset($userOutcome[$userId])) {
|
||||
$userOutcome[$userId] = [
|
||||
'streak_at' => (int) ($bet['streak_at_bet'] ?? 0),
|
||||
'had_win' => false,
|
||||
];
|
||||
}
|
||||
|
||||
$win = self::computeWinAmount($bet, $resultNumber);
|
||||
$jackpot = '0.0000';
|
||||
|
||||
@@ -59,10 +75,17 @@ final class GameBetSettleService
|
||||
continue;
|
||||
}
|
||||
|
||||
// 结算刚刚成功(status 1 → 2):把本单下注总额 1:1 累加到用户打码量
|
||||
self::creditUserBetFlow($bet, $now);
|
||||
|
||||
$userId = (int) ($bet['user_id'] ?? 0);
|
||||
if ($userId > 0) {
|
||||
if (bccomp($win, '0', 4) > 0) {
|
||||
$userOutcome[$userId]['had_win'] = true;
|
||||
}
|
||||
if (bccomp($win, '0', 4) > 0 && StreakWinReward::isJackpotForStreakAtBet((int) ($bet['streak_at_bet'] ?? 0))) {
|
||||
$jackpotNotify[$userId] = true;
|
||||
}
|
||||
}
|
||||
|
||||
if ($userId <= 0) {
|
||||
continue;
|
||||
}
|
||||
@@ -93,6 +116,23 @@ final class GameBetSettleService
|
||||
];
|
||||
}
|
||||
|
||||
foreach ($userOutcome as $userId => $info) {
|
||||
$streakAt = (int) ($info['streak_at'] ?? 0);
|
||||
$hadWin = (bool) ($info['had_win'] ?? false);
|
||||
if ($hadWin) {
|
||||
$next = $streakAt + 1;
|
||||
if ($next > 10) {
|
||||
$next = 10;
|
||||
}
|
||||
} else {
|
||||
$next = 0;
|
||||
}
|
||||
Db::name('user')->where('id', $userId)->update([
|
||||
'current_streak' => $next,
|
||||
'update_time' => $now,
|
||||
]);
|
||||
}
|
||||
|
||||
foreach ($aggregateByUser as $userId => $agg) {
|
||||
$hitOrderCount = 0;
|
||||
foreach ($agg['orders'] as $o) {
|
||||
@@ -119,6 +159,25 @@ final class GameBetSettleService
|
||||
]);
|
||||
}
|
||||
}
|
||||
|
||||
$jackpotHits = [];
|
||||
foreach ($jackpotNotify as $uid => $_) {
|
||||
if (!isset($aggregateByUser[$uid])) {
|
||||
continue;
|
||||
}
|
||||
$agg = $aggregateByUser[$uid];
|
||||
if (bccomp($agg['total_win'], '0', 4) <= 0) {
|
||||
continue;
|
||||
}
|
||||
$jackpotHits[] = [
|
||||
'user_id' => (int) $uid,
|
||||
'period_no' => (string) ($agg['period_no'] ?? ''),
|
||||
'total_win' => (string) $agg['total_win'],
|
||||
'result_number' => $resultNumber,
|
||||
];
|
||||
}
|
||||
|
||||
return ['jackpot_hits' => $jackpotHits];
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -150,8 +209,9 @@ final class GameBetSettleService
|
||||
}
|
||||
Db::startTrans();
|
||||
try {
|
||||
self::settleBetsForDraw($rid, $rn);
|
||||
$out = self::settleBetsForDraw($rid, $rn);
|
||||
Db::commit();
|
||||
JackpotPushService::publishHits($out['jackpot_hits'] ?? []);
|
||||
$count++;
|
||||
} catch (Throwable $e) {
|
||||
Db::rollback();
|
||||
@@ -163,7 +223,7 @@ final class GameBetSettleService
|
||||
}
|
||||
|
||||
/**
|
||||
* 应付派彩:开奖号码 ∈ pick_numbers 即中奖;整笔 total_amount × (连胜+1) × 33(与 GameLiveService 一致)。
|
||||
* 应付派彩:开奖号码 ∈ pick_numbers 即中奖;整笔 total_amount × odds_factor(odds_factor 来自连胜奖励表对应档位)。
|
||||
*/
|
||||
public static function computeWinAmount(array $bet, int $resultNumber): string
|
||||
{
|
||||
@@ -180,7 +240,7 @@ final class GameBetSettleService
|
||||
}
|
||||
$total = (string) ($bet['total_amount'] ?? '0');
|
||||
$streak = (int) ($bet['streak_at_bet'] ?? 0);
|
||||
$odds = (string) (($streak + 1) * self::BASE_ODDS);
|
||||
$odds = StreakWinReward::totalOddsMultiplierForStreakAtBet($streak);
|
||||
|
||||
return bcmul($total, $odds, 4);
|
||||
}
|
||||
@@ -206,7 +266,6 @@ final class GameBetSettleService
|
||||
if (bccomp($flow, '0', 4) <= 0) {
|
||||
return;
|
||||
}
|
||||
// 原子加法:避免读-改-写导致的并发覆盖;$flow 已由 bcadd 归一化为纯数字字符串,不存在 SQL 注入
|
||||
Db::name('user')
|
||||
->where('id', $userId)
|
||||
->update([
|
||||
|
||||
@@ -4,13 +4,13 @@ declare(strict_types=1);
|
||||
|
||||
namespace app\common\service;
|
||||
|
||||
use app\common\library\game\StreakWinReward;
|
||||
use support\think\Db;
|
||||
use Throwable;
|
||||
use Webman\Push\Api;
|
||||
|
||||
final class GameLiveService
|
||||
{
|
||||
private const BASE_ODDS = 33;
|
||||
private const CHANNEL = 'game-live';
|
||||
private const EVENT = 'bet-updated';
|
||||
|
||||
@@ -327,6 +327,7 @@ final class GameLiveService
|
||||
$now = time();
|
||||
$payoutUntil = $now + self::PAYOUT_GRACE_SECONDS;
|
||||
|
||||
$settleOut = ['jackpot_hits' => []];
|
||||
Db::startTrans();
|
||||
try {
|
||||
Db::name('game_record')->where('id', (int) $record['id'])->update([
|
||||
@@ -337,14 +338,19 @@ final class GameLiveService
|
||||
'payout_until' => $payoutUntil,
|
||||
'update_time' => $now,
|
||||
]);
|
||||
GameBetSettleService::settleBetsForDraw((int) $record['id'], $finalNumber);
|
||||
$settleOut = GameBetSettleService::settleBetsForDraw((int) $record['id'], $finalNumber);
|
||||
Db::commit();
|
||||
GameRecordStatService::refreshForRecordId((int) $record['id']);
|
||||
} catch (Throwable $e) {
|
||||
Db::rollback();
|
||||
return ['ok' => false, 'msg' => $e->getMessage()];
|
||||
}
|
||||
|
||||
try {
|
||||
GameRecordStatService::refreshForRecordId((int) $record['id']);
|
||||
} catch (Throwable) {
|
||||
}
|
||||
JackpotPushService::publishHits($settleOut['jackpot_hits'] ?? []);
|
||||
|
||||
self::publishPublicPeriodOpened((string) $record['period_no'], $finalNumber, $now);
|
||||
self::publishPublicPeriodPayout((string) $record['period_no'], $finalNumber, $payoutUntil);
|
||||
self::publishSnapshot(null);
|
||||
@@ -690,7 +696,7 @@ final class GameLiveService
|
||||
}
|
||||
$total = (string) ($bet['total_amount'] ?? '0');
|
||||
$streak = (int) ($bet['streak_at_bet'] ?? 0);
|
||||
$odds = (string) (($streak + 1) * self::BASE_ODDS);
|
||||
$odds = StreakWinReward::totalOddsMultiplierForStreakAtBet($streak);
|
||||
$orderPayout = bcmul($total, $odds, 4);
|
||||
$payout = bcadd($payout, $orderPayout, 4);
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ declare(strict_types=1);
|
||||
|
||||
namespace app\common\service;
|
||||
|
||||
use app\common\library\game\StreakWinReward;
|
||||
use support\think\Db;
|
||||
|
||||
/**
|
||||
@@ -11,8 +12,6 @@ use support\think\Db;
|
||||
*/
|
||||
final class GameRecordStatService
|
||||
{
|
||||
private const BASE_ODDS = 33;
|
||||
|
||||
/**
|
||||
* 根据注单与开奖号码回写 game_record 统计字段(已结束对局)。
|
||||
*/
|
||||
@@ -82,7 +81,7 @@ final class GameRecordStatService
|
||||
}
|
||||
|
||||
/**
|
||||
* 与 GameLiveService::estimateLossForNumber 中派彩一致:命中号码时 total_amount × (streak+1) × 33。
|
||||
* 与 GameLiveService::estimateLossForNumber 一致:命中号码时 total_amount × odds_factor。
|
||||
*/
|
||||
private static function estimatePayoutForBet(array $bet, int $resultNumber): string
|
||||
{
|
||||
@@ -99,7 +98,7 @@ final class GameRecordStatService
|
||||
}
|
||||
$total = (string) ($bet['total_amount'] ?? '0');
|
||||
$streak = (int) ($bet['streak_at_bet'] ?? 0);
|
||||
$odds = (string) (($streak + 1) * self::BASE_ODDS);
|
||||
$odds = StreakWinReward::totalOddsMultiplierForStreakAtBet($streak);
|
||||
|
||||
return bcmul($total, $odds, 4);
|
||||
}
|
||||
|
||||
72
app/common/service/JackpotPushService.php
Normal file
72
app/common/service/JackpotPushService.php
Normal file
@@ -0,0 +1,72 @@
|
||||
<?php
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace app\common\service;
|
||||
|
||||
use Throwable;
|
||||
use Webman\Push\Api;
|
||||
|
||||
/**
|
||||
* 大奖派彩:玩家私有频道 + 公共频道(对局频道 + 公告频道,便于大厅与公告测试页均能收到)
|
||||
*/
|
||||
final class JackpotPushService
|
||||
{
|
||||
private const CHANNEL_GAME_PERIOD = 'public-game-period';
|
||||
|
||||
private const CHANNEL_OPERATION_NOTICE = 'public-operation-notice';
|
||||
|
||||
private const EVT_JACKPOT_HIT = 'jackpot.hit';
|
||||
|
||||
/**
|
||||
* @param list<array{user_id: int, period_no: string, total_win: string, result_number: int}> $hits
|
||||
*/
|
||||
public static function publishHits(array $hits): void
|
||||
{
|
||||
foreach ($hits as $h) {
|
||||
$uid = (int) ($h['user_id'] ?? 0);
|
||||
if ($uid <= 0) {
|
||||
continue;
|
||||
}
|
||||
$periodNo = (string) ($h['period_no'] ?? '');
|
||||
$totalWin = (string) ($h['total_win'] ?? '0');
|
||||
$rn = (int) ($h['result_number'] ?? 0);
|
||||
UserPushService::publish($uid, UserPushService::EVT_JACKPOT_HIT, [
|
||||
'period_no' => $periodNo,
|
||||
'total_win_amount' => $totalWin,
|
||||
'result_number' => $rn,
|
||||
'is_jackpot' => true,
|
||||
]);
|
||||
self::publishPublicChannels($periodNo, $uid, $totalWin, $rn);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param array<string, mixed> $payload
|
||||
*/
|
||||
private static function triggerChannel(Api $api, string $channel, array $payload): void
|
||||
{
|
||||
$api->trigger($channel, self::EVT_JACKPOT_HIT, $payload);
|
||||
}
|
||||
|
||||
private static function publishPublicChannels(string $periodNo, int $userId, string $totalWin, int $resultNumber): void
|
||||
{
|
||||
try {
|
||||
$api = new Api(
|
||||
str_replace('0.0.0.0', '127.0.0.1', (string) config('plugin.webman.push.app.api')),
|
||||
(string) config('plugin.webman.push.app.app_key'),
|
||||
(string) config('plugin.webman.push.app.app_secret')
|
||||
);
|
||||
$payload = [
|
||||
'period_no' => $periodNo,
|
||||
'user_id' => $userId,
|
||||
'total_win_amount' => $totalWin,
|
||||
'result_number' => $resultNumber,
|
||||
'message' => '恭喜玩家命中大奖派彩',
|
||||
];
|
||||
self::triggerChannel($api, self::CHANNEL_GAME_PERIOD, $payload);
|
||||
self::triggerChannel($api, self::CHANNEL_OPERATION_NOTICE, $payload);
|
||||
} catch (Throwable) {
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -20,6 +20,9 @@ final class UserPushService
|
||||
|
||||
public const EVT_WALLET_CHANGED = 'wallet.changed';
|
||||
|
||||
/** 命中配置为「大奖」的连胜档派彩(私有频道) */
|
||||
public const EVT_JACKPOT_HIT = 'jackpot.hit';
|
||||
|
||||
private static function channelName(string $uuid): string
|
||||
{
|
||||
return 'private-user-' . $uuid;
|
||||
|
||||
8
web/src/lang/backend/en/config/streakWinReward.ts
Normal file
8
web/src/lang/backend/en/config/streakWinReward.ts
Normal file
@@ -0,0 +1,8 @@
|
||||
export default {
|
||||
desc: 'Streak levels 1–10: payout = bet total × odds_factor. Jackpot rows trigger jackpot.hit on the user private channel, public-game-period, and public-operation-notice when won.',
|
||||
btn_save: 'Save',
|
||||
streak: 'Streak (rounds)',
|
||||
odds_factor: 'Odds factor',
|
||||
is_jackpot: 'Jackpot',
|
||||
err_factor: 'Row {no}: odds factor must be ≥ 1',
|
||||
}
|
||||
@@ -1,3 +1,3 @@
|
||||
export default {
|
||||
tip: 'Subscribe to public-game-period (global period channel) for period.tick / period.locked / period.opened / period.payout. The server must publish to this channel.',
|
||||
tip: 'Subscribe to public-game-period (global period channel) for period.tick / period.locked / period.opened / period.payout / jackpot.hit. The server must publish to this channel.',
|
||||
}
|
||||
|
||||
8
web/src/lang/backend/zh-cn/config/streakWinReward.ts
Normal file
8
web/src/lang/backend/zh-cn/config/streakWinReward.ts
Normal file
@@ -0,0 +1,8 @@
|
||||
export default {
|
||||
desc: '1~10 档连胜:派彩 = 压注总额 × 赔率系数(odds_factor)。勾选「大奖」的档位在中奖时会对玩家私有频道、public-game-period 与 public-operation-notice 推送 jackpot.hit。',
|
||||
btn_save: '保存',
|
||||
streak: '连胜档(局)',
|
||||
odds_factor: '赔率系数',
|
||||
is_jackpot: '是否大奖',
|
||||
err_factor: '第 {no} 行赔率系数须 ≥1',
|
||||
}
|
||||
@@ -1,3 +1,3 @@
|
||||
export default {
|
||||
tip: '订阅文档中的「全局对局频道」public-game-period,用于验证 period.tick / period.locked / period.opened / period.payout 等公共事件(需服务端向该频道推送)。',
|
||||
tip: '订阅文档中的「全局对局频道」public-game-period,用于验证 period.tick / period.locked / period.opened / period.payout / jackpot.hit 等公共事件(需服务端向该频道推送)。',
|
||||
}
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
export default {
|
||||
tip: '订阅文档中的「公告广播频道」public-operation-notice,用于验证 notice.popout 等全站公告类推送(需服务端向该频道推送)。',
|
||||
tip: '订阅「公告广播频道」public-operation-notice:全站公告 notice.popout 与本游戏 jackpot.hit(连胜大奖广播)均会发往此频道;需服务端推送。',
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ const DOC_EVENTS = [
|
||||
'period.locked',
|
||||
'period.opened',
|
||||
'period.payout',
|
||||
'jackpot.hit',
|
||||
'bet.accepted',
|
||||
'bet.settled',
|
||||
'wallet.changed',
|
||||
|
||||
@@ -14,32 +14,45 @@
|
||||
</el-button>
|
||||
</div>
|
||||
|
||||
<el-table v-loading="loading" border stripe :data="items" row-key="_rowKey" max-height="720">
|
||||
<el-table-column prop="sort" :label="t('config.depositTier.sort')" width="100" align="center">
|
||||
<el-table
|
||||
v-loading="loading"
|
||||
border
|
||||
stripe
|
||||
:data="items"
|
||||
row-key="_rowKey"
|
||||
max-height="720"
|
||||
class="deposit-tier-table"
|
||||
header-align="center"
|
||||
>
|
||||
<el-table-column prop="sort" :label="t('config.depositTier.sort')" width="100" align="center" header-align="center">
|
||||
<template #default="{ row }">
|
||||
<el-input-number v-model="row.sort" :min="0" :max="9999" :controls="false" style="width: 100%" />
|
||||
<div class="cell-center">
|
||||
<el-input-number v-model="row.sort" :min="0" :max="9999" :controls="false" style="width: 100%; max-width: 160px" />
|
||||
</div>
|
||||
</template>
|
||||
</el-table-column>
|
||||
|
||||
<el-table-column :label="t('config.depositTier.status')" width="100" align="center">
|
||||
<el-table-column :label="t('config.depositTier.status')" width="100" align="center" header-align="center">
|
||||
<template #default="{ row }">
|
||||
<el-switch v-model="row.status" :active-value="1" :inactive-value="0" />
|
||||
<div class="cell-center">
|
||||
<el-switch v-model="row.status" :active-value="1" :inactive-value="0" />
|
||||
</div>
|
||||
</template>
|
||||
</el-table-column>
|
||||
|
||||
<el-table-column :label="t('config.depositTier.title_col')" min-width="180">
|
||||
<el-table-column :label="t('config.depositTier.title_col')" min-width="180" align="center" header-align="center">
|
||||
<template #default="{ row }">
|
||||
<el-input v-model="row.title" maxlength="64" :placeholder="t('config.depositTier.title_ph')" />
|
||||
</template>
|
||||
</el-table-column>
|
||||
|
||||
<el-table-column :label="t('config.depositTier.title_en_col')" min-width="180">
|
||||
<el-table-column :label="t('config.depositTier.title_en_col')" min-width="180" align="center" header-align="center">
|
||||
<template #default="{ row }">
|
||||
<el-input v-model="row.title_en" maxlength="64" :placeholder="t('config.depositTier.title_en_ph')" />
|
||||
</template>
|
||||
</el-table-column>
|
||||
|
||||
<el-table-column :label="t('config.depositTier.amount')" min-width="140">
|
||||
<el-table-column :label="t('config.depositTier.amount')" min-width="140" align="center" header-align="center">
|
||||
<template #default="{ row }">
|
||||
<el-input v-model="row.amount" :placeholder="t('config.depositTier.amount_ph')">
|
||||
<template #suffix>
|
||||
@@ -49,7 +62,7 @@
|
||||
</template>
|
||||
</el-table-column>
|
||||
|
||||
<el-table-column :label="t('config.depositTier.bonus_amount')" min-width="140">
|
||||
<el-table-column :label="t('config.depositTier.bonus_amount')" min-width="140" align="center" header-align="center">
|
||||
<template #default="{ row }">
|
||||
<el-input v-model="row.bonus_amount" :placeholder="t('config.depositTier.bonus_ph')">
|
||||
<template #suffix>
|
||||
@@ -59,25 +72,25 @@
|
||||
</template>
|
||||
</el-table-column>
|
||||
|
||||
<el-table-column :label="t('config.depositTier.desc_col')" min-width="220">
|
||||
<el-table-column :label="t('config.depositTier.desc_col')" min-width="220" align="center" header-align="center">
|
||||
<template #default="{ row }">
|
||||
<el-input v-model="row.desc" maxlength="255" :autosize="{ minRows: 1, maxRows: 3 }" type="textarea" :placeholder="t('config.depositTier.desc_ph')" />
|
||||
</template>
|
||||
</el-table-column>
|
||||
|
||||
<el-table-column :label="t('config.depositTier.desc_en_col')" min-width="220">
|
||||
<el-table-column :label="t('config.depositTier.desc_en_col')" min-width="220" align="center" header-align="center">
|
||||
<template #default="{ row }">
|
||||
<el-input v-model="row.desc_en" maxlength="255" :autosize="{ minRows: 1, maxRows: 3 }" type="textarea" :placeholder="t('config.depositTier.desc_en_ph')" />
|
||||
</template>
|
||||
</el-table-column>
|
||||
|
||||
<el-table-column :label="t('config.depositTier.tier_id')" width="140">
|
||||
<el-table-column :label="t('config.depositTier.tier_id')" width="140" align="center" header-align="center">
|
||||
<template #default="{ row }">
|
||||
<el-text class="tier-id" truncated>{{ row.id || t('config.depositTier.auto_id') }}</el-text>
|
||||
</template>
|
||||
</el-table-column>
|
||||
|
||||
<el-table-column :label="t('config.depositTier.operate')" width="90" align="center" fixed="right">
|
||||
<el-table-column :label="t('config.depositTier.operate')" width="90" align="center" header-align="center" fixed="right">
|
||||
<template #default="{ $index }">
|
||||
<el-button type="danger" link @click="onRemove($index)">
|
||||
{{ t('config.depositTier.btn_remove') }}
|
||||
@@ -248,4 +261,18 @@ onMounted(() => {
|
||||
font-size: 12px;
|
||||
}
|
||||
}
|
||||
|
||||
.deposit-tier-table {
|
||||
:deep(.el-table__header th),
|
||||
:deep(.el-table__body td) {
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
|
||||
.cell-center {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -35,6 +35,7 @@ const baTable = new baTableClass(
|
||||
new baTableApi('/admin/config.GameConfig/'),
|
||||
{
|
||||
pk: 'id',
|
||||
filter: { page: 1, limit: 50 },
|
||||
column: [
|
||||
{ type: 'selection', align: 'center', operator: false },
|
||||
{ label: t('config.gameConfig.id'), prop: 'id', align: 'center', width: 80, operator: 'RANGE', sortable: 'custom' },
|
||||
|
||||
141
web/src/views/backend/config/streakWinReward/index.vue
Normal file
141
web/src/views/backend/config/streakWinReward/index.vue
Normal file
@@ -0,0 +1,141 @@
|
||||
<template>
|
||||
<div class="default-main ba-table-box streak-reward-page">
|
||||
<el-alert type="info" :closable="false" show-icon>
|
||||
{{ t('config.streakWinReward.desc') }}
|
||||
</el-alert>
|
||||
|
||||
<div class="toolbar">
|
||||
<el-button type="success" :loading="saving" :disabled="loading" @click="onSave">
|
||||
{{ t('config.streakWinReward.btn_save') }}
|
||||
</el-button>
|
||||
</div>
|
||||
|
||||
<el-table
|
||||
v-loading="loading"
|
||||
border
|
||||
stripe
|
||||
:data="rows"
|
||||
max-height="720"
|
||||
class="streak-reward-table"
|
||||
header-align="center"
|
||||
>
|
||||
<el-table-column prop="streak" :label="t('config.streakWinReward.streak')" width="110" align="center" header-align="center" />
|
||||
<el-table-column :label="t('config.streakWinReward.odds_factor')" min-width="200" align="center" header-align="center">
|
||||
<template #default="{ row }">
|
||||
<div class="cell-center">
|
||||
<el-input-number v-model="row.odds_factor" :min="1" :max="999" :step="1" :controls="true" />
|
||||
</div>
|
||||
</template>
|
||||
</el-table-column>
|
||||
<el-table-column :label="t('config.streakWinReward.is_jackpot')" min-width="90" align="center" header-align="center">
|
||||
<template #default="{ row }">
|
||||
<div class="cell-center">
|
||||
<el-switch v-model="row.is_jackpot" />
|
||||
</div>
|
||||
</template>
|
||||
</el-table-column>
|
||||
</el-table>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { onMounted, ref } from 'vue'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import createAxios from '/@/utils/axios'
|
||||
import { auth } from '/@/utils/common'
|
||||
|
||||
defineOptions({
|
||||
name: 'config/streakWinReward',
|
||||
})
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
type Row = {
|
||||
streak: number
|
||||
odds_factor: number
|
||||
is_jackpot: boolean
|
||||
}
|
||||
|
||||
const loading = ref(false)
|
||||
const saving = ref(false)
|
||||
const rows = ref<Row[]>([])
|
||||
|
||||
async function load() {
|
||||
loading.value = true
|
||||
try {
|
||||
const res = await createAxios({
|
||||
url: '/admin/config.StreakWinReward/index',
|
||||
method: 'get',
|
||||
})
|
||||
if (res.code === 1 && res.data && Array.isArray(res.data.rows)) {
|
||||
rows.value = res.data.rows.map((r: Row) => ({
|
||||
streak: typeof r.streak === 'number' ? r.streak : 1,
|
||||
odds_factor: typeof r.odds_factor === 'number' ? r.odds_factor : 1,
|
||||
is_jackpot: !!r.is_jackpot,
|
||||
}))
|
||||
}
|
||||
} finally {
|
||||
loading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
async function onSave() {
|
||||
if (!auth('save')) {
|
||||
return
|
||||
}
|
||||
for (let i = 0; i < rows.value.length; i++) {
|
||||
const row = rows.value[i]
|
||||
if (row.odds_factor < 1) {
|
||||
ElMessage.warning(t('config.streakWinReward.err_factor', { no: i + 1 }))
|
||||
return
|
||||
}
|
||||
}
|
||||
saving.value = true
|
||||
try {
|
||||
await createAxios({
|
||||
url: '/admin/config.StreakWinReward/save',
|
||||
method: 'post',
|
||||
data: {
|
||||
rows: rows.value.map((r) => ({
|
||||
streak: r.streak,
|
||||
odds_factor: r.odds_factor,
|
||||
is_jackpot: r.is_jackpot,
|
||||
})),
|
||||
},
|
||||
showSuccessMessage: true,
|
||||
})
|
||||
await load()
|
||||
} finally {
|
||||
saving.value = false
|
||||
}
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
void load()
|
||||
})
|
||||
</script>
|
||||
|
||||
<style scoped lang="scss">
|
||||
.streak-reward-page {
|
||||
.toolbar {
|
||||
margin: 12px 0;
|
||||
display: flex;
|
||||
gap: 12px;
|
||||
}
|
||||
}
|
||||
|
||||
.streak-reward-table {
|
||||
:deep(.el-table__header th),
|
||||
:deep(.el-table__body td) {
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
|
||||
.cell-center {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
}
|
||||
</style>
|
||||
Reference in New Issue
Block a user